wargame

Bad Crow Games has launched a Kickstarter campaign bringing the video game series to the table! Company of Heroes Board Game is a 2-4 player game (there is a solo and co-op campaign as an add on option) that utilizes strategy to outmaneuver your opponents just like what the video game series offers.

Company of Heroes Board Game is advertised as a real-time-strategy game but has the option of playing as a turn-based game as you attempt to build your economy to grow your army, participate in a mostly diceless combat system, upgrade your troops by investing in them, and choose your commander to compliment your play-style.

Components in the core set include 32 vehicles, 150 infantry figures, 55 custom dice, 44 figure trays, 120 acrylic markers, and 12 production tiles.

For more information, visit the Kickstarter campaign page here

Star Wars: Legion is a miniatures based war game, published by Fantasy Flight Games, where 2 players battle as the Galactic Empire and the Rebel Alliance during the Galactic Civil War. The new core set takes place during the earlier period of the conflict where the Separatist Alliance, composed mostly of armies of droids, seeks to wipe out the Galactic Republic, made up largely of elite, cloned troopers who are led by the noble order of Jedi Knights. The Clone Wars Core Set is not a new version of the game and you don’t need the original Star Wars: Legion Core Set to play the game, but all the products are fully compatible with one another.

For the Separatists, The Clone Wars Core Set comes with 18 B1 Battle Droids, which is enough for 2 corps units. There are also 4 Droideka in both standard and wheel forms. General Grievous is included as the commander of the droid units. The Galactic Republic is represented by 14 Phase 1 Clone Troopers, enough for 2 corps units, and a BARC Speeder, which can be assembled with, or without, its sidecar. Jedi Master Obi-Wan Kenobi takes command of the Clone Troopers. The new Core Set also comes with various dice, upgrade cards, battle cards, command cards, barricades, movement tools, a four-part range ruler, and various tokens.

Star Wars: Legion is designed by Alex Davy with art by Henning Ludvigsen. Expect The Clones Wars Core Set to be released in Q3 of 2019.

Firelock Games, known for their historical miniatures war game set in the golden age of piracy, Blood & Plunder, has launched a Kickstarter campaign for Oak & Iron, a fleet-based naval strategy game set in the same period.  Blood & Plunder and Oak & Iron are not only set in the same period, the games are designed to work alongside each other allowing campaigns and scenarios in cross-over games.  In Blood & Plunder, players commanded a crew of a ship, local militiamen, or fierce natives in a tactical war game played with 28mm miniatures.  In Oak & Iron, players take command of an entire fleet represented by beautiful 1/600th scale miniature ships.  The choice of faction and leaders change the abilities of the fleet, and each ship is capable of being upgraded.  Fleet actions are determined by orders on initiative cards that also affect the initiative and bonuses to be applied in the following turn. Managing momentum is a key element in the game.  All ships move according to their orders, and then attack.  Successful attacks damage ships and fatigue enemy crew, which weakens their performance in following attacks.  When a player has accrued more strike points than remain ships, the fleet flees the battle leaving the remaining player victorious on the seas.

Oak & Iron plays 2-6 players, ages 8+ in 45-60 minutes.  Contents include six ships and their bases and cards.  A wind direction arrow, movement and range rulers and dice are included.  Among the tokens in the game are visually effective “wake” and “smoke” tokens to indicate respectively when a ship has moved and fired that turn.  The Kickstarter campaign, which was funded on the first day, runs through December 5 with an expected delivery in October 2019.

Fantasy Flight keeps rolling out expansions to grow armies for Star Wars: Legion.  Earlier this spring, Fantasy Flight announced the release of fan favorite Han Solo along with a squad of Rebel Commandos.  It was only a matter of time before Han’s arch nemesis, Boba Fett would be released into the fray.

