Zombicide: Green Horde

Zombicide: Green Horde: No Rest for the Wicked is an expansion to Zombicide: Green Horde that supports 1-6 players and puts you up against new otherworldly enemies.  Zombicide: Green Horde was kickstarted in June 2017 and had a highly successful campaign raising over five million dollars.  During this campaign as an optional buy you could pick up the full expansion.  It now has a retail release planned for those who missed out of the kickstarter.

The zombie plague is not limited to just humans and orcs. All manner of creatures are succumbing to the vile disease and launching an assault against the living. The rats that form into undead swarms are bad enough. Then there’s the ghostly Spectral Walkers that are only damaged by magic. But when there’s a zombie dragon to deal with, that’s a whole other category of terror! To take that out, the survivors are gonna need a bigger crossbow.

The expansion comes with over thirty-five miniatures including a huge dragon figure and is sure to add even more excitement to your game.  Zombicide: Green Horde: No Rest for the Wicked, published by Cool Mini or Not, is slated to hit retail during the third quarter of 2018.

 

 

As mentioned in the Wallet Kickers post, this campaign is pretty much the most talked about board game Kickstarter right now.  With already $1.5 million raised, 24 stretch goals knocked down, and still nearly 4 weeks left to go, Zombicide: Green Horde is going crazy.  Which makes sense because this game continues where Zombicide: Black Plague left off, using the same mechanics but with an undead orcish enemy.  It will still be you and your friends against the undead orc horde, but you have some new tricks up your sleeve this time around.  In this box are brand new characters, items, maps, spells, and more.  Even more awesome is that every box will come with a trebuchet mini for putting some serious hurt on those zombies.  As a bonus for those backing the Kickstarter, you will also get a ballista and a feral dragon mini, because dragon bile has to come from somewhere.  Fight through wave after wave of zombies to survive, and hopefully stop whatever has been bringing them back to life.

Zombicide: Green Horde will work as both as a stand alone game for new people coming into the Zombicide line, or can be easily combined with the previous game to take the variability to the nth degree.  So go check out the Kickstarter today and snag your copy of the game, which by the end my be a solid brick of plastic with all the bonus minis being included.

Here we have a trio of new game announcements from some notable names in the industry, Asmodee, CMON, and Plaid Hat Games.  First we have Asmodee and Space Cowboys with a new edition of the Sherlock Holmes Consulting Detective game, which was last printed by Ystari back in 2015.  This new edition contains the same ten cases as before, however, they have retranslated and revised all the cases so the solutions and clues in some of them will have changed from the Ystari version.  So while it may not be much new content for the owners of the original, this still brings the game back into print for those wanting a mind melting challenge.  Look for this new edition on store shelves in the third quarter of this year, and you can check out the preview on Asmodee’s site.

Next from CMON we have the announcement of the next game in their Zombicide line, Zombicide Green Horde.  They are staying in the middle ages with this one and so will be a sequel to the wildly successful Zombicide Black Plague.  The terrors will be numerous and overpowering for our warriors in this game, but together they just might be able to pull through.  “If Zombicide: Black Plague gave you nightmares, Zombicide: Green Horde will make them come true.”  You can see the announcement for the game on CMON’s page, and look forward to the Kickstarter later this year.

Finally we have a new game being developed by Plaid Hat Games called Crystal Clans.  This is going to be a two player tactical card game in a similar vein to Summoner Wars with different armies, card based units, and included maps to deploy on.  However, in the comments of the announcement they have stated that is where the similarities end, and that Crystal Clans is going to have fresh new mechanics to make it stand out.  The game is being designed by Colby Dauch, Andrea Mezzotero, and J. Arthur Ellis along with illustrations by the talented Martin Abel.  You can check out the announcement on Plaid Hat’s site to see some of the excellent art being put together, and then prepare yourself for it’s planned fall release.