WizKids

WizKids has announced a new worker placement game called Age of Dirt: A Game of Uncivilization. In Age of Dirt you are the leader of a prehistoric tribe trying to keep your group together and hopefully grow it to be the best in the valley.

Each turn you will take one of three possible actions. One, you can send out members of your tribe (workers) to collect resources or produce more tribe members. This is done by placing the workers in a box associated with a particular area (forest, mountains, plains, love tent). Two, you can recall all the workers in a given area by taking the contents of the associated box and putting them into the “The Passage.” The Passage is similar to a cube tower, in that, some of the workers (and possibly a predator animal) can get caught on shelves inside the tower. The workers that fall out of the tower will provide resources to their respective leaders. Players will have the option of also tapping one of the shelves of the tower to possibly dislodge more workers, but with the added risk of providing more resources to other players or possibly discovering the predator, which will kill workers. The third action is to utilize the resources you’ve collected to build inventions (ongoing benefits), increase the size of your cave (more workers), or repair your tools.

Age of Dirt appears to be a light-hearted take on a worker placement game. And hey, who doesn’t like a cube tower? Age of Dirt is for 2-5 players and is expected to be released in the October time frame.

Click here to read the full WizKids announcement.

“In Gibraltar Station, a fringe outpost in the Void Horizon, free-port merchants and mercenaries play Sovereign’s Chain, a card game that matches strategy, skill, and a bit of rogue luck for its player.”

WizKids today announced Sovereign’s Chain, a fast (30 minutes) hand manipulation card game coming this summer from designer Robert J. Hudecek (Dragon Farkle). In Sovereign’s Chain, 2-4 players take turns placing Class cards from their hand onto the end of an ever growing tableau, called a Chain. These Class cards have numerical values, and come in one of two suits, Planets or Stars. Cards can be played into either a player’s own Chain, or that of an opponent, and the game ends when any players’ Chain reaches a length of 7 cards. The goal of the game is to have the greatest difference in total value between your two suits in your Chain when the game ends.

Cards are usually played face up, activating some ability to manipulate the Chain, perhaps adding value to a card, removing or adding cards, or protecting cards from further shenanigans. The starting card in a chain is played face down, and other cards may be played similarly during the game; these cards are revealed one at a time at game end, adding last minute treachery. Additionally, Event cards add random effects during the game.

Look for Sovereign’s Chain at your FLGS this August. For more details, check out WizKid’s excellent webpage detailing the game.

Way back in 2005, Rob Heinsoo designed Three-Dragon Ante, a game for 2-6 players, based on the games of chance played by characters in the world of Dungeons & Dragons. He later updated the design in the form of Three-Dragon Ante: Emperor’s Gambit which had updated art and game play. In July of 2019, WizKids will release Three-Dragon Ante: Legendary Edition which updates the design even further and gives the game another graphical overhaul.

In Three-Dragon Ante, players ante gold as the stakes and compete to play the strongest flight of three cards each hand. While the strongest flight wins the stakes, playing weaker cards triggers their powers to potentially setup a win for the next hand. The game is designed for players aged 14+ and plays in about 30 mins.

The Legendary Edition includes new Legendary Dragons, Mortals, Gold and Platinum Pieces, and Ability Disks that allow the game to be included in the Dungeons & Dragons table top games.

Some players may have skipped the Mage Knight Ultimate Edition release because they already owned most of the game, and so would have missed out on the cards introduced with the new, collected edition. WizKids have now made those cards available as Mage Knight: Dual Color Cards Expansion which only contains the 5 new cards.

Four of the cards are dual colored which allow players to spend either type of mana shown on the card to play them or activate their stronger effect. They also count as both colors for certain effects. These are the Explosive Bolt, Chilling Stare, Rush of Adrenaline, and Power of Crystals cards. The fifth card is a new artifact called The Mysterious Box.

For more information on where to obtain this mini expansion visit the WizKids product website.

Wizkids is adding a trilogy of new sets to the Dungeons and Dragons: Dice Masters line of collectible dice games, this time focusing on the city of Waterdeep. Waterdeep has become a wealth of legend and lore in the Dungeons and Dragons mythos, and now Eric Lang and Mike Elliott‘s classic Dice Master is incorporating characters and monsters from this iconic city.

