
Some readers may know of
Kingdom of Solomon, a worker placement game designed by Philip duBarry and published by Minion Games back in 2012. It's a well-regarded and unique game that just didn't have enough going for it at the time. With a distinctive theme of building-up ancient Israel,
Kingdom allowed players to not only diversify their resources and how they got them, but also had a "cash in your chips" mechanic where you could give up all of your workers for a massive bonus if you felt it was worth the risk. I'm glad to write today that this cool design will not fade into obscurity as it's new and improved spiritual successor,
Wisdom of Solomon, is now on Kickstarter.
"Wisdom of Solomon is a worker placement game with a splash of network building. A typical game takes about 15 minutes per player, with games being a little bit longer the first time playing. Wisdom of Solomon is a light to medium weight game, meaning that there is plenty of strategy for experienced gamers to enjoy but the game is intuitive and simple enough for new gamers to be able to jump right in."

Now the game is back, with updated gameplay, art, and components, and ready to show everything that made
Kingdom of Solomon so special all over again with it's best foot forward. I particularly enjoy seeing a thoughtfully designed game like this being brought back in earnest, as it showcases a period of history that is worth learning about. The new publisher,
Funhill Games, is also using some of the funds from this campaign to reprint
Kings of Israel, a cooperative game as equally well-regarded and welcome again. If you are interested in learning more about
Wisdom of Solomon, or
Kings of Israel,
check out the Kickstarter campaign page for the rules, gameplay videos, reviews, community feedback, and updates.