Homesteaders was one of the first games published by Tasty Minstrel Games in 2009, and it has been out of print for quite some time. TMG has published many games since then, and to celebrate its 10th Anniversary, it has launched a Kickstarter campaign for an upgraded Anniversary Edition of Homesteaders.
In Homesteaders, players are settlers in the Old West claiming land to develop into a town. This is an auction and resource management game in which players bid on the opportunity to build certain types of buildings, then spend resources to build those buildings of that type. Building provide players different abilities, income, and points. Players must manage their resources to win successful bids, pay for buildings, and sell for points or risk going into debt and losing points. The player who has the most points at the end of the game is the winner.
The production value of the original edition was already pretty high. The game included many wooden tokens to represent the workers, the player tokens, and six different types of resources. The anniversary edition will include the same high-quality components in addition to upgraded metal victory point tokens and silver coins.
Along with 10th Anniversary Edition Homesteaders comes the first expansion, Homesteaders: New Beginnings. The expansion adds a fifth player, events, new buildings, new auctions, and oversized wooden resource tokens that represent 5 resources of its type. Homesteaders: New Beginnings is compatible with the original edition of Homesteaders.
To learn more about the 10th Anniversary Edition Homesteaders and Homesteaders: New Beginnings, check out their Kickstarter campaign which runs through 11 May and is expected to deliver in January 2019.
Tasty Minstrel Games (TMG) has a lot of things going on right now including the release of a new game, Embark. Designed by Philip duBarry (known for Eminent Domain: Battle Cruisers and Revolution) and developed by Seth Jaffee, the game is set in the Harbour-fantasy universe (as you can see from the art style). It can be played by 2-5 players and the game lasts about 15 minutes per player.
In Embark you load various boats and send them to uninhabited islands to explore, colonize, and mine them. You’ll need to load your boats with voyagers who take on the roles of explorers, miners, and colonists, based on the berths you assign them in the boats. Boats only launch when they are full. There is also room for a Captain who can do any of the 3 jobs. Your opponent can also assign warriors to your boats who displace your voyagers and take over their job. The game ends after six rounds of assigning voyagers and launching boats. The victor is the player with the most points. To add some spice to the game there are Talent cards, which are drafted at the beginning of the game, which gives each player a unique ability throughout the game. A release date has not yet been set.
In other TMG news, the Deluxe Gentes Kickstarter campaign was a huge success and they’ve opened up late pledges up until April 15th.
They’ve also updated their approximate game availability for March and April:
After an excellent Dice Tower Con, it’s time to get back into the swing of things with another Wallet Kickers post.
First is a nice addition to any gamer’s wall, and that is Scott King’s Gaming Calendar for 2018. On this calendar you will be able to choose a standard calendar with pre-selected pictures, or a custom calendar where you get to pick your own pictures and add your own holidays. In the standard calendar you will get twelve stunning pictures taken by the talented Scott King to look at throughout the year of games like Sagrada, Tiny Epic Quest, and Junk Art. Selecting the custom calendar allows you to pick from nearly 200 photos he has taken over the years of many poular games and gaming components. Personally I already have the 2017 edition hanging on my wall and I am looking forward to one being there in 2018 as well. Check out the Kickstarter today.
Next is a game ending in the next week and that is Wendake. In Wendake you are the chief of a native american tribe, trying to build up your tribe to be the best in all aspects. Actions are taken by a unique 3×3 grid of tiles where you activate a row, column, or diagonal, taking all the actions in that line. After you take actions you will flip the tiles over, giving a different action as well as showing what tiles have been used. This grid will be constantly cycling, and over the course of the game you will get new actions to slot into the grid allowing you to do more. Some of the actions include movement, harvesting, fishing, hunting, placing out new workers and canoes, and even mask ceremony cards which act as a set collecting aspect to the game. At the end you score for the lowest position on the two pairs of “wampum” tracks, and whoever has the highest combined score wins. To check out this great looking game, head on over to the Kickstarter page.
After that is Legendary Creatures, a deck building type game, with no relation to the Legendary system, where you are competing for renown in four different realms. In this game you will be drawing and playing creature cards to perform different actions. The order you play cards and which cards you play and which you send out on expeditions makes a difference and makes for lots of great choices. You will also get the chance to add new cards into your deck, in typical deck building style, giving you more options and combinations to toy with. Then there are spells, amulets, gifts, and landmarks which give you extra bonuses and you have too many combinations to count. At the end your score will be your position on the four realm tracks as well as any points you earned throughout the game, most points is the winner. You can head over to the Kickstarter page to find out more and pledge for a copy.
