Nathaniel Levan on Upkeep Phases
July 28, 2014 - 11:29pm
Over at Oakleaf Games, designer Nathaniel Levan discuss the 'Pros and Cons of an Upkeep Phase' referencing the "feed your people" mechanism. "At its root," states Levan, "an upkeep phase is a way to balance growth; you can’t grow too fast or you won’t be able to support yourself, but you can’t avoid growth or you won’t advance." Levan has a new project hitting Kickstarter later this year, New Bedford from Dice Hate Me Games. New Bedford will be a city building, worker placement game for two to four players.