Agricola: All Creatures Big and Small coming to mobile devices
June 25, 2016 - 9:14am
DIGIDICED, creators of high quality board game apps for Patchwork and Le Havre Inland Port, are bringing yet another Uwe Rosenberg 2-player game to the small screen, Agricola: All Creatures Big and Small. The board game itself took the big game Agricola and trimmed out portions of it like the crops and feeding your people and focused closely on the animal husbandry portion of the game. The digital port of the game will bring that same gameplay to your phone as well as offer some very nice features in the form of cross platform compatibility for online games, a playback feature so you can learn from other people's games, and a strong AI to play against when going solo. Having personally played the Patchwork app and loving it, I can't help but be drawn to this app with it's excellent art, and previous track record of well playing games. You can read the full press release below from DIGIDICED, check out the teaser trailer on Youtube, and look forward to the release of the app this summer. DIGIDICED Set to Release Uwe Rosenberg’s Agricola: All Creatures Big & Small on the App Store, Google Play & Windows Store BERLIN -- June 23, 2016 -- DIGIDICED is proud to reveal that Uwe Rosenberg’s award-winning two-player board game Agricola: All Creatures Big & Small will soon come to Android, iOS, and Windows devices! In Agricola: All Creatures Big & Small, the player is the owner of an old farmstead with a bit of land. However, a neighboring farmer happens to have a competitive streak -- so all bets are off! Both players (human and CPU) must use their wits to acquire and manage both resources and livestock over eight rounds -- while attempting to strategically deploy buildings -- in a mad dash for farm and fortune. Multiplayer At its core, Agricola: All Creatures Big & Small is a competitive 1v1 ranch-themed board game. Like previous DIGIDICED releases Le Havre: The Inland Port and Patchwork, it supports cross-platform multiplayer worldwide -- allowing Android and iOS players to challenge each other based on their skill (and not which device they happen to own at any particular time). How to Play In Agricola: All Creatures Big & Small, each player has three workers that are sent to a nearby village market to acquire resources/livestock. Each of the 16 locations in the market serve a unique purpose -- raising livestock, producing resources, or allowing the player to purchase structures. Players take turns placing their workers throughout the market, with each location only capable of supporting one worker per round. Before players can start breeding animals, they will first need to make sure pastures are fenced. (No one wants their animals to escape!) Once fenced, each pasture can support two animals; special structures (such as a trough or stalls) can be purchased from the village market to increase the amount of animals each pasture can hold. Players can also buy additional plots of land to expand their ranch. At breeding time, all that’s left is to place two animals of the same species in the same pasture -- and they’ll take care of the rest :) “We’re thrilled to be working with Uwe Rosenberg once again,” says Felix Dreyfus, CEO of DIGIDICED. “In Agricola: All Creatures Big & Small, every decision matters -- even if players can’t quite finish their opposing farmhand with a single blow! Adapting Le Havre: The Inland Port and Patchwork in cooperation with Uwe Rosenberg was a dream come true for everyone on the team. Agricola: All Creatures Big & Small is a great license to work with, and it only strengthens our partnership.” Key Features
- Experience another faithful boardgame conversion from the studio behind Le Havre: The Inland Port and Patchwork.
- Engage in exciting 1v1 cross-platform multiplayer matches against players from all over the world.
- Focus on breeding the largest and most varied livestock.
- Use the Playback feature to go over your best games and learn new tricks from the pros.
- Stay on your toes and try to beat the challenging AI.