Epic, 4X space games like Twilight Imperium: Fourth Edition are loved for their grandness and scale. However, even players who love 4X games (explore, expand, exploit, and exterminate) struggle to get them to the table because of their time commitment and complexity.
The Final Flicktier by Gabe Barrett is hoping to scratch that 4X itch in just an hour of gameplay while upping the fun factor by bringing in dexterity as you flick your spaceships (dice) throughout the galaxy.
The Final Flicktier is a 4X style space game with dice flicking at its core. Players will take on the role of unique factions all vying for control of the galaxy. They’ll flick their spaceships (dice) around the board in order to explore new planets, build structures, harvest resources, and attack other factions. The player with the most victory points at the end wins.
The game is easy to learn and emphasizes finesse flicking over brute strength. Two beautifully illustrated neoprene mats are your playing and flicking surfaces. The base game comes with four space faring factions. Each faction gets its own set of ships which are represented by different sided dice ranging from traditional D6 up to a D12.
Check out the live Kickstarter campaign and see if The Final Flicktier is a journey you are ready to embark upon.
Eclipse has been one of the stand out 4x games since its release in 2011, consistently rating in the top three of the type and always within the top 100 games on BoardGameGeek. Its closest peer within the class, Twilight Imperium, was released in 1997 but has benefitted from 4 major revisions since that time. Eclipse has had several expansions, but no revisions since its release. No more! An new Kickstarter from Kolossal Games has been opened that will update and expand the original version to create Eclipse: Second Dawn for the Galaxy.
“Second Dawn”, as the name might indicate, will go well beyond an update or minor revision and is therefore being billed as a game of it’s own. It will have game play and art that will be familiar to fans, but will include an extensive number of revisions to streamline play. The producers have kindly posted a list of the revisions to the game for long time fans that want to consider upgrading.
Just some of the components. Head to the KS to see them all at the various pledge levels
The Kickstarter includes quite the array of deluxe components, including special trays to organize play, and a larger number of modeled ships and minis than the original version. There is also a Galactic Counselor level pledge that will provide additional upgrades for those who are ready to make the investment. Language throughout the page indicates that the offering is a ‘retail version’ of the game. At this time nothing indicates any Kickstarter exclusives but that could always. It looks like those not ready to fire the plasma cannons will still be able to get the game retail some day.
Visit the Kickstarter page and Kolossal Games for more information.
Fantasy Flight Games is celebrating the 20th anniversary of Twilight Imperium with the release of a premium galactic playmat to smooth your exploration of the galaxy.
The galaxy sits on the brink of destruction. The collapse of the Lazax Empire has opened up a power vacuum that the seventeen great races are now looking to fill. It will take cunning, power, and knowledge to become the new dominant faction in the galaxy. In your space-faring odyssey, you will need all the tools you can get to gain knowledge of the space around you and ensure your ascension to the throne of Mecatol Rex.
The 3′ by 3′ mat features a slip resistant bottom to help keep your games firmly grounded, with a top side that includes a detailed map layout with a guide for laying out galaxy tiles.
Originally designed by Christian Peterson and released in 1997, Twilight Imperium has gone through several iterations, and is now available in it’s recently released 4th edition.
Twilight Imperium (Fourth Edition) is a 4-6 hour epic game where 3-6 players take on the role of one of seven factions and attempt to take over the galaxy through military, political, and economic dominion. Each of the seven factions provides a very different path to victory with unique abilities and play styles. Each game of Twilight Imperium is unique, with 51 galaxy tiles being laid out to create a new world of planets, supernovas, asteroid fields, and gravity rifts. The new anniversary playmat will provide a more stable base when laying out the galaxy of tiles. Four hours later when one player has reached 10 victory points the game will be over and the mat rolled up until a new faction attempts to rise to victory.
The 20th anniversary galaxy playmat is available now.
Not only did Fantasy Flight Games announce they will be releasing TI4 at GenCon this year, but the Dice Tower crew was able to get in some play time this evening. The game is expected to retail for $150.
Fantasy Flight Games has announced a new age: a new age of Twilight. Twilight Imperium, that is, in the form of a fourth edition of the epic 4x space strategy game that has been loved and celebrated in the gaming industry for many years. This new edition celebrates 20 years of this epic space opera board game of expansion, diplomacy, and war to control the galaxy, best explained in this excerpt from the official release:
For twenty years, the custom space operas created by Twilight Imperium have thrilled gamers like nothing else. Now, Twilight Imperium Fourth Edition builds on the grand space opera found in previous editions while streamlining rules and putting player interaction center stage…Twilight Imperium Fourth Edition aims to be the most complete version of the game ever printed. Seventeen playable races are included in the game, offering a wide variety of starting faction options. Twilight Imperium Fourth Edition brings a galactic space opera to your table, and no two games will ever be the same.
This new version of the game will include 350 plastic units, 51 system tiles, 561 command and control tokens, 80 action cards, 50 agenda cards, 40 objective cards, 59 planet cards, 184 technology and technology upgrade cards, 41 promissory note cards, and much more.
TI veterans will likely be asking (as I did!) what the main differences are between TI3 and TI4. Some of the main changes include a stunning new graphic design and layout, but with the same great and familiar artwork flavor. Additionally, changes will be seen in game mechanisms such as Trade, Technology, PDS Units, Space Docks, Politics, and the Imperial Strategy Card, to name a few. FFG has anticipated the question of specific changes to the game in their product description, which can be read here.
The game is scheduled for release in the fourth quarter of 2017. To read the entire article that announces the new version of the game, click here.