War for Indagar, by Happy Gorilla Game Studio, is a lightweight, fast, 4X strategy board game set in the fantasy world of Indagar. The game, currently on Kickstarter, includes four distinct factions, 12 detailed, 32 mm scale miniatures and everything else needed for 2-4 players ages 10+, along with an engaging AI. Players need to manage resources and heroes and use special abilities to exploit a randomly generated board and find a path to victory.
The game board is randomly generated, consisting of tiles placed in a specific layout depending on the number of players. This gives the game a great level of replayability.
Players select powerful heroes to represent their faction armies, choose unique strategies to tailor their gameplay, and use spells and abilities to gain control over the battlefield, make their way to the center of the land and — ultimately — control the Spirit Well.
Gameplay starts with the heroes. Each player activates one hero then turn passes to the bad guys. Monsters, which are driven by scripts, activate between each player’s turn. Once all heroes have been activated the game turn ends. During a turn, players can move to explore, build outposts, use resources to power up and fight enemy heroes or monster.
“Script driven monsters do mean things like burning outposts, attacking heroes and some even blow up the world.”
Players earn Primacy Points by killing commanders, collecting spirits, building outposts, leveling up heroes and activating strategies. The first player to 10 Primacy Points or the player with the most Primacy Points earned in 10 turns wins.
The game has funded and Happy Gorilla Games is currently working on translating the game to various languages as well as making solo rules. The Kickstarter campaign runs until October 22 and is currently moving towards a range of exciting stretch goals (including monster minis).