D&D Dice Masters: Trouble in Waterdeep is a 2 player Campaign Box containing everything needed to play a complete game, including Sidekick Dice, Action Dice, rules and dice bags. This set includes over a dozen characters, including Xanathar, Manshoon’s spies, and Volo.

The D&D Dice Masters: Adventures in Waterdeep Team Pack contains 24 cards and 16 dice for those already familiar with Dice Masters, and can be paired with any Campaign Box or Starter Set. Characters in this pack include Brawlwin Chainminer, the Black Viper, Jarlaxle, and Durnan, as well as many others making their first appearance. Similarly, D&D Dice Masters: The Zhentarim Team Pack includes Manshoon, Istrid Horn, and Ziraj, as well as many other Zhentarim in its 16 dice and 24 cards.

Look for all three Waterdeep themed Dice Master sets at your FLGS in September 2019.

WizKids has announced the first Star Trek flicking dexterity game to the market with Star Trek: Conflick in the Neutral Zone. Conflick, by designer Mike Elliott (Thunderstone Quest, Star Trek: Fleet Captains) has 2-4 players taking control of Federation or Klingon vessels, represented by disks. The disks are flicked to both collect abundant resources, and attack other ships in the eponymous neutral zone. Resources are gathered by flicking a collector ship within range, winning energy and/or command points. Players can expand their fleet by using resources to buy more ships. The first player to 10 command points wins the game. Expect Star Trek: Conflick in the Neutral Zone in Summer 2019, and for more details read the official announcement from WizKids here.

Wizkids has announced Flotilla, a 2-5 player board game by designers
J.B. Howell (Reavers of Midgard) and Michael Mihealsick (Onimaru), taking place in a post-nuclear 1950s earth. After the Bikini Atoll nuclear tests, sea levels have risen dramatically, necessitating the Flotilla, a cobbled together floating city. Fleet Commander players start as Sinksiders, collecting resources from the Ocean Board, collecting ruins, trying to create a better world for their crew. Later, players can become Skysiders, flipping and attaching their collected watercraft to the Flotilla itself, in order to vie for control of the many guilds therein. The final winner is the most influential Fleet Commander within the Flotilla. Flotilla is scheduled to hit stores in October 2019.

“For the last 8 billion years, the O.P. Arena has been floating at the center of the M82 galaxy providing a battleground for the most intense fights of all time. Players from across the multiverse send their champions in search of glory and riches, but only a handful make it out alive.” [source]

Players will send their Dudes into the O.P. Combat Arena where they will fight with their overpowered abilities to unleash hot death on their opponent’s Dudes. To win, players need to obtain 30 VPs by doing damage, or killing Dudes. Tokens can also be earned which nerf abilities, shields abilities, or allows re-rolls.

Expect O.P. Arena to be released by WizKids in May of 2019.

The Marvel Dice Masters: Spider-Man Team Up Campaign Box continues the new format for Dice Masters after their move away from blind booster packs. Dice Masters is a 2-player game where teams of
Marvel Comics’ heroes and villains face off against each other in dice and card-based combat.

WizKids have announced that Spider-Man and his amazing friends such as the Heroes for Hire, and Cloak and Dagger, as well as enemies such as Gorgon, The Hand, and Typhoid Mary will be included in the standalone expansion.

The campaign box includes Sidekick dice, Basic Action Dice, rules, and dice bags. Marvel Dice Masters: Spider-Man Team Up will be released in November of 2019.

Relic fell out of publication when Fantasy Flight Games lost the licensing rights from Games Workshop. WizKids have now picked up the rights to produce the competitive, Warhammer 40k board game, which is based on the Talisman game system.

The Antian sector is facing untold horrors and 2-4 players venture forth to protect it from certain doom. Players choose from 10 unique characters who come from different factions and have different abilities. A scenario is then randomly chosen which affects the rules and objectives of that game. The players then compete to gain rewards and experience based on threats they encounter during missions, as they journey from the outer tiers of the board and make their way to the inner tier where the ultimate objective resides. Their progress inwards becomes harder and leveling up their characters becomes critical to their success. Games typically last 2-3 hours and are designed for players aged 14+.

WizKids are releasing a Standard and Premium Edition of Relic. The Premium Edition features 10 pre-painted, plastic busts for the characters, while the Standard Edition has unpainted, plastic busts. For more information, visit the WizKids product overview page on their website. Expect it’s release in June of 2019.