Gentres, designed by
Stephen Risthaus, is being
Kickstarted now by
Tasty Minstrel Games and will be getting the Deluxified™ treatment.
Gentres is a civilization game for 2-4 players and will last around 90 minutes. In this game, players take the role of an ancient people who are attempting to develop their society by building monuments and colonizing or founding new cities in the Mediterranean sea.
The game lasts 6 rounds with each round consisting of two phases. During the Heyday phase, players will carry out their actions using two precious commodities (coins and time). The more you spread out the time tokens, the fewer actions you can perform. However if you combine time tokens, you can carry out more actions this round but fewer next round. Once all players pass, the Decline phase begins which is where clean-up and setup for the next round takes place.

Tasty Minstrel Games has listed the following upgrades to Gentes for the Deluxified™ treatment over the retail edition: A Foil-Stamped box, Box Sleeve, 6 Oversized Silkscreened Meeples, 24 Normal-sized Silkscreened Meeples, 89 Metal Coins, 28 Stickered Wood Action Tokens, 20 Silk Silkscreened Lock Tokens, 60 Silkscreened Wood Hourglass Tokens, 4 Dual-layered Player Boards, and 4 Custom-shaped Score Tokens.
The Gentes campaign is running until February 17, 2018 and has already met the minimum level for funding. A pledge of $45 will get you the Standard edition while a pledge of $59 will get you the Deluxified™ English Edition. A pledge of $60 will get you the Deluxified™ Edition in either Dutch, French, German, Italian, or Polish. Please check out the campaign page for more details on shipping costs.