Following that we have TMG’s latest deluxified game, Crusaders, Thy Will be Done, a roundel action type game about crusaders in the middle ages trying to get the most influence. In the game you have a roundel of 6 actions and actions tokens on each one. When you pick an action, you get as many action points of that action based on the number of tokens on that wedge. Once you finish the action you will distribute the tokens in a mancala like fashion around the circle. Different actions let you building buildings, muster troops, fight the enemies on the board, travel around the board, or just gain influence. Plus, as you build more buildings you uncover spots on your player board, you will gain the bonuses depicted on the board, giving you some extra motivation to build them. There are also individual player powers and ways to upgrade you roundel to make things more interesting. So if this crusade themed game sounds interesting to you, check out the Kickstarter today.
Next is the latest in the tactical card combat category of games, similar to Summoner Wars, called Stonebound Saga. This game features absolutely stunning artwork, and the player cards seem to be designed to show off as much of it as possible while giving you needed info. In the game you will be controlling different characters, each with their own specific set of moves and abilities powered by speaking stones. You will be moving your character around on the board, and launching attacks in the hope of eliminating the other team. There are also 7 different classes you can chose from which have different ways of playing, from healers, to bards, to powerful warriors and even rangers. Needless to say, if you enjoy games like Summoner Wars, this game deserves a second look for sure, check out their Kickstarter page.
Next to last we have the latest game from Isaac Childres on Kickstarter, and that is Founders of Gloomhaven. Isaac’s previous game, Gloomhaven, has positively exploded and is an adventure game that has legacy elements as well as being just a great game. So you might be surprised to find that he has gone a different direction with this game and has created a tile laying euro game about building the city of Gloomhaven. In this game you will be working to build up your prestige so that when the city is finished, you are the most prestigious race of them all. But, lest you think this is a purely competitive game, there are actually elements of the game that require cooperation to achieve. Each race has a certain element they produce, but in order to create the more advanced resources, you have to combine with other races, meaning you won’t be able to go it alone. Add in a myriad of different action cards to choose from and a voting system to determine which point scoring buildings get added, and you have a euro style game with a Gloomhaven theme and feel. Check out the Kickstarter today to pledge for you copy.
Lastly we have a lightning quick campaign, and that is Steve Jackson Games’ Munchkin Special Delivery. This box is another in the ever growing line of curated boxes that you blindly buy, and find out the contents on arrival. One difference from the others is that this is just for one box, not a subscription, and you at least know it will contain the Munchkin base game. Other things contained in the box include several different expansions and/or boosters, Munchkin accessories, a special rule printed in the box, and even Steve Jackson’s signature (while supplies last). So if you want to gift Munchkin, or want to jump into the game with some hand picked extras, give this Kickstarter a look before it ends on the 16th of July.
Here we are again, time to highlight a couple of Kickstarters we found this week.
First on the list is a game from The Creativity Hub called Untold: Adventures Await. This is an RPG, story telling hybrid game that puts to use the many different sets of Rory Story Cubes that have been released to date. It’s described as throwing yourself into your favorite TV series, but instead of just watching you are now creating the story that unfolds. This is especially true because several dice sets have been released that are based on popular television IPs like Batman, Scooby Doo, and Doctor Who. Whichever set of Rory Story Cubes you use will give you the framework to your story, and the game will guide you through the rest from the danger appearing to the final showdown. Play will take about 60 minutes and you can reuse your created characters in later games, akin to continuing your TV series. So if this sounds interesting to you, head on over to the Kickstarter page.
Next is a game getting an art overhaul and deluxified courtesy of TMG called The Flow of History. This is a bidding/auction style card game where you are trying to build the best civilization out of them all. In the game you will be buying and playing cards from 5 different ages, with each card having it’s own special ability. Some cards give you icons, others give you resources based on those icons, and so on. The game ends when the card “The Future” shows up in the market or is acquired directly, at that point you count up culture icons, each being worth a point, and any end game scoring bonuses to determine the winner. What makes this version deluxe compared to the retail is the larger box, molded plastic tray, folding market board, and metal resource tokens. So if a card based civilization game interests you, or you want a deluxe version of the game, check out the Kickstarter page.
Finally we have Archmage Origins, the latest card game from SolarFlare Games. In the game you are battling your follow mages in an effort to collect the strongest army and be crowned the archmage of the realm. To do that you will use a similar board setup and play style to that of a popular two player game, Targi. In the game you will set out a 4×4 grid of face down monster cards, each having different strengths and abilities. On your turn you can peak at a card to see what monster is there, next you have the option to swap it with another card, and then you play one of your mage cards around the edge of the board. After everyone’s mage cards have been played, all the cards flip over and each monster card is resolved, totaling the value of mage cards in the column and row it occupies. Whoever has the higher value gets to add the card to their army, and once all the cards have been given out, the highest valued army wins. With some good looking art, simple and quick gameplay, this light filler game is worth a look. Check out their Kickstarter page today, which also includes a tease to the next game in the same universe.
Tasty Minstrel Games has launched another crowdfunding campaign for an upcoming release. Designed by Mark Major and developed at TMG for more than two years the community now has an opportunity to fund Chimera Station.
In Chimera Station, 2-4 