WizKids announced it’s taking gamer’s on a bold new mission with Star Trek: Galactic Enterprises by designer Christophe Boelinger. In Star Trek: Galactic Enterprises, 3 to 8 players will take on the role of Ferengi buy and sell goods.
On the Deep Space 9 station, Ferengi wheel and deal legal and illegal items to gain the most profit. In this game, players jump into the role of a Ferengi merchant and work their way through the market in order to achieve the rank of First Clerk.
In the game players will buy and sell wares in an effort to build a monopoly in a product. Once other Ferengi traders get those same items up for sale the game switches to a negotiation. Will all the players work together to get an equal profit, or will you backstab your fellow traders and sell at a lower price? Special action cards in the game will disrupt business and trade, upending the Ferengi Rules of Acquisition.
Star Trek: Galactic Enterprises is scheduled to be released in June 2018. Demo copies available to try at the GAMA Trade Show fro March 13 to 14th 2018. For eager Ferengi copies of the rules are already available.
French designer Christophe Boelinger is well known for his dozens of designs that that include Dungeon Twister
, Earth Reborn
, and Archipelago
. This is his first design set in the Star Trek universe.
Just revealed at the GAMA Trade Show in Reno, Nevada, two enticing new products are on their way from WizKids themed on the ever-popular Magic: The Gathering trading card game. The first, Heroes of Dominaria, is a euro-style board game where 2 to 4 players explore iconic regions from the series while collecting mana, recruiting heroes, and uncovering artifacts to press an advantage in this competitive game. There’s an element of territory control as planeswalkers will construct leylines and sites to capitalize on resources and locations in order to secure the most points and claim victory. As described in the press release:
“In Magic: The Gathering: Heroes of Dominaria Board Game, players take on the role of a powerful Hero as they travel to the lands of Dominaria. As the player explores the ancient lands, they will need to build sites, rediscover lost artifacts, and confront the sinister Cabal in order to gain the resources needed to save the multiverse before rival Heroes do. […] The land of Dominaria is filled with adventure and excitement! In true Eurogame fashion, use strategy to score the most victory points and emerge victorious.”
Heroes of Dominaria will be releasing in two versions – a standard version and a premium version, the only difference being that the premium game will include 4 pre-painted miniatures. Speaking of miniatures, the second product revealed is the Magic: The Gathering Creature Forge: Overwhelming Swarm. This new line will start with 28 sculpts that are meant to be used as stand-ins for the most common creature tokens used in the card game. Magic players have been slightly spoiled for choice when it comes to token representation in their matches, but miniatures are not-at-all unwelcome and will surely be a compelling and eye-catching option. For more information regarding these two new products from WizKids, be sure to check out their press release and website for further updates.
WizKids announced the release of the ultimate edition of Mage Knight Board Game. If you’ve missed out on getting this game and its expansions this edition includes the base game and The Lost Legion, Krang, and Shades of Tezla expansions all in a single package which will dominate your board game shelf. Mage Knight Board Game is designed by Vlaada Chvátil and supports 1-4 players, aged 14+.
“The Mage Knight Board Game throws you and up to three other Mage Knights into the sprawling and ever changing world of the Atlantean Empire, a land that is but a distant memory since your transformation into a mysterious Mage Knight. Build your armies, defeat bands of marauding enemies, and eventually conquer cities in the name of the mysterious Void Council.” [source]
This edition also features comprehensive rules text for the base game and expansions as well as 5 all-new cards, alternate paint jobs, and a significantly reduced price. WizKids will also be teaming up with publishers around the world to release Mage Knight Board Game in English, Polish, Spanish, Czech, Traditional Chinese, Simplified Chinese, Italian, Korean, Portuguese, and Russian. Considering the heavily strategic nature of this game having the content in the players native language will greatly add to its enjoyment.
Mage Knight Board Game: Ultimate Edition is expected to release in English in September 2018. Release dates for other languages have not yet been made known. For more information check out the WizKids website.
Dice Dice Kitty has been looking at the Wizkids solicits and discovered some big new additions for the DC Dice Masters line of games.
The DC Justice Campaign Box features the heavy hitters of the DC Universe, with members of the Justice League and Legion of Doom. The box includes heroes like Superman and Wonder Woman, and villains such as Lex Luthor and Metallo, and multiple versions of each one so players can choose which ones they want to use. Players can mix and match or have a knock down, drag out fight between the League and the Legion.
