Inspired by the card game of the same name from the Dungeons & Dragons universe, players ante gold into the pot, hoping to win that gold back by successfully winning three-card gambits. Each player starts with 10 gold and 6 cards. At the start of every round, players will play a single card and reveal simultaneously, with the high card determining how much gold each player must ante for the current gambit.
Players than take turns playing a card from their hand, possibly triggering that card’s powers. The cards in front of a player make up their ‘flight’ and cards have significant effects on the result of a gambit. Once each player has had a turn, the player who played the strongest card that round becomes the leader in the next round. After three rounds of play, the gambit is scored with the player with the highest total strength in their flight winning the gambit and taking all the gold in the pot. If, at the end of a gambit, at least one player has no gold in their pile, the game ends and the player with the most gold wins!
As an added, players can integrate Three-Dragon Ante Legendary Edition into their D&D campaigns to settle dispute, make some extra gold, or just pass the time while resting at the local tavern!
Coraline: Beware the Other Mother is a cooperative game for 1-4 players that brings the chilling story by author Neil Gaiman to the table! This game brings the animated sensation to life using the same artwork found in the film.
Players will work together as the Ghost Children who were captured by the Other Mother to free Coraline and her parents from this twisted Other World! They will go up against Mr. Bobinsky and his jumping mouse circus, come face to face with the Other Father on his mantis tractor, attempt to take the pearl ring from Miss Spink and Miss Forcible, and steal the Skeleton Key and Snow Globe to hopefully help Coraline escape this wretched place. However, players are on a clock because once the button shadow eclipses the moon, Coraline will never be able to escape the Other World and players will have lost the game.
This game will be available for pre-order September 23, 2019 and will release in December 2019. For more information, click here.
WizKids will partner with
Sweet Games to publish their hit game Seeders
from Sereis: Exodus in English. In Seeders from Sereis: Exodus,
playersare Seeders building arks – giant colony ships – to escape their
dying civilization. Players compete to
design the best ark for production. Each turn, cards which can be used to build
the player’s ark or converted into resources are laid out on the board. Each
card represents a different component of the ark – locations, items, personnel
– and may have unique synergies between cards as well as a player’s unique
power. Players strategically place negotiator
chips between the cards they want, using their alignment and position to
determine who has the most influence over a desired card. The player with the most influence over a card
wins the card and adds it to their player board.
Seeders from Sereis: Exodus features immersive sci-fi
art tells a deep, engrossing story. This is the first game set in the Seeders
from Sereis universe, created by Serge Macasdar and Charbel Fourel. Expect to see more game set in the Sereis
universe, continuing the story of the Seeders and their search for a new
destiny among the stars.
WizKids has announced a new worker placement game called Age of Dirt: A Game of Uncivilization. In Age of Dirt you are the leader of a prehistoric tribe trying to keep your group together and hopefully grow it to be the best in the valley.
Each turn you will take one of three possible actions. One, you can send out members of your tribe (workers) to collect resources or produce more tribe members. This is done by placing the workers in a box associated with a particular area (forest, mountains, plains, love tent). Two, you can recall all the workers in a given area by taking the contents of the associated box and putting them into the “The Passage.” The Passage is similar to a cube tower, in that, some of the workers (and possibly a predator animal) can get caught on shelves inside the tower. The workers that fall out of the tower will provide resources to their respective leaders. Players will have the option of also tapping one of the shelves of the tower to possibly dislodge more workers, but with the added risk of providing more resources to other players or possibly discovering the predator, which will kill workers. The third action is to utilize the resources you’ve collected to build inventions (ongoing benefits), increase the size of your cave (more workers), or repair your tools.
Age of Dirt appears to be a light-hearted take on a worker placement game. And hey, who doesn’t like a cube tower? Age of Dirt is for 2-5 players and is expected to be released in the October time frame.
“In Gibraltar Station, a fringe outpost in the Void Horizon,
free-port merchants and mercenaries play Sovereign’s Chain, a card game that
matches strategy, skill, and a bit of rogue luck for its player.”
