Wallet Kickers of the Week

PAX Unplugged is in the rear view mirror now and that pretty much marks the end of the major convention season, so lets see what we can get this week on Kickstarter to boost our spirits.  First up is the next game from Piecekeeper Games and that is Gearworks, a card based puzzle game for up to four players.  In the game you will be laying out cards onto a grid in order to gain parts and build contraptions which are worth points at the end of the game.  The grid you are placing cards in have some rules though, you can only have one color per column, and the numbers have to be in ascending order going down the row.  There are also some rules on gaining sparks based on the card you place, and these sparks give you special abilities like placing over cards or playing a second card.  After you play you will rotate gears to indicate where you placed cards, and then acquire parts based on gear orientation across the board.  And it’s these parts that build the contraptions, which at the end of the game are worth points and will win you the game.  While this sounds complicated, if you have played Sudoku before you will find the rules similar and easy to pick up.  So if you are looking for a puzzly card game requiring a bit of mental umph, check out the Kickstarter page.

Next is the latest in the long line of storage solutions for board games, and that is the Boxthrone.  What sets this system apart from others it two fold, first is it’s all metal construction, making it tough and durable.  The second is that the system is meant to house a single game on each shelf by making shelf height highly adjustable so you can fit one game in each slot, helping reduce box damage from too many other games being stacked on top.  It also includes a fair bit of customization in that you can mix and match how you set up the shelves to be able to fit however many, and however oddly shaped, games you want.  They even have the option of adding clear acrylic shelves if you want to display miniatures or other items along with your game.  Thus if you are looking for something more than just another Kallax, check out this Kickstarter today.

From the makers who brought you Dragoon we have another game from the folks at Lay Waste Games, a social deduction game based on time travel called Human Era.  In the game humans have finally discovered time travel, and like usual someone uses time travel to screw everything up, now it’s up to you and your friends to fix it.  There are three teams you might play as, the humans who are trying to fix history, the robots who want the chaos so they come to power, or the cyborgs who play for both teams essentially.  After everyone is dealt their identity cards the captain will then roll the die to see what era you will be traveling to.  Once there they will pick a team of players for everyone to vote on as the ones who try to repair time.  If the vote succeeds then the players will pass cards to the captain, if the vote fails then a random card is placed.  Based on what cards are showing on the board at the end of the round will determine the score.  You will do this rolling, voting, card placing process for ten rounds, and at the end of the 10th round the final score determines who wins.  For the humans to win the score has to be 4-6, for the cyborgs to win the score has to be 3-5 (which means they can win WITH the humans), and for the robots to win the score has to be 2 or lower.  There are other rules that go along with the game, but suffice to say, if you are intrigued by social deduction games, check out this Kickstarter project.

And finally we have a new engine building card game similar to Chain Reaction called Space Race – Interkosmos.  This game is all about the space race, and so each player is playing a different country trying to make their way into the cosmos and explore it.  How you will do this is through blind bidding and engine building with your cards, and cards you acquire from the main row.  In each round there will be a display of cards up for auction, you will bid on these cards using control cards, each with a type and value associated with them.  Win or lose that is the only time you get to use the cards to choose wisely.  Once winner are determined then the cards are added to their tableau in front of them, and this is where the engine building happens.  On each cards are four different lines, that as you put cards next to each other will form a string of actions that happen whenever you activate that line.  This is the second part of the control cards you use because after bidding, you then use the card to activate a line on your cards to take those actions and hopefully explore space and get more cards.  In the end, whoever has the best space agency and has explored the most impressive stellar objects will be the winner.  There is much more to the game including a campaign mode, so if the games sounds interesting, be sure to check out the Kickstarter page.