The box holds 15 characters, their dice, and all of the content and extra dice necessary for a standalone two-player gaming experience.
Two new team packs will also be released this year.
The Doom Patrol team pack will feature all of the original members of the strange and classic team. While the team may be considered more obscure than iconic, it definitely has its fans and they will be thrilled to see heroes such as Elasti-Girl and Robotman finally coming to Dice Masters. Plastic-Man has also been confirmed as part of this pack. Will the pack focus more on older Doom Patrol members or newer ones? Only time will tell.
The pack will include 24 cards and 16 dice representing eight characters.
DC Mystics is the other team pack being announced. This pack will include Shazam and his family (Mary Marvel and Captain Marvel Jr.) as well as Shazam’s arch-nemesis, Black Adam. No word on what other heavy-hitters will be in this pack, but the pack will come with eight different characters, as well as the usual 24 cards and 16 dice.
More information will be released as time goes on, but look for these exciting new Dice Masters additions when they come out in Autumn 2018.
Wizkids has announced a new card game called Letter Go!, which seems to mix the random rules of Fluxx with a word game. The game plays easy enough where you will draw a number of letter cards and lay them out in front of everyone. Then the timer will be flipped and everyone needs to write down at least a 4 letter long word using those letters. When you finish a word you grab the lowest numbered marker and wait for the others to finish. Once time has run out you will start sharing your words and you will score points for each letter you that you are the first one to use. So while the person who finishes first might get all their letters, if you come up with a longer and more unique word, you may be able to still score more points. But coming up with the word isn’t everything, you will also have to deal with the random rules for that round as well. Rules like if you want to write an eye you have to draw an eye, or you have to write your word backwards, or you have to sign other people’s boards. And it’s these rules that will make coming up and writing down your word a lot more interesting.
You can find out more about the game in the below press release, and look for it in stores next month.
WizKids Announces Letter Go! – A New Word Game with Randomly Ridiculous Rules!
Hillside, NJ – Wizkids is pleased to announce its upcoming Word game, Letter Go! Designed by Marcus Ross and Cara Ryan, three to six players write words that are 4-letters or more on their whiteboard using the available letter cards but score points only for the cards they are able to claim before their opponents!
Simply writing words down isn’t the only thing happening in this game. Every round, two Rule Cards are drawn, and they MUST be incorporated into your word! Will you have to write your word backwards? Maybe you’ll need to draw an eye whenever you write an “E”. You might even have to sign your name on your opponents’ whiteboard! Each letter of the alphabet has two rules associated with it, so there is countless combination of crazy antics!
Letter Go! is scheduled to release March 2018! Rush on over to your Friendly Local Game Store and pre-order T-O-D-A-Y!
For more information, visit: https://wizkids.com/letter-go/
Team Play was designed by Johannes Schmidauer-König and originally released by Schmidt Spiele but it’s been picked up by WizKids for release in North America.
In Team Play, you try to complete your goal cards with your partner without telling them which cards you need. Cards are numbered one through eight and are either red or blue. Examples of Goal cards would be ones which have you collect a pair of red, uneven numbered cards or five consecutive red numbers.
The trick is trying to play with your partner by passing them the right cards they need for them to achieve their goals and have them pass you the cards you need for your own goals.
The game supports 3-6 players and you can even have an odd number of players. The odd numbered player would be on a team of their own and be unable to pass cards, but they would have a larger hand of cards to make up for it.
Team Play is an easy “pick up and play” party game has is in retail stores now.
Two new WizKids games are on their way this April with interesting descriptions. The first is A’writhe: A Game of Eldritch Contortions – a team vs. team game where players must ” place an appendage on top of an Arkham landmark to complete a specific pattern.” One player cannot do that on their own, however, so they must touch an appendage of the opposing player to complete their own pattern. It sounds like C’thulhu meets Twister with a bit of puzzle-solving added in, which is a cool mix.
The second game is Endless Pass: A Viking Saga – A press-your-luck combat game with variable player powers. Players control vikings defending against a group of shadowy, vicious creatures known as The Endless, while also fighting against your fellow vikings for bonus points. As described in the product description, “The last viking standing or the first to acquire ten glory, while surviving the turn, wins the game. If none of the players survive, then the player with most glory is declared the Conqueror in Valhalla.” The guts-and-glory theme of the game really shines through with that description and with a 30-minute estimated playtime I can see multiple games of this being played back-t0-back, which is very good for push-your-luck games.