The Boba Fett Operative Expansion introduces a new unit type to the game: the operative.  Each army can have up to two operatives which are paired with one or two unit commanders.  Commanders not only have command of Boba Fett but they also have access to an assortment of armaments carried by the resourceful bounty hunter. Armed with both an E-3 Carbine and wrist rockets, Boba Fett has plenty of gadgets up his sleeve, such as spiked boots and his Whipcord Launcher that not only pins the enemy down but also grants him an opportunity to quickly move across the battlefield.  Boba Fett is a dangerous and highly mobile force on the battlefield and can quickly expose weaknesses in the Rebel forces.

The Imperial Force’s elite unit, the Scout Troopers, adds even more versatility to the Empire.   The Scout Troopers Unit Expansion provides the Imperial Force seven Scout Troopers that can be deployed in two-man strike teams or as a standard squad armed with specialized weapons.  Mobile and stealthy, the Scout Troopers carry a lethal mix of firepower.

Both the Scout Troopers Unit Expansion and the Boba Fett Operative Expansion are expected to be released in third quarter of 2018.  Rebel Forces have only until then before the Empire’s elite units arrive on the battlefield.  Visit Fantasy Flight’s website to learn more about these expansions and future Star Wars: Legion announcements.

Star Wars: Legion hit retail just a week ago, and the buzz has been good to the newest miniatures game from Fantasy Flight. As Luke and Darth Vader hit the table in fresh skirmish combat, fans are bound to anticipate the rest of the stable of characters to join the fray. The Fantasy Flight Games machine is on top of it, having already announced that the Han Solo commander expansion and the Rebel Commandos Unit expansion are expected to arrive during the third quarter of 2018. As described on their respective product pages:

“Within the Han Solo Commander Expansion, Rebel leaders will find everything they need to add Han Solo as a commander to their Star Wars: Legion armies. A single unpainted, easily assembled miniature features Han Solo with his DL-44 heavy blaster pistol drawn and ready to fire. […] Within the Rebel Commandos Unit Expansion, you’ll find a squad of seven unpainted, easily assembled Rebel Commando miniatures. […] These two expansions let you create your own battles on Endor or any other planet from the Star Wars galaxy.”

The addition of Han Solo is no surprise really as it was just a matter of time, especially since Leia was already announced and the game wouldn’t be doing the IP justice without everyone’s favorite smuggler. That’s not the least of which to say that Fantasy Flight aren’t already the masters of tantalizing expansions and Legion is a ripe new product line for which to add a lot more content for years to come. It’s a very good thing, then, that we see a lot of cool new features being introduced in these new expansions that shake up the game’s scenarios – I’m particularly a fan of the sniper rifles the Rebel Commandos can wield! If you’re interested in reading more about these expansions, or future Star Wars: Legion content, be sure to check out Fantasy Flight’s website for these and future announcements.

Devil Pig Games brings Heroes System Tactical Scale to the Warhammer 40,000 universe in Heroes of Black Reach. Designers Yann and Clem previously implemented the Heroes System Tactical Scale in Heroes of Normandie and Shadows over Normandie.  Heroes of Black Reach is being released with two expansions and a demo kit, all of which are available for pre-order now from Iello.

On the hive-world of Black Reach, the Ultramarines, commanded by Captain Cato Sicarius, fight the Waaagh! ork, commanded by the Goff Warboss Zanzag.  Like the previous Heroes System Tactical Scale games, units are represented by punchboard tiles.

Heroes of Black Reach is a game for 2 players, ages 14+ and plays in about an hour. The core game comes with rulebook, campaign with 8 scenarios, 6 terrain tiles, bunkers, Ork Units, Ultramarine Units, 100 cards (50 per Army), and 4 dice.

