worker placement

Breaking Games has brought a new worker placement fantasy game, Dwellings of Eldervale, designed by Luke Laurie to Kickstarter! This 1-5 player game will have you each controlling a unique faction including Air, Earth, Water, Fire, Light, Darkness, Order, and Chaos. The game combines worker placement with tableau/engine building mechanisms as each player summons special units, dwell in Eldervale to gain points as well as combat advantages, battle other players or even monsters with dice driven combat that can be mitigated, play magic cards, and advance your elemental power.

The standard box includes 8 sets of player wooden components, 8 player boards but 11 factions, 8 monster cards, 49 magic cards, 8 jumbo starter cards, 72 adventure cards, 24 elemental hexes with unique artwork on every tile as well as 7 ruin hexes, 100 treasure tokens, 54 dice, 9 glass orbs, cardboard resources, and a board of elements. The game also comes with storage trays.

To find out more, visit their Kickstarter campaign here.

Keep Exploring Games has announced the upcoming release of Old Masters, a 2-4 player painting-themed game by first-time designer Nicolas De Oliveira. In Old Masters, players will take on the role of talented painters participating in a competition held by Le Bateau-Lavoir,a Parisian painters’ studio in the Montmartre district, to see who will be the named the top painter, and (hopefully) become as renowned as the preceding legends, such as Monet, Renoir, and Van Gogh.

Old Masters is a worker placement engine building game in which the board moves one space each turn. Players are allowed to leave a worker on the board between turns, and they are faced with the challenge of predicting what other players need while thinking ahead to what will be available on the next and future rounds. Players will be trying to fulfill orders while also building up and improving their tools and technique.

The game will be released in late September 2019, and you can find more information on Keep Exploring Games’s official page here.

Set in another dimension filled with alien life, Darwinauts, designed by Chris Bryan (Lanterns Dice Game, Favelas, and Dragon Ball Z: Perfect Cell) and illustrated by the prolific Vincent Dutrait, puts you and up to 3 other players in the role of brave researchers tasked with venturing through a portal into this new land to discover, research, and record new species of life.

In Darwinauts, which the publisher describes as a “light-to-medium weight Euro-style game of tile-laying, worker placement, set collection, and action selection,” players take 2 actions on their turn; they can place an explorer, place a tile, replenish tiles and remove explorers, discover a species, or record a species (which then triggers one of five possible bonus actions). Gameplay will continue in this manner until The Rift Tile is revealed, after which the new world will become unstable and players will dismantle the landscape they built and race to complete their tasks and return home before the game draws to a close.

The campaign includes a Standard Explorer pledge which includes just the game and stretch goals, as well as a Decorated Explorer pledge which includes a playmat in addition to the game and stretch goals.

For more information on the game, you can find the official Kickstarter campaign page here.

Egizia: Shifting Sands, being published by Stronghold Games, is now live on Kickstarter. The game promises to give us not only a new, updated edition of the game, but also includes the classic game as one of its Kickstarter exclusives.

The classic Egizia was set in ancient Egypt, as is the new game. In both games, players are attempting to fulfill requests from the pharaoh in order to earn victory points. The new edition of the game, Egizia: Shifting Sands, introduces two new monuments to the game, the Colonnade and statues.

For more information on this classic game with new twists, check out the Kickstarter page here.

If you’ve ever liked low-budget films, have you also every wondered how fun it would be to make them? There’s a carefree joy to them that’s infectious. Movie Empire, designed by Karsten Schulmann and featuring art by Allan Ohr, reminds me a lot of that, and it’s now on Kickstarter. If you’ve every actually wanted to try your hand at making B-movies, or if you just like classic movies tropes and worker placement games, this project will be worth the look.

“Movie Empire is a mix of worker placement and set collection for 1-4 players. And as Hollywood is a shark tank, you have 2 styles of play with the (completely optional!) black dossier variant, that adds a take that mechanic to the gameplay. Let the clubbing and stabbing commence!”

