Crystal Clans interview with Colby Dauch from Plaid Hat Games
"Andrea is an Italian designer and the game came to me through someone at Asmodee Italy who had played the prototype, and was reminded of Summoner Wars. After playing, we though Plaid Hat might be a good fit for the project. So the comparisons have been there since the beginning for us. Just as with Summoner Wars you choose a wildly varying faction/clan full of units. These units are contained within a deck of cards and are played onto a grid board, where they are strategically moved about and sent to do battle with your opponent's units. Like Summoner Wars it is quite easy to learn, but there is a lot of depth to the tactical and strategic game play. However, this is not a Summoner Wars clone." [source]Its fascinating to think that had Plaid Hat Games not been a part of Asmodee this game may not have seen the light of day in it's current incarnation. For even more behind-the-scenes information about Crystal Clans read the full interview.