We do talk about Bruno
Pandasaurus Games is reimplementing the 2010 release Sobek with the upcoming release of Sobek: 2 Players. The original game was a solo design by Bruno Cathala, while this new version is a co-design of Bruno Cathala and Sébastien Pauchon. The setting is ancient Egypt, and construction of a temple dedicated to Sobek is underway. Players take on the role of merchants attempting to collect the most valuable sets of goods from the market without gaining too much corruption.
In Sobek: 2 Players, goods and character tiles are populated on a 6x6 square grid. One each player's turn they can take a tile from the grid, sell a set of tiles, or play a character from their hand to utilize its special ability. When a player takes a tile, they will place the game's ankh pawn on the square the tile was on. The tile they take will indicate how to orient the ankh pawn, in terms of what directions its opposed arms will face. One the ankh pawn is placed, tiles may only be taken from the squares in line with the ankh pawn's arms. When you move the ankh pawn from its current location to the location of the tile you selected, any tiles the ankh pawn passes over are removed from the board and count as your personal corruption. At the end of the game, the player with the lower corruption will score victory points based on the difference between the players' corruption. Sets of the same good can be sold in quantities of at least three. Characters have a good icon, so they can be played for their special ability or counted as part of a set of sold goods.
Sobek: 2 Players is scheduled for a retail release on May 25th. The game features art by Xavier Gueniffey Durin.