Coming Soon - I Hate Zombies - from BGG Micro
July 13, 2014 - 5:00pm
Advertising Manager of BoardGameGeek.com, Chaddyboy, announced that BoardGameGeek will be publishing a series of micro games. The first to be released will be I Hate Zombies., designed by Kevin Wilson (Descent: Journeys in the Dark, A Game of Thrones, Arkham Horror). I Hate Zombies. is expected to be on Kickstarter later this year and available in stores in the second quarter of 2015. The game features a rock-paper-scissors mechanic that is influenced by different special abilities that players can use depending on which of the twelve included characters they choose to play as. In I Hate Zombies., 4-12 players face off in a climactic battle for the very fate of the world that will last between 10 and 20 minutes. Some of the players will be the noble last survivors of humanity, while others will be dirty, wretched brain-guzzling zombies. To see who survives, they will engage in that time-honored tradition, that Sport of Kings... Yes, that's right. Rock-Paper-Scissors. To the Death! Although the valiant humans each have a special ability to aid them in their struggle to survive, the zombies are tougher to kill, and humans they kill turn into more zombies, and certainly let us not forget the spleen-churning stench. While the game could be succinctly described as Rock-Paper-Scissors with special abilities, the abilities add some interesting decision making for the zombie players as to which humans to focus their brain munching beam on, and when. So, while the game uses the RPS mechanism, there are real and interesting decisions to be made which will have the zombies debating their strategy (or at least as well as their limited mental capacity allows). Robb Mommaerts (Food Fight, Word Whimsy) will illustrate characters and cover graphic for the project. Early images have been posted to the game's section on BoardGameGeek.com.