Blue Orange Announces European Games Collection Lineup To Be Highlighted at GAMA Trade Show

March 12, 2015 - 1:23pm
Blue Orange Games has announced that they will be showing off their new European Games Collection.  Many titles within this new collection are new with a few seminal favorites.  This collection is their way of showing that they are committed to the hobby game market.  While known for their light family fare with titles such as a Spot It they do want to appeal to the the more "gamery" market. After having tested the market in the US for some of their heavier titles last year 5 titles including Braverats, Niya, and Battle Sheep they will be bringing over 7 additional titles to start the collection off.
“We are excited to bring the best “gamer” games from Europe through our Blue Orange Europe product line with games from famous game designers such as Seiji Kanai, Bruno Cathala, Bruno Faidutti, and Charles Chevallier.” “Last year, we tested the waters by bringing over a few of the games from Blue Orange Europe such as Battle Sheep, Niya and BraveRats. When we saw how overwhelmingly positive the response was for these games, we decided to bring other games to expand further, and offer even more games in this spirit.” - Martin Marechal, VP of Sales and Marketing.
They have stated that this line of games should be available in Spring 2015. Publishers descriptions below

Longhorn

designed by Bruno Cathala Ages 8 to Adult / 2 Players Longhorn is a 2 player strategy game. You and your opponent play as two rival bandits, trying to make the most money from stealing longhorn cows and valuable gold nuggets. Each turn, you will take all of the cows of one color from your current location, and then move the same number of spaces away to a new location. The trick of the game is that each time you take a cow of a certain color, it will reduce the value of ALL cows of that color. So if you get too greedy, and forget to diversify your cow portfolio, you might end the game with a pile of worthless livestock.

Niya

designed by Bruno Cathala Ages 8 to Adult / 2 Players Niya is a 2 player abstract strategy game where your objective is to match the patterns in the garden tiles in order to arrange 4 of your tokens into formation (or leave your opponent with no legal moves remaining). Each turn, you will choose to place one of your tokens, in the place of a tile in the garden by matching one of its patterns with one of the patterns on the previously removed tile. The first player to arrange 4 of their tokens in either a straight line or 2x2 square wins the game.

Dragon Run

designed by Ludovic Barbe & Bruno Cathala   NEW Ages 8 to Adult / 2 to 5 Players Dragon Run is a push your luck game where players take the control of a group of adventurers, who after a long and profitable journey into the depths of a dungeon, are startled to realize that they are not alone. The dragon has awoken and is eager to protect her treasure! Each turn, you will choose to either charge forward into the dungeon in search of new treasure, or advance cautiously to try and avoid the dragon’s detection. Escape with your life while still carrying more treasure than your opponents to win the game.

Wakanda

designed by Charles Chevallier  NEW Ages 8 to Adult / 2 Players Wakanda is a 2 player totem pole building game. Your objective is to build and claim the totem poles worth the most points at the end of the game. Each turn, you will have to choose between increasing the value of one of the available totem poles, or claiming it as your own. Totems only score points if you can also claim the corresponding village tiles. So play smart, and build totem poles that will honor the old gods.

Armadora

designed by Christwart Conrad  NEW Ages 8 to Adult / 2 to 4 Players Armadora is a 2-4 player area control game. Your objective is to claim the biggest portion of the dwarven gold mines. Each turn, you will choose to either place one of your tokens facedown to claim territory, or place a palisade to divide existing territories in two. The player with the highest strength in each territory wins its gold at the end of the game. The player with the most gold wins.

Gobblet

designed by Thierry Denoual Ages 7 to Adult / 2 Players Gobblet is a 2 player strategy game similar to the classic game of Connect 4. Your objective is to line up four of your pieces in a straight line – but it’s not so easy! The twist is that pieces come in 4 different sizes, and bigger pieces can be placed on top of littler ones (gobbling them up!). You will need a clever strategy and a good memory to remember where your opponent’s pieces are hiding while cleverly positioning your pieces on the board!

Attila

designed by Bruno Faidutti  NEW Ages 7 to Adult / 2 Players Attila is a 2 player abstract strategy game, where your pieces move like the knights in Chess. However, your objective in Attila is NOT to capture your opponent, but rather you must outmaneuver him, trapping his pieces with no moves remaining. Each turn, you will move one of your horsemen, then let loose a flaming arrow, adding an impassible scorched earth token to the modular game board. The first player no longer able to move his pieces loses the game.

BraveRats

designed by Seiji Kanai Ages 8 to Adult / 2 Players BraveRats is a 2 player bluffing game. With only 16 cards, this “micro game” sure packs a lot of punch. Originally called “R” in Japan, BraveRats is now refreshed with new art and a beautiful tin carrying case. This clever twist on the classic card game of War will have you playing several games back to back, and each playthrough will add new complexity to your understanding of both the game AND your opponent.

Crab Stack

designed by Henri Kermarrec  NEW Ages 8 to Adult / 2 to 4 Players Crab Stack is an abstract strategy game for 2-4 players where your objective is to trap your opponents by moving your crabs on top of theirs, and washing them away with the waves. Players control 3 different sized crabs, each with their own movement rules. Each turn, you will move one crab to a new location, trapping whatever is underneath it. And stay alert! If you ever create two separate groups of crabs, the smaller one will be washed away and removed from the game board. The last player still able to move one or more of his crabs wins the game.

Wink

designed by Fred Krahwinkel  NEW Ages 8 to Adult / 4 to 8 Players Wink is a hilarious party game that will plunge you deep into an atmosphere full of crazy laughter, awkward stares, and a healthy dose of paranoia. Each turn, you will try to covertly wink at your new secret partner without being detected by the other players. Keep your eyes wide open, because if you catch an opponent in the act of winking you can use one of your Accuse Cards to steal their points! The player with the most points at the end of the game wins.

Battle Sheep

designed by Francesco Rotta Ages 7 to Adult / 2 to 4 Players Battle Sheep is a 2-4 player strategy game where your objective is to outmaneuver your opponents’ sheep and take control of the biggest portion of the playing field. Each turn, you will move your herd by dividing one of your stacks of sheep into two stacks, and moving the new stack in a straight line as far as it can go – hopefully trapping your opponents’ sheep in the process! The clever rules on movement make traveling across the board an interesting challenge, and the modular game board ensures each game feels fresh and exciting.

Sushi Draft

designed by Takahiro  NEW Ages 8 to Adult / 3 to 5 Players Sushi Draft is a card drafting game, where your objective is to eat the sushi worth the most points at the end of the game. Each turn, you will pick one card from your hands, one card to keep, and then pass the rest of your cards to the next player. At the end of each round, the player who ate the most of one type of sushi wins that corresponding scoring chip. And whoever ate the most VARIED menu (of different types of sushi) wins the coveted Dessert chip. The player with the most points at the end of the 3 rounds wins the game.