Shiny Dice is played over three rounds at the end of which whoever has the most points wins. The rounds involve rolling 15 dice and placing them on your display after any rerolls that you have from crew members or passengers. After your place you dice you reveal your mission, if you are lucky and have dice matching your mission then you skip the risk of having to do what the text on the card that has you ending your turn this round, forcing you to go again, or affects you in some other way. After resolving your mission you have to deal with the bad guy (red) dice. First they strike and do things like hold on to your dice, move your crew/passengers, or KO’s one of your dice. Then you use your remaining crew dice to defeat them. If you defeat them all you score one VP each with half a point for each delivered supply. If you fail to defeat them all you score no points. You’ll have the option to repeat this process leaving out any KO’d passengers/crew but if you fail along the way you score no points that round.
Play as the crew of the Serenity as you complete mission objectives. Do you press your luck for great rewards or risk losing it all to the Alliance?
Get a mission, try to complete it and make money while trying not to get caught. The game lasts three rounds and whoever has the most points after three rounds wins. Declare yourself the “Best in the ‘Verse!”
Shiny Dice will play 1 – 4 players in about 30 minutes. The box will contain 15 custom dice (seven crew, three passenger, and five bad guys), 100 cards, and two full color game mats, various tokens, and a rule book.
If you’re a fan of the Firefly series, dice games, or push your luck games you should head over to your FLGS/OLGS in August and check out Firefly: Shiny Dice from Upper Deck. If I’m not in Jaynestown then I’ll be right there with you in line.