Owning the Landscape in FFG's Tigris and Euphrates
April 19, 2015 - 12:48pm
Tigris & Euphrates offers you the chance to make your name great. Monuments, civilization buildings, and wonders may stand as proof of your greatness as a leader– but they do not guarantee victory.Fantasy Flight Games has released another preview article for its upcoming re-release of the classic board game Tigris & Euphrates. In this preview, the advanced gameplay for this edition is introduced, which will include a second game board (on the reverse side of the original) and the ability to build monuments, four new civilization buildings, and wonders. Monuments allow a player to flip farms, temples, settlements, or market tiles over and place a two-color monument atop them, with one color matching the tiles used to build it. An adjacent leader of the same color next to the monument will receive a victory point every turn. Monuments cannot be destroyed, but they can be taken over. Advanced civilization buildings can be built as well: a red library, black palace, green market hall, and blue granary. These buildings can be built atop a horizonal or vertical line of three or more tiles of the same color, and award the leader of that kingdom 2 points instead of one for each tile of that color placed. These buildings can be destroyed in the process of creating a monument or wonder. Finally, a wonder can be built atop a cross of five tiles of the same color and cannot be destroyed. It grants a king in the same kingdom one victory point of any color, effectively strengthening your weaker spheres as long as you control the wonder. Other players will undoubtedly strive to take control of your wonder, so you must be prepared to defend it well once built. This new edition of Tigris & Euphrates is scheduled for release during the second quarter of 2015. For more information on this article and the game in general, visit the preview article here.