Steampunk, Treasure Hunt, Kill-o-Meter and More! Steve Jackson Games Promises an October full of Munchkin

June 11, 2015 - 10:08pm

Steve Jackson's Munchkin line is the game that keeps on keeping on. The entire system continues to evolve in surprising directions. If you had told me 10 years ago there would be a Munchkin tower defense game, I wouldn't have believed it. Coming in October, there will be another run of new and interesting products, so let's take a look.

Munchkin Steampunk Deluxe Contrary to expectations, there is no previous non-deluxe version of Munchkin Steampunk. Rather, Steampunk Deluxe is a souped up version of the original Munchin, with the deluxe improvements drawing inspiration from the ever-increasingly-popular fantastical historical period that never was.
Grab your gears, put on your top hat, whack the monsters, and grab the treasure . . . with the power of SCIENCE! Munchkin Steampunk Deluxe brings the zaniness of Munchkin to the pseudo-Victorian steampunk era. Bully!
Much like most other modern Munchkin editions, this one comes with a board and standees for tracking everyone's levels without the pencil and paper my version of Munchkin requires. And unlike most other Munchkins, the game is NOT illustrated by John Kovalic but instead his steampunk-loving game-illustrating contemporary Phil Foglio. While niche game stores (and your favorite online store) should start seeing Steampunk Deluxe in August, in October the distribution channels are going hit the gas like a gyrocopter after one too many shovelfuls of coal as the game begins to show up in big boxes like Target and Barnes & Noble.

Munchkin Treasure Hunt You know, for kids. Designing children's games is a unique and extremely challenging process. Creating a game kids want to play…that adults still want to play…represents largely divergent goals. Munchkin Czar Andrew Hackard (see him in the flesh here) has perhaps designed an ever-elusive child-adult convergence in the form of Munchkin Treasure Hunt.
The munchkins (that's you!), move around the board. If you land on a monster, use the Monster cards to find out how tough it is, then roll a dice and use your Treasures (likeProtective Kittens or a Broccoli Smoothie – EEEUUWW, YUCK) to beat it. When you run out of Treasure cards, whoever has the most gold in their hand wins the game!
If you are sick of Candy Land, Munchkin Treasure Hunt seems like an excellent alternative. In fact, the game has been available since 2014 in the form of a Toys R' Us exclusive but coming in October to anyone who wants to avoid the aforementioned benighted big box store. There's a pretty good video of the game right here.

Munchkin Undead Booster How many Potted Plants have you slain on your way to glorious Level 10? The obvious answer is more than necessary, since in-the-know Munchkin Masters have been customizing and bulking up their decks with these expansion boosters for some time. This brand new, never before released Undead Booster includes 15 new monsters, curses and items all dealing with the liberated deceased. Just in time for Halloween, of course.

Munchkin Imaginary Frenemies Very few game systems could get away with it. But Steve Jackson's Munchkin series seems to be in a very unique position. Imaginary Frenemies is a sealed blister of, well…stuff. Bring the blister to your next Munchkin game and your ever-patient, ever-forgiving fellow players will likely allow you to gain an immediate +2 combat bonus as long as the blister stays unopened. But if you decide during the game to ruin that resale value (and destroy your ongoing +2 bonus), popping open the blister reveals 2 special door cards you can then use in the current game in front of you, as well as allowing you to distribute a treasure card to you and each of the other players. Promotional items with real in-game effects is a Munchkin specialty. I feel like the first example was the Fairy Dust Handbag of Holding, but there are countless others. And not only do the rules exist, but very often people will let you play with them. Absolutely fascinating.

Munchkin Steampunk Kill-O-Meter Similar to the standard Munchkin Kill-O-Meter, this is a tool for keeping track of the fluctuating strength between combatants in the typical Munchkin encounter. Especially when someone makes that last mad dash for level 10, the modifier cards can fall like rain. Knowing the numbers you have to hit is essential, thus the Kill-O-Meter. Released concurrently with Steampunk Deluxe, this tool is also illustrated by the esteemed Phil Foglio.