First up is Warcry, a new skirmish game designed by the same team who created Warhammer 40K: Kill Team and Warhammer Underworlds: Shadespire. However, this isn’t just an Age of Sigmar reskin of any of their existing games. Warcry features new game mechanisms, and features character driven campaigns where warbands of Chaos grow and develop through their own journey. All models for the game are brand new and highlights the diversity in the Chaos faction who make their dark pilgrimage to the Varanspire.
The Games Workshop and Steve Jackson Games mashup continues as they’ve announced Warhammer Age of Sigmar Munchkin. Now players can kick down doors and fight the forces of Chaos with a dollop of good humor splashed in.
Warhammer Quest: Blackstone Fortress will also get a Traitor Command adventure pack which sends players into darkness to crush a growing Chaos threat. New hostiles include the Traitor Commissar and Chaos Ogryn. Traitor Command can be tackled as a standalone expedition or added to the main quest.
The immensely popular Warhammer 40K: Kill Team also gets an expansion in Kill Team: Elites which brings the deadliest troops to skirmish combat in the 41st Millennium. Players will be able to add Terminators and Crisis Battlesuits, including the Vanguard Space Marines from Shadowspear, Mandrakes, and Striking Scorpions. A new faction, the Adeptus Custodes, the most elite Kill Team in the game, also make their debut. Players can also expect a host of boxed expansions with themed, ready-to-go warriors to be added to the game.
Warhammer Quest Blackstone Fortress by Games Workshop is an adventure board game that puts players in the heart of an unfolding mystery in the 41st Millennium. The game is a stand-alone sci-fi, dungeon crawl board game using the Warhammer Quest brand and format.
Players take on the role of a group of explorers delving into the labyrinthine halls of a vast and ancient space station. Everyone must work together, balancing strengths and skills to have any hope of survival.
To start, each player picks an explorer and starts on the adventure. Your characters will grow, develop and pick up new gear between runs, with each journey offering greater rewards – and greater dangers. With each expedition, you will discover powerful “archeotech” and learn more of the Blackstone Fortress’ closely guarded secrets, including, perhaps, the location of its greatest treasure.
Warhammer Quest Blackstone Fortress can be played solo, or with up to four friends, with the fifth player controlling the hostiles. It is a legacy game set in the Warhammer 40,000 universe with a “pause game” mechanic. At the end of each expedition, the players return to the nearby port city of Precipice to rest, recuperate and trade their loot for resources that will aid in their next adventure.
Details & box contents
120-180 minute play time
Like most good dungeon crawlers, there is a lot in the box:
• 44 brand-new, colored plastic Citadel Miniatures
• 16 page rules booklet
• 24 page background booklet
• 16 page combat booklet
• 24 page precipice booklet
• 16 page datasheet booklet for using all miniatures in games of Warhammer 40,000
• 40 board tiles
• 234 cards
• 70 counters and markers
• 28 dice
Following in the footsteps of the popular Warhammer Quest: Silver Tower, Games Workshop has announced a new game in the Warhammer Quest Line, Shadows Over Hammerhal. Taking place in the seat of the God-King Sigmar’s power, Hammerhal, 2-5 players control a band of heroes questing to nullify a Chaos plot in the dungeons under the great city. Shadows Over Hammerhal comes with 31 miniatures, a 72 page guidebook, adventure book, 55 cards, 18 double sided boards, 12 dice and a variety of tokens and counters.
Games Workshop has announced the release of a new game carrying the name of a nostalgic classic to many gamers: Warhammer Quest: Silver Tower. Rumors have been permeating web-based tabletop news sources about this new title, discussing what might be familiar from the classic game as well as what will be new.
Belloflostsouls.net featured this announcement this week, including a teaser video, and includes speculations on which heroes might be featured, such as Stormcast Eternal, Human Barbarian, Priest of Sigmar, and Dwarf Warrior. Some new and familiar foes are also rumored to be included, though very little information is available at this time on any other details.
The release date for the game has been set for May 21, 2016. Keep your eyes on Dice Tower News for more details as they become available.
String your bow, prepare your magic, and speak your prayers to Sigmar—soon, you will journey into the evil depths below the city of Schompf in Warhammer Quest: The Adventure Card Game. Yet as powerful as you are, you cannot root out this danger without help. Fortunately, the dungeons below Schompf aren’t only filled with enemies. You’ll also find the tools you need to destroy your monstrous foes.
Fantasy Flight Games is ramping up for the release of Warhammer Quest: The Adventure Card Game, a new game set in the Warhammer Fantasy universe and based on the classic adventure board game, Warhammer Quest. While we anticipate its release, FFG has, as is their custom, been releasing a steady flow of helpful information concerning the details of gameplay.
In the latest update on the game, FFG explains the rewards that can be attained in a dungeon delve in the game, including dungeon cards, gear, and upgraded action cards.
Dungeon Cards can be discovered as players explore that various locations throughout the dungeon, and include two different types of card: events and items. Events can be a positive or a negative experience for the players, allowing them to interact with a Shrine for special bonuses, or they can be beset by an ambush from hostile creatures.
Gear includes weapons, armor, and accessories that heroes can use to strengthen themselves in order to be more successful in the mission. Players begin a campaign with only one slot for gear, but can increase this capacity as they improve. Gear can also be carried over from mission to mission.
Each hero has four basic Action Cards, which can be upgraded throughout their adventures. These upgraded action cards can make each ability more powerful and effective.
For more information on these rewards attainable in the game see the article here, or for more information on Warhammer Quest: The Adventure Card Game in general, please see the game page here.Warhammer Quest: The Adventure Card Game is set to release in November 2015.
Join forces with legendary heroes to brave the many dangers of a cavernous dungeon. Wield potent weapons and magic. Conquer hordes of vile monsters. Discover fabulous treasures. Glorious battles and astonishing riches await you with the upcoming release of Warhammer Quest: The Adventure Card Game!
Fantasy Flight Games announces the upcoming revival of the classic dungeon-crawl board game, Warhammer Quest, in the form of a cooperative adventure card game. In this game, 1-4 players will select from four hero types (Bright Wizard, Ironbreaker, Waywatcher, or Warrior Priest) and enter the tunnels together underneath the fantasy city of Skompf to fight monsters that threaten the city’s very survival. Behind the havoc of the monsters in the dungeon is the quest’s deadly nemesis, whom the hero must confront and defeat to win the quest.
Each player will control his or her hero using four different action cards: Attack, Aid, Explore, and Rest. While each hero possesses the same four action types, the effects of taking the action and amount of dice rolled varies between the different heroes based on the role they play in the party. When executing an action, players will exhaust the appropriate card to take the action. Exhausted action cards cannot be used again until the player refreshes all actions.
Warhammer Quest: The Adventure Card Game is for 1-4 players ages 14 and up and plays in 30-60 minutes. It is scheduled for release late in the third quarter of 2015. For more information on this exciting new release, visit the game’s pages on the FFG website here.