The Ultramarine Units in the core game include the following:

  • Sergeant Telion
  • Chaplain Elianu Trajan and his options
  • Veteran Sergeant Daceus
  • 1 Tactical Squad (Vandar) with its Rhino and options
  • 1 Scout Squad with its Land Speeder Storm and options
  • 1 Predator Tank
  • 1 Razorback Tank
  • Order tokens, Ultramarines 50-card deck, Wargear and Upgrade Options, Command Options, Vehicle Equipment and Personalisations

The Ork Units in the core game include the following:

  • Goff Warboss Rockbrakah
  • Snake Bites Weirdboy Gravebrakka and Psychic Powers
  • Evil Suns Mek Grugnoz and his Grot Oilers
  • Bad Moon Boyz with their Nobz, Trukk, and options
  • Goff Stormboyz with their Nobz, and options
  • Goff Nobz with their Trukk, and options
  • Death Skull Burna Boyz, with their options
  • 1 Deff Dread
  • 1 Battlewagon
  • 1 Trukk
  • 1 Warbuggy
  • 1 Mek Gunz
  • Order tokens, Orks 50-card deck, Wargear and Upgrade Options, Command Options, Vehicle Equipment and Personalisations

 

The Ork Reinforcements expansion tells the battles at the walls of Gospora Hive, and Zanzag’s escape and includes the following:

  • New rules
  • Campaign with 4 scenarios
  • Goff Warboss Zanzag
  • Death Skull Painboy Grimsnagga and his Grot Orderlies
  • Bad Moon Big Mek Kagbozak
  • Goff Boyz with their Nobz, Trukk, and options
  • Blood Axe Kommandos with their Nobz, and options
  • Goff Runtherdz and Gretchins with their options
  • Bad Moon Lootas with their options
  • Goff Meganobz with their options
  • Evil Sunz Tankbustas with their options
  • Battlewagon
  • Deff Dread
  • Trukk
  • 2 Warbuggy
  • Mek Gunz
  • Gorkanaut
  • Morkanaut
  • Killa Kan

 

The Ultramarine Reinforcements expansion tells the battles at Sulphora Hive, taking place during Telion’s hunt for Zanzag, and the final fight between Cato Sicarius and the Ork Warboss. It includes the following:

  • New rules
  • Campaign with 4 scenarios
  • Cato Sicarius
  • Brother Vandius, the company banner bearer
  • Honoured Brother Gaius Prabian
  • Apothecary Venatio
  • Tactical Squad (Octavian) with its Rhino and options
  • Terminator Squad (Helios) with its Land Raider and options
  • Devastator Squad (Tirain) with its Rhino and options
  • Assault Squad (lxion) and options
  • Bike Squad with its options
  • Dreadnought (Ultracius)
  • Vindicator tank
  • Razorback tank
  • Land Raider Redeemer
  • Land Raider Crusader
  • 2 Thunderfire cannons
  • Land Speeder

 

If you are not sure this game is for you, check out the Drop Zone Demo Kit.  It is a stand-alone game that will introduce players to the Heroes of Black Reach. Players will have to provide two six-sided dice, but the demo kit contains everything to play a full game in a scenario.  Drop Zone includes the following:

  •     1 booklet (containing the rules and 1 scenario)
  •     1 battleground poster

Ultramarines units:

  •     Brother Malcian
  •     1 Tactical Squad (Solinus) with its Rhino
  •     1 Dreadnought (Agnathio)
  •     Wargear and Upgrade Options

Orks units:

  •     Goff Boyz with their Nobz
  •     1 Killa Kan
  •     Wargear and Upgrade Options

 

To learn more about this game, visit the Heroes of Black Reach website where you can find videos explaining the game rules, descriptions of units, and other support for the game.

Games Workshop have announced The Chosen Axes, a new warband for the stand-alone combat game Shadespire.

An ancient city filled with treasure. Terrors too awful to name.

The new warband requires a slow but offensive play style that rewards tactical timing in the inspiration of units. While initially slow, each of your Fyreslayers will become a true force of destruction once inspired!

The pack comes with a completely new set of highly detailed miniatures and what would a warband be without a full compliment of cards at their disposal just waiting to rain havoc down upon their unsuspecting adversaries!

Packs of blood-hungry killers – and worse. Sounds like a job for the Fyreslayers!

The Chosen Axes are also fully compatible with games outside Shadespire and come with two new warscrolls. Check out the preview video to see the models on display and prepare for the coming destruction!

You can pre-order The Chosen Axes from 12th February 2018.

