In Other News - Tutankhamun, SOS Titanic, another Dune board game, and the Fresh Prince

June 23, 2021 - 9:55pm

Tutankhamun

One of Dr. Reiner Knizia’s classic board games, Tutankhamun, is getting a new version to be released by 25th Century Games. The game was originally released in 1993. The new iteration adds Egyptian god powers and implements a modified scoring system with new Scarab Rings. It also adds a 2-player scoring challenge. A special Pharoah Edition will also be released which has more deluxe components. This Spiel des Jahres recommendation is designed for 2-6 players, aged 8+, and plays in 15-30 minutes.

SOS Titanic

TGG Games are releasing a new, deluxe version of SOS Titanic, originally published by Ludonaut and designed by Bruno Cathala and Ludovic Maublanc. New illustrations are by Christian Bach which replace the original illustrations done by Sandra Fesquet. The game supports 1-5 players as they rescue as many passengers as possible through a game mechanism similar to the classic Patience card game where the passengers represent the cards who must be arranged on decks then placed in lifeboats in a particular order.

Dune

Gale Force Nine are releasing another board game based on the upcoming Dune movie by Legendary. Dune: A Game of Conquest and Diplomacy will support 2-4 players, play in 30-60 minutes, and seems to be based on the classic edition of the game with added development, refinement, and evolution which results in a shorter, more streamlined experience than the original. This is in contrast to the earlier edition of Dune released by Gale Force Nine in 2019.

Summertime

Wizkids have announced DJ Jazzy Jeff and the Fresh Prince: Summertime, a quick card game inspired by the hit song. Players cruise, groove, and unwind across Philly while they hang with DJ Jazzy Jeff and The Fresh Prince, trying to vibe with them, to prove they’re the coolest. Players earn Cool Points by playing Action, Energy, and Boost cards.

Antoine Fortuin

Bitten by a common house spider, Antoine emerged with the uncanny ability to buy more games than he had time to play. While living in the hills of Tennessee, USA, he tries to balance software development, family, and his multiple, competing hobbies. He hopes to someday discover a pocket dimension in which to store his games