Both terrific uses of the C’thulhu and Viking themes. It’s good to see WizKids pushing more punchy titles like these for the Spring season and I expect we’ll see even more like these as the year continues. Both games will be releasing in April, so if you’re interested be sure to go to your favorite retailer to seek a copy. For more information on either title or for more releases from this publisher, please be sure to check out the WizKids website for more information as it’s released.
Wizkids has announced that their newest game, Lancelot, originally published in 2017, is finally available to North American customers.
Licensed from Ergo Ludo Editions, Lancelot is a game that takes place in the world of King Arthur, where players are trying to amass more virtue points than any of the other players.
“In the Court of King Arthur, you are the Knights that prove their individual valor by performing heroic deeds, setting out on the quest for the Grail, and obtaining the Knightly Virtues…The goal? To be elected First Knight – Lancelot – he who will steal the heart of Queen Guinevere.”
Players move around the board, visiting certain locations to gain items or complete quests that will help them gain virtue. Each time around the board is one round, with the game ending after seven rounds.
You can move around the board at your own pace, but keep in mind that you are all racing for points, so don’t dawdle too much.
The winner of the game will be called Lancelot, with all the benefits that entails.
Those who have been anxiously awaiting this game in North America can finally pick it up without importing it.
Long before Dice Masters was a twinkle in WizKids eye, Quarriors!, designed by Mike Elliot and Eric M. Lang, was the granddaddy of Dice Building games. It followed traditional releases in the form of big boxes for each expansion.
Dice Masters followed later but with a different release system in that you bought starter boxes and booster packs to expand your collection. They started dabbling in mini-releases such as Team Packs (like Spider-Man: Maximum Carnage and Dr Strange) and even released two big box standalone expansions for Teenage Mutant Ninja Turtles.
Given the demand for the standalone expansions, Wizkids will be releasing the Avengers Infinity and Warhammer 40,000 Campaign Boxes.
According to Wizkids:
By shifting the focus of how players buy Dice Masters to non-blind product, we’re trying to lower the barrier to entry for fans who are interested in trying the game fresh or maybe exploring one of the IPs in the game they haven’t tried yet. [source]
The campaign boxes offer a lot of value. Each one has 48 different character cards which could be used to build hundreds of different thematic teams. There are also 10 Basic Action Cards to add variety. Adding in Team Packs will allow players to customize their teams even further. Campaign Boxes are able to store over 300 dice and their matching cards which means it can accommodate the basic set along with 10 added Team Packs.
Cards in the Campaign Boxes are also going to have their Max dice based on the game play but tournament play will be kept in mind when these are released instead of the stifling maximum previously designed into previous non-blind releases.
For more details on the upcoming Campaign Boxes check out the Wizkids Dice Masters page for details.
WizKids forthcoming sci-fi game, Beyond the Edge, starts with players recruited to defeat space pirates who have blockaded the free planet of Orion, but it is beyond those pirates where this game becomes innovative.
Created by Ken Shannon, Beyond the Edge features the “Evolve/Beyond System” which allows players to keep everything they have obtained in each game for their next game. Each player’s character develops a unique story over the course of many games. Fueling these rich stories, the game features unique storylines, including captains and characters the players can meet, written by RPG legends Richard Lee Byers and Ed Greenwood.
Adding further to the unique stories for each character, the game also features dynamic play experience in which the alliances the players make in each game changes their objectives, special abilities, and upgrades.
Beyond the Edge boasts an easy-to-learn game system with legacy type rules and story that develop over time, allowing new players to learn as they go.
Where this game really goes beyond the edge is the “Dry Dock System” which allows players to take their ship, captain, and missions to other players’ games.
For 2-4 players, ages 14 and up, the game takes approximately an hour to play. The game contains 627 cards, 10 token sheets, 21 ship mats, a Threat board, a Faction alliance board, rulebook, 20 energy cubes, 4 dice, 2 sticker sheets, a cloth bag, and the “Dry Dock” envelopes to hold player materials between games.
Projected release date is April 2018!
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