WizKids today announced Sovereign’s Chain, a fast (30 minutes) hand manipulation card game coming this summer from designer Robert J. Hudecek (Dragon Farkle). In Sovereign’s Chain, 2-4 players take turns placing Class cards from their hand onto the end of an ever growing tableau, called a Chain. These Class cards have numerical values, and come in one of two suits, Planets or Stars. Cards can be played into either a player’s own Chain, or that of an opponent, and the game ends when any players’ Chain reaches a length of 7 cards. The goal of the game is to have the greatest difference in total value between your two suits in your Chain when the game ends.
Cards are usually played face up, activating some ability to manipulate the Chain, perhaps adding value to a card, removing or adding cards, or protecting cards from further shenanigans. The starting card in a chain is played face down, and other cards may be played similarly during the game; these cards are revealed one at a time at game end, adding last minute treachery. Additionally, Event cards add random effects during the game.
Way back in 2005, Rob Heinsoo designed Three-Dragon Ante, a game for 2-6 players, based on the games of chance played by characters in the world of Dungeons & Dragons. He later updated the design in the form of Three-Dragon Ante: Emperor’s Gambit which had updated art and game play. In July of 2019, WizKids will release Three-Dragon Ante: Legendary Edition which updates the design even further and gives the game another graphical overhaul.
In Three-Dragon Ante, players ante gold as the stakes and compete to play the strongest flight of three cards each hand. While the strongest flight wins the stakes, playing weaker cards triggers their powers to potentially setup a win for the next hand. The game is designed for players aged 14+ and plays in about 30 mins.
The Legendary Edition includes new Legendary Dragons, Mortals, Gold and Platinum Pieces, and Ability Disks that allow the game to be included in the Dungeons & Dragons table top games.
Four of the cards are dual colored which allow players to spend either type of mana shown on the card to play them or activate their stronger effect. They also count as both colors for certain effects. These are the Explosive Bolt, Chilling Stare, Rush of Adrenaline, and Power of Crystals cards. The fifth card is a new artifact called The Mysterious Box.
Wizkids is adding a trilogy of new sets to the Dungeons and Dragons: Dice Masters line of collectible dice games, this time focusing on the city of Waterdeep. Waterdeep has become a wealth of legend and lore in the Dungeons and Dragons mythos, and now Eric Lang and Mike Elliott‘s classic Dice Master is incorporating characters and monsters from this iconic city.
D&D Dice Masters: Trouble in Waterdeep is a 2 player Campaign Box containing everything needed to play a complete game, including Sidekick Dice, Action Dice, rules and dice bags. This set includes over a dozen characters, including Xanathar, Manshoon’s spies, and Volo.
The D&D Dice Masters: Adventures in Waterdeep Team Pack contains 24 cards and 16 dice for those already familiar with Dice Masters, and can be paired with any Campaign Box or Starter Set. Characters in this pack include Brawlwin Chainminer, the Black Viper, Jarlaxle, and Durnan, as well as many others making their first appearance. Similarly, D&D Dice Masters: The Zhentarim Team Pack includes Manshoon, Istrid Horn, and Ziraj, as well as many other Zhentarim in its 16 dice and 24 cards.
Look for all three Waterdeep themed Dice Master sets at your FLGS in September 2019.
Wizkids has announced Flotilla, a 2-5 player board game by designers J.B. Howell (Reavers of Midgard) and Michael Mihealsick (Onimaru), taking place in a post-nuclear 1950s earth. After the Bikini Atoll nuclear tests, sea levels have risen dramatically, necessitating the Flotilla, a cobbled together floating city. Fleet Commander players start as Sinksiders, collecting resources from the Ocean Board, collecting ruins, trying to create a better world for their crew. Later, players can become Skysiders, flipping and attaching their collected watercraft to the Flotilla itself, in order to vie for control of the many guilds therein. The final winner is the most influential Fleet Commander within the Flotilla. Flotilla is scheduled to hit stores in October 2019.