Wildlands

Venturing out into the wilds is a dangerous mission. With the new Wildlands: The Adventuring Party, announced by Osprey Games, you can bring four classic fantasy archetypes into the Wildlands. Play as a thief, wizard, cleric and barbarian, asserting your dominance over your opponents and immortalizing your status in the realm.

A word of warning – these characters will invade your game whether someone is playing them or not, stealing your crystal shards and (throat) punching anyone in their way.

When using the adventuring party as a faction, the player controlling them does not assign map cards to their individual characters. Instead, they choose five cards to pass to the player on their right and keep the other five face down. When revealing a character, the player can choose any location they have a map card for, discarding that card. This faction also brings the heal action into the game. Thom the Cleric uses this action to remove one damage token from a character in the same or an adjacent space.

When using the adventuring party as an encounter, the party is set up on the board at the start of the game. From then on, at the end of each player’s turn, the top card of the adventuring party deck is revealed, and an action is taken by the character displayed on the card. Which action is taken depends on the character and the relative board state. As the game progresses, the troublesome band makes their way around the board, attacking characters, stealing loot and generally causing chaos.

Wildlands: The Adventuring Party includes four unique miniatures and their activation deck, along with encounter rules for using this faction as non-player characters. It is expected in March 2019.

Osprey Games announces its first miniature board game, Martin Wallace’s Wildlands. 

In Wildlands, each player controls a faction to competing for power in the ruins of a once-great kingdom now known as the Wildlands.  In each skirmish, players score points by defeating enemy characters and collecting treasure. With variable faction powers, adaptability is key as a semi-randomized set-up and double-sided board changes each game.

Martin Wallace has over 70 game designs to his credit such as Steam, Brass, Discworld Ankh Morpork, and A Few Acres of Snow.  He describes Wildlands as, “an opportunity for me to do something off the beaten track: a fast-moving, tactical combat game with asymmetric special powers.”

Duncan Molloy, Games Developer at Osprey Games, describes the design goal in Wildlands:

“Our aim with Wildlands is to bring the excitement of skirmish games to the masses, offering approachable mechanics without sacrificing the drama or strategic decision-making so integral to the genre.”

The game comes with 20 unique miniatures sculpted by Bobby Jackson and Tim Prow.  Bobby Jackson  is a 20-year miniature sculpting veteran now working with Cool Mini or Not.  Tim Prow has sculpted many miniatures for expansions to Cthulhu Wars. The miniatures will represent powerful wizards and cunning gnomes to hulking beasts and mighty warriors in the unique art style of Wildlands.

Osprey Game plans continued support of Wildlands, following its release with additional factions, maps, and mechanics in the future.  The game plays two to four players and is set to released in late 2018.