Mechanically speaking, it’s built on solid tried-and-true mechanisms and proudly lacks an auction mechanic, so that alone is attractive to particular tastes. However, it’s not just all that wrapped up in a fun theme – It’s got a solo mode and optional variants too! The illustrations are fun and spoofy, so there’s a lot here to like. Seeing that this game has already reached it’s funding goal, there’s more than enough people who agree with me! If you would like to learn more about Movie empire, check out it’s Kickstarter page for more information, rules, FAQs, community feedback, and updates.

Ares Games is joining forces with Spaceballoon Games to distribute the Euro-style board game Brides & Bribes in the United States and non-European countries. Brides & Bribes is a worker placement and resource management board game for 2-5 players. The game is set in Genoa during the Renaissance period where each player assumes the role of one of five families struggling to increase their power and become the new Doge – Lord of the city.

Brides & Bribes uses an innovative hidden worker placement mechanic, which gives players the feeling of being part of a Renaissance Genoa full of intrigue and deception. Using a deck building system, players hire new employees, growing their power during the game.

In each round, players secretly plan to send a family member with the right skills into the Genoese boroughs to perform one of the five possible actions: hire new employees, collect money, get new workers, increase influence points or convince the local Lord that their family is worth a marriage with his beautiful daughter.

Brides & Bribes was created by Andrea Gallazzi, Elisa Lenardi, Pietro Navarotto, and published by Spaceballoon Games. It was originally funded on Kickstarter in late 2016 and shipped to Kickstarter backers in late 2017, but it was not distributed to retail in the USA.

The distribution of Brides & Bribes by Ares Games will start in April 2019.

Elf Creek Games is re-releasing their cooperative, worker placement game Atlantis Rising. The gods are angry with the Atlanteans and are trying to destroy their island- but the leaders of Atlantis have other ideas!  Using worker placement and resource management strategies use what you collect to build 10 machines to thwart the gods and save the island of Atlantis from imminent destruction.  The stunning artwork of Vincent Dutrait, and the ‘race against the game’ intensity will have you returning to Atlantis Rising again and again!

Atlantis Rising is on Kickstarter until November 30, 2018 and the game is available in standard and deluxe editions.

Grey Fox Games brings more goodness from Midgard. Set in the same universe as Champions of Midgard, currently sitting at #103 on Board Game Geek, Reavers of Midgard places players once again as leaders of a Viking clan in search for glory.  While, at first, this new game features some similar mechanics as its sister game – dice rolling combat, worker placement, and set collection – these mechanics are used differently along side a card drafting mechanism to build engines toward victory. One of the differences in Reavers of Midgard is the single worker each player may place that activates an action all the other players get to take, but the closer the other players are to the acting player, the more beneficial the action. Reavers are a new addition to the Midgard universe, and they are represented by beautifully illustrated cards that players can recruit.  Each Reaver immediately provides the recruiting player dice to add to their player board (which is depicted as a Viking Longship). Additionally, each Reaver can be used in one of three ways – Rally, which adds more dice to your player board; Lead, which activates abilities printed on the player board that aligns with the card’s faction symbols; and Specialize, which triggers special actions on the player board anytime a corresponding action is played by any player. Every decision has an effect on other players. The rest of the game features all the things that Vikings do: conduct raids, pillage farms, conquer territories, battle sea serpents, and fulfill prophecies – all to bring glory to the clan. The player with the most glory at the end of six rounds is the winner.

Reavers of Midgard plays 2-4 players in about 90 minutes.  For Kickstarter backers, most of the components will be upgraded to wooden tokens. The final design of the tokens for the retail version does not appear to have been completed as of this report.  The Kickstarter campaign runs through 20 November with an estimated delivery in June 2019.  Check out the Kickstarter campaign to learn more.

