Announcing the 2017 International Gamers Awards finalists

September 14, 2017 - 10:30am

The International Gamers Awards have been going on since the year 2000, celebrating and recognizing gaming a truly global scale by having a committee of judges from all around the world. Each year they vote for the best game within the General Strategy category, which is split into two sub-categories: Multiplayer and 2-Player. 2017's finalists have been announced and it's immediately noticeable that this year's competition is fierce. So without further ado, the nominees are:

General Strategy Games - Multiplayer nominees

A Feast for Odin Designer: Uwe Rosenberg Publisher: Feuerland Spiele

Century: Spice Road Designer: Emerson Matsuuchi Publisher: Plan B Games

First Class Designers: Helmut Ohley Publisher: Hans im Glück

Gloomhaven Designer: Isaac Childress Publisher: Cephalofair Games

Great Western Trail Designer: Alexander Pfister Publishers: eggertspiele

Key to the City: London Designers: Sebastian Bleasdale and Richard Breese Publisher: R&D Games

Lorenzo il Magnifico Designers: Flaminia Brasini and Virginio Gigli and Simone Luciani Publisher: Cranio Creations

Magic Maze Designer: Kasper Lapp Publisher: Sit Down!

Scythe Designer: Jamey Stegmaier Publisher: Stonemaier Games

Image from the English 2nd Printing

Terraforming Mars Designer: Jacob Fryxelius Publisher: Fryx Games / Stonemaier Games

The Colonists Designer Tim Puls Publisher: Lookout Games

Ulm Designer: Günter Burkhardt Publisher: HUCH!

Yokohama Designer: Hisashi Hayashi Publisher: OZAKU Brand

General Strategy Games - 2-Player nominees

 

Arkham Horror: The Card Game Designers: Nate French and Matthew Newman Publisher: Fantasy Flight Games

Caverna: Cave vs. Cave Designer: Uwe Rosenberg Publisher: Lookout Games

 

Holmes: Sherlock & Mycroft Designer: Diego Ibanez Publisher: Devir

Santorini Designer: Gordon Hamilton Publisher: Roxley

Star Wars: Destiny Designers: Corey Konieczka and Lukas Litzsinger Publisher: Fantasy Flight Games

Indiana native and IU alumnus, majoring in Writing and a minor in Philosophy. Trained in Graphic Design and succumbed to a lifelong obsession with game development.
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