Now on Kickstarter: Tiny Epic Kingdoms Heroes' Call by Gamelyn Games
June 23, 2015 - 12:11pm
At the beginning of last year very few people had heard the words 'Tiny Epic' in the board game world, until that is the launch of not only a hugely successful game but an entire franchise of Tiny Epicness. It began with Tiny Epic Kingdoms (TEK) and spun off into two other games (Tiny Epic Defenders and Tiny Epic Galaxies) and now it's back on Kickstarter with Tiny Epic Kingdoms: Heroes' Call by Gamelyn Games and designed by Scott Almes. Tiny Epic Kingdoms: Heroes' Call is an expansion to TEK that will add new factions, new territories, new regions, new resource types, hero meeples, war towers and new mechanics. Lets look at them individually in brief detail:
- New territories, regions, and resource types: If all stretch goals are unlocks Heroes'Call will contain 16 new territories with two new regions Tundra and Peaks. Peaks allow you to collect a new resource Silver that can be used as a wild and Tundra regions will allow you to collect one resource of any type except silver. Meeples in the Tundra region are forced to move out on the next Patrol or Quest action and silver can not be used in wars.
- Hero meeples: Hero meeples are special meeples that allow you to draw two cards that give them special abilities the player will choose one of them and place a large meeple on the map. Hero's can be promoted and eventually will turn into a normal meeple (retire), at which point when you expand you will place a new meeple on the board.
- War Towers: War Towers represent players building the tower on the Tower Track and give a bonus to any wars that player conducts in the region they are in. They can be left alone and are self defendable but they can be destroyed by other players.
- New Factions: There are at least 7 new factions with more added in the deluxe version and through stretch goals.