War for Chicken Island is a new dice and card driven, area control, and take-that
Kickstarter project from designer
Ivan Escalante (
Necronomicorp) and
Draco Studios. 2-4 players each take turns helping to set up Chicken Island, a land of limited space, tight resources, and too many chickens, then each receives a brave chicken leader, a hand of cards, some starting resources, and 5 custom dice. On their turn, after gaining cards and rolling dice, players can build war machines for their army, travel across the land, and wage feathered war. The dice can add actions, regain resources, recover lost chickens or gain bonuses. In battle, defense and offense are compared, cards are played to add to the numbers, and the losing side takes a humiliation token from the winner. Players who manage to humiliate the most enemies emerge victorious.
War for Chicken Island comes either with standees, or with a separate box of delightful chicken miniatures, including their nightmare inducing war machines. The
Kickstarter Campaign for
War for Chicken Island will continue through December 28, and the game is expected to deliver in October 2019.