Wolfgang Warsch has undeniably been on a tear in the game design world, inventing new and intriguing design-after-design, with severalnewgames still in the pipeline. One that came as a surprise, but also no exception, was in collaboration with the publishers of Exploding Kittens, because it’s available right now as an Amazon exclusive. On a Scale of One to T-Rex is a party game for 2-to-8 players where all players act out cards simultaneously to find matching pairs among them. Billed as a game for “people who are bad at charades”, this isn’t misleading as the real ticket to the game isn’t in the quality of your performance, but the strength of it. Have a look at the game’s description to see why:
“Players must perform ridiculous actions like “Be a T-Rex,” “Scratch an Itch You Can’t Reach,” or “Be a Hula Dancer” on a scale of 1 to 10. The twist is that the quality of your action doesn’t matter – you earn points by guessing and matching the intensity each player is performing their action. There are no turns in this fast-paced game, so in the midst of all the roaring, dancing, meowing, and yodeling, you must find someone on the same intensity level as you to earn points. The player with the most points wins!”
It’s a very novel, simple idea – what if we had charades, but everyone acted at the same time in different degrees? Nobody will be able to focus on how skilled you are in acting, no no no, they’ll be too busy laughing and trying to find someone doing whatever they’re doing as loud or as fast. It’s not only a fresh concept that will undoubtedly pull your friends and family in as soon as you tell them what the game is called – it’s also a brilliantly funny experience that is definitely worth the look. If you’re interested in learning more about On a Scale of One to T-Rex, please check out their website for videos, rules, and more.
Fantasy Flight Games is trying their hand at a whole new type of game that they are dubbing, Unique Games, where the contents of each box of the game are different than every other box. Think of it like a mash up of booster packs for a CCG and a boxed board game, but without the collectible aspect of it. While the core of the game mechanics and the pieces being used will be the same, the cards, scenarios, and campaigns will vary from box to box, giving each purchaser a unique version of that game. The first game in the series was Keyforge, a two player battle card game where each deck you purchased was completely unique from any other. But now they are being a bit more ambitious with their next game, Discover: Lands Unknown.
In Discover: Lands Unknown you are a group of survivors who are stuck on a mountaintop trying to stay warm, or maybe you are marooned on an island with strange creatures roaming about. Once you know what sticky situation you are in, you will need to get a head count and see who is there with you and how they can help you to survive. Maybe you have Jasmine the mountain climber who can get around easier, or Biff the lumberjack who can gather wood better, or maybe Laila the wildlife photographer who can find new features. Gameplay at the core will be the same though, gathering resources and exploring the terrain in an effort to survive and escape. During the day you will be doing actions, using up stamina as you go along, but make sure you get back to camp before you run out, or you risk spending the night vulnerable out in the wilderness. Manage to stay alive and complete all the objectives and you will be able to escape!
If I didn’t say this game greatly intrigued me I would be lying, but the unique game aspect has my a little concerned and I hope that one game isn’t drastically different than the others. But only time will tell, you can check out more information about the game on Fantasy Flight’s website, and look for the game to be released in the final quarter of this year.