Continue where Days of Ire left off with it's sequel, Nights of Fire: Battle for Budapest.

February 27, 2018 - 9:31am
In 1956, fresh within the Cold War, a nation-wide revolt erupted across Hungary against the choking grip of the communist government. In the capital of Budapest, students and laborers who were fed up with the low standards of living and eager to build relations with the western world began to protest and criticize the Soviet policies driving their country, eventually leading to resistance, gunfire, and revolution. This is the theme for Days of Ire, an asymmetric game successfully crowdfunded in July of 2016 where players took on the role of those rebels against the Soviet troops. Now it's sequel, Nights of Fire: Battle for Budapest, is on Kickstarter along with an expansion that ties both games together for a truly thematic and evocative historical experience. As described via the campaign page: "Nights of Fire is a thematic sequel to the well received Days of Ire. While directly connected in theme to Days of Ire, Nights of Fire is a standalone game which can be played solo, cooperatively by 2 players, or by 1-2 players against a live opponent in charge of the Soviet troops. Days of Ire is not required to play, however, the Days & Nights: Red Army Pack expansion contains rules and cards for campaign play of both games in sequence and 28 miniatures usable in both games." Designing a board game steeped in such history certainly can't be easy, and doing it twice even less so without needing to mention the ability to combine the two, which is entirely what makes this project special. It's also very cool to have an asymmetric 3-or-less player title that is flexible enough to allow for competitive or cooperative play as well as appealing to wargamers and non-wargamers alike. For those who missed backing Days of Ire, it too can also be purchased through this campaign at a few pledge levels. If you are interested in learning more about Nights of Fire, be sure to check out it's Kickstarter campaign which has, as of writing this, reached nearly 200% funding!

Indiana native and IU alumnus, majoring in Writing and a minor in Philosophy. Trained in Graphic Design and succumbed to a lifelong obsession with game development.
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