
Neuroshima Hex: Mississippi
In this army pack for Neuroshima Hex, the Mississippi army are ready to lay waste to their opponent's headquarters with their toxic bombs. This faction also has a noticeable resistance to attacks and ability to bypass the enemy’s defense. However, the army’s disadvantages are a low number of Warriors, low mobility, low toughness, as well as a complete lack of armor. Pack contents include 35 army tiles, 5 wound markers, 2 HQ markers, 1 toxic bomb marker, and 5 venom markers.

Neuroshima Hex: Mephisto
In this army pack comes Mephisto. Mephisto is a giant worm, a unique synthesis of flesh and steel, which can be a serious threat to even well-armed forces. The contaminated crater, Mephisto’s territory, is a tempting shortcut route and a source of resources but it often becomes a graveyard for newcomers.

Neuroshima Hex: Sharrash
The main advantages of the Sharrash army are: mobility of HQ, the ability to blow up even the fastest enemy units and to paralyze the slower ones, and also bypassing enemy’s defense lines thanks to the mortars. Another advantage of the Sharrash is a difficult to eliminate Foundation Tile (Hole), which can easily thwart the enemy’s plans.

Boardgames That Tell Stories
A group of the finest boardgame designers answered Ignacy Trzewiczek’s invitation to take part in creating this 268 page book. They shared their anecdotes, tips and memories, making the book a unique trip over different designing styles, and a engaging guide through the world of boardgame creation. Featured guests include Bruno Cathala, Mike Selinker, Vlaada Chvatil, Antoine Bauza, and Michal Oracz.
268 pages