The upcoming miniatures game from Fantasy Flight based in the Star Wars by box art alone is enough to get fans of the property and they’re games excited. For more scrutinizing gamers, though, it would take a thorough glance at the mechanics of the game to really draw interest. That’s what Esdevium Games has done with this preview of how movement works in Star Wars: Legion and boy-oh-boy is it fascinating stuff. Between streamlined rules for troop movement and very cool, intuitive, and clever rules for turning vehicles, there’s a lot of good ideas going into this new line of games that are definitely worth a look. You can of course read the write-up of it here, but here’s a bit of a taster for those curious about the content:

“Movement in Star Wars: Legion is fast and organic as you use the game’s jointed movement tools to quickly send your squads sprinting across the battlefield. […] Moving an entire squad of troopers can be accomplished in a matter of seconds. First, you align your unit’s movement tool with any point on the base of the unit leader, adjusting the direction of the movement tool however you choose. […] After the unit leader has been moved, however, you don’t need to go through a tedious process of measuring movement for every miniature in the unit. Instead, you simply pick up your other miniatures and place them in cohesion with the unit leader!”

While the jointed movement tool isn’t a new development itself, it’s a welcomed component that isn’t being abused as much as it’s being expanded upon in Legion. From the example of vehicle movement, the vehicle bases have notches where the jointed movement tool must be placed, which effectively reduces the arc by which the vehicle can turn which emulates the limitation that high momentum has on changing direction. It’s well-thought out and works well to instill a lot of confidence in the design behind something that could otherwise be just another Star Wars game. If you’re interested in hearing more about Star Wars: Legion, be sure to visit Esdevium Games website for more previews like this and be on the lookout for when the game releases early 2018.

Raising funds on Kickstarter now is FARSIGHT: Corporate Warfare in a Dark Future (I think that goes without saying!) from Braincrack Games and designer Jamie Jolly.  This ambitious project promises to deliver a quick-playing and easily accessible war game in a particularly malleable package.  FARSIGHT definitely includes a healthy dose of good, old-fashioned, dudes-on-a-map combat, but also throws in a bit of deception and to everyone’s delight, mechs.

Each turn, players deploy units face-down to the battlefield, revealing them when they are spied upon, or enter combat.  On a parallel ‘Shadow Map,’ hidden specialists are deployed to help spy on the enemy, sabotage their units and help shift the course of the game.  As the corporations battle for control of the field, events ranging from weather to deadly plagues will encourage players to change their strategies as the game goes on.  The first player to capture 8 of 12 areas, or the 3 areas closest to their opponent, claims victory.

  

The Core Set supplies 2-4 players with everything they need to begin spying, sabotaging, and decimating their enemies for 60-90 minutes, but the publisher is also offering a supplemental War Chest of 40 scale model miniatures to enhance the experience.  On top of that, the game appears to include rules for diceless game play and modular rule sets for different modes of play, including a campaign mode.  Visit the Kickstarter campaign here for more information.

Orcs, Humans, Dwarfs, and Elves are preparing for an upcoming war, but only one faction can emerge victorious – who will it be?

Scott Almes, the designer of the Tiny Epic series, presents a 4X style wargame for 2-4 players (5-6 with at least one Faction Pack addon) that takes 30 minutes per player to play. During the course of a round, players will be able to select two actions, some of which can be copied by others. Throughout the game, players will expand their territories, build or upgrade units and structures, and compete with other factions at land, air, and sea for valuable resources and exploration tokens. The inevitable combat is resolved in a luckless fashion: during a battle, players pick one Tactic Card from their deck (everyone starts with the same one) and add the value of that card to the strength of their army. There are 4 end-game conditions that correspond to each of the 4Xs, and when any of these are triggered, one more round will be played.

The base pledge for the game includes 80 miniatures (3 heroes, 5 warriors, and 12 peons for each of the four factions) and 32 cardboard constructs such as towers or aircrafts. Apart from an option to have the hero miniatures pre-painted, there are also faction addons available, each of them bringing two more factions into the game.

The release is anticipated in March 2018. If you are interested, you can learn more about the game on its Kickstarter campaign page.