Origins 2020 Award Winners

October 6, 2020 - 9:16pm

Origins Award Winner Seal

The Origins Game Fair recognizes excellence in game design and seeks to promote hobby games through the annual Origins Awards (which started in 1975). Any publisher or designer can submit their products for consideration during the eligibility period which are then vetted by a jury of industry professionals. These nominees go through another round of judgement by the Academy of Adventure Gaming Arts & Design before winners are announced at the Awards ceremony.

The winners for 2020 are:

Best Board Game of the Year

Tiny Towns by Alderac Entertainment Group with art & design by Peter McPherson, Gong Studios, and Matt Paquette.

Best Card Game

Point Salad by Alderac Entertainment Group with art & design by Molly Johnson, Robert Melvin, Shawn Stankewich, and Dylan Mangini.

Best Family Game

The Quacks of Quedlinburg by North Star Games with art & design by Wolfgang Warsch and Dennis Lohausen.

Best Digital Adaption

Tsuro VR by Calliope Games / Thunderbox Entertainment Digital with art & design by Tom McMurchie. 

Best Collectible Game

Marvel HeroClix: Avengers Black Panther and the Illuminati Booster Brick by WizKids.

Best Role-Playing Game

Teens in Space by Renegade Game Studios with art & design by Jonathan Gilmour and Doug Levandowski.

Best Game Accessory

Citadel Contrast Paint by Games Workshop.

Best Miniatures Game

Warcry by Games Workshop with art & design by Sebastien Tousel.

Best Historical Miniatures Game

Bolt Action: Campaign D-Day Operation Overlord by Osprey Games / Warlord Games with art & design by Robert Vella and Peter Dennis.

Best Historical Game

Pandemic: Fall of Rome by Z-Man Games with art & design by Matt Leacock, Paolo Mori, Atha Kanaani, Olly Lawson, and Antonio Maínez.

Origins Awards 2020

For a full list of the nominees you can visit the Origins Awards website.

Antoine Fortuin

Bitten by a common house spider, Antoine emerged with the uncanny ability to buy more games than he had time to play. While living in the hills of Tennessee, USA, he tries to balance software development, family, and his multiple, competing hobbies. He hopes to someday discover a pocket dimension in which to store his games