Tidal Blades: Heroes of the Reef, from Druid City Games, funded on the first day of its Kickstarter campaign.  Tidal Blades: Heroes of the Reef is the first game set in a new world designed by Lina Cossette and David Forest, also known collectively as Mr. Cuddington. You may have seen their beautiful artwork in Brass: Lancashire, Santorini, Brass: Birmingham, Charterstone, Steampunk Rally, Super Motherload, Unfair, and The Grimm Forest.

In Tidal Blades: Heroes of the Reef, players are citizens of an island realm, gathering in the City of Naviri, competing to earn the title of Tidal Blade, an elite guardian of the Islands.  The tournament takes place over the course of five days.  During the day, contestants spend energy to take actions that allow them to gather resources, travel to locations to earn bonuses, and compete in challenges. During the night, contestants defend the city against a monster invasion, then upgrade their characters and prepare for the next day of contests.

Players will play one of four unique characters, each with their own special powers. Each player also has a dice pool, and the dice can be upgraded to more powerful and consistent results depending one which power they want to focus on. Dice are rolled and spent to complete challenges and defeat monsters. Some monsters will require the efforts of all players to defeat.

At the end of five days, the player with the most points is the winner, but this will not be the last you hear of these heroes because they will also be featured in the second part of this game world: Tidal Blades: The Rise of the Unfolders, that will shortly follow the release of this game.

Tidal Blades: Heroes of the Reef plays 1-4 (solo mode recently added), ages 14+ in 60-90 minutes. Contents include 4 player boards, 5 standees, 32 character cards, 16 energy discs,  54 custom dice, 3 danger dice, 40 fruit tokens, 40 shell tokens, 21 stunt cards, 5 location boards, 24 market cards, 54 challenge cards, a boat token, a round tracker, a first player token, 6 monster cards, a monster die, and 64 hit tokens.  The Kickstarter campaign offers a Deluxe Edition which includes a custom dice tray arena, highly details character miniatures, and more.  The Kickstarter campaign runs through 9 November with an expected deliver in October 2019.  Check out the Kickstarter campaign to learn more.

 

 

 

 

 

 

 

 

 

 

Belfort was originally published in 2011 and has been out of print for a long time. Tasty Minstrel Games (TMG) is bringing it back in a new updated format with brand new content and extra table appeal. In addition, Belfort: The Expansion Expansion, which is also out of print, is also being reprinted as part of the new Kickstarter campaign.

Belfort is a worker placement/area control game in which 2-5 players collect resources and use them to create buildings and maintain control over city districts. Elves, Dwarves and Gnomes must work together and in conjunction with the town guilds to build the small village of Belfort into a bustling city!

For those of you who already own everything Belfort there is to own, a NEW Expansion! – Belfort: The New Expansion – with never before seen content is in development. This new expansion will be completely compatible with any edition of Belfort that was previously published.

Jay Cormier and Sen-Foo Lim, the designing duo known as the Bamboozle Brothers, are back again to create this new expansion content. In addition, the original artist, Josh Cappel, is working on the art for the expansion as well as revisiting the original Belfort art.

“We are working hard to make sure this edition will be truly something special and will be a welcome addition to the collections of those who have played the game before and those who are brand new to the experience.”

The new expansion needs a name

TMG has not put an official name on the new expansion yet and they are looking for help from backers. On the Kickstarter campaign page, you can take a look at the rules and offer up what you think would be the perfect name for the Belfort expansion. Once the campaign ends, TMG will make a final decision on the name.

The Belfort 10th Anniversary Edition campaign doesn’t have any Stretch Goals. TMG has chosen to pre-load it with component upgrades including metal coins and painted wood.

The Kickstarter campaign is fully funded and runs until October 20th. Several pledge levels are available for those new to the Belfort world who want to go all in as well as those who only want to upgrade their components or get the expansion.

Watch some Dice Tower Coverage of Belfort as well as Belfort: The Expansion Expansion.