Schmidt Spiele brings you to a New Eden (hope it survives!)
German based publisher Schmidt Spiele has announced a new game by Hadara and Crown of Emara designer Benjamin Schwer and artist Dennis Lohausen, titled New Eden. The oceans are rising and covering the Earth. The deep sea city “New Eden” is being built on top of a “White Smoker”, which generates supplies for the inhabitants. The city is constantly being expanded and enlarged through the use of black market upgrades, which can often do as much damage as the benefit they provide.
Each round, players will take turns buying module cards or they can pass. If you buy a card, the cost will be a combination of coins & damage taken (or repaired if the coin cost is high). Once a row of module cards is empty, the remaining cards drop down a level making them cheaper to buy but possibly causing more damage to the city. Players then have the opportunity to buy cards from a black market but beware, any cards you don’t buy get put into an auction and you may be allowing your opponents to get them instead.
After the end of the third round the game will end. Each player will compare the amount of damage they’ve taken to a damage track on their board. If the amount of damage exceeds the track, your city has collapsed in on itself and you will score no end game bonus points, but you’ll get to keep the points you gained during the game. Whichever player has the highest score is the winner.
New Eden supports 1-4 players, ages 10+, and has an estimated playtime of 45 – 60 minutes.