Coming Soon from GMT Games
October 4, 2014 - 6:48pm
Coming soon from GTM Games
Great Battles of the American Civil War: Twin Peaks: Battle of South Mountain and Cedar Mountain
Twin peaks is the seventh installment in the Great Battles of the American Civil War series. Designed by Richard H Berg and Greg Laubach, this expansion contains two battles: Cedar Mountain and South Mountain. Players will experience the effects of late summer heat, difficult terrain, and optional fatigue rules in both battles. Components include three color counter sheets, two 22" x 34" color map sheets, two 11" x 17" player aids, and a 10-sided die.Cedar Mountain
August 9th, 1862. With the Peninsular Campaign winding down, Gen. Robert E. Lee sent Maj. Gens. Stonewall Jackson and A.P. Hill to attack Maj. Gen. John Pope’s new Federal Army of Virginia with 27,000 troops. Gen. John Pope, hoping to draw attention away from Maj. Gen. George McClellan’s withdrawal from the Peninsula, moved against the rail junction at Gordonsville, Va. Stonewall Jackson found USA Maj. Gen. Nathaniel Banks’s division isolated. Jackson crossed the Rapidan River to engage. Pope ordered Brig. Gen. Franz Sigel’s division to unite with Banks’s forces on high ground near Cedar Run, seven miles south of the town of Culpeper. These two forces met in the afternoon heat.
South Mountain
September 14th, 1862. After the CSA success at Second Bull Run Gen. Robert E. Lee believed the demoralized USA armies could not respond to any bold action. Thusly, he planned a campaign to raid Maryland and Pennsylvania and to threaten Washington D.C. itself. Once again Lee confidently divided his army to both move north and neutralize the large Union garrison at Harper’s Ferry. However, the Union Army under Gen. George B. McClellan was quick to recover from the Bull Run defeat and was already in pursuit of Lee. The gods of war smiled on the Union troops as a copy of Lee’s orders fell into Union hands. An attack through the lightly held gaps at South Mountain would cut Lee’s army in two and perhaps end the war. At 6:00 am the Union Army moved.
Enemy Coast Ahead: The Dambuster Raid, 1943
In this battle at Ruhr Valley designed by Jeremy White, players are attempting to breach the dams in these historical scenarios or campaign. If playing with multiple players, one player issues commands and wins only if the dam is breached. The other players are competing among themselves for taking the least number of casualties & breaching the dam. Components include one 22" x 34" map, two 8.5" x 11" wave cards, one 8.5" x 11" player aid, two sheets of playing pieces, and two six-sided dice.On the night of May 16, 1943, nineteen Lancaster bombers of 617 Squadron took off from their base near Lincoln in Great Britain and headed for the heart of German industry in the Ruhr. The squadron’s task was to destroy the dams that controlled the reservoirs feeding Germany’s war engine. In the words of aeronautical engineer Barnes Wallis, the mastermind behind the operation, “power is dependant on the supply of natural stores of energy such as coal, oil and water.... If their destruction or paralysis can be accomplished they offer a means of rendering the enemy utterly incapable of continuing to prosecute the war.”