If you’re a fan of narrative driven games, historical themes, deck-building, punchy two-player experiences, or all of the above, you will be interested in Undaunted: Normandy coming this August from Osprey Games. It comes with some whopping credits behind it, designed by both David Thompson and Trevor Benjamin (both of whom created the recently popular War Chest) with art by Roland MacDonald (whose brilliant, sharp illustrations are featured in Western Legends and Stop Thief!). This campaign-style game follows the history of the US 30th Infantry Division, where one player operates a deck representing those US troops as they drive into occupied France, while the other player controls the German opposition. Both participants must manage troops, reinforcements, and casualties as they simulate this titanic point in WWII history through tactical choices and card play.
“Undaunted: Normandy is a deck-building game that places you and your opponent in command of American or German forces, fighting through a series of missions critical to the outcome of World War II. Use your cards to seize the initiative, bolster your forces, or control your troops on the battlefield. Strong leadership can turn the tide of battle in your favour, but reckless decisions could prove catastrophic, as every casualty you take removes a card from your deck.”
While there are no shortage of war games that are capable of providing a tension-filled window into the Invasion of Normandy, this is no-doubt a much faster, more personal approach. Where there is a lack of miniatures, there’s an excellent use of Roland McDonald’s work that provides fresh, evocative faces of the stakes both players know. It may not have an expansive spatial element to it, but the struggles your deck will go through should more than impress. If you’re interested in learning more about Undaunted: Normandy, check out Osprey Games’ website/blog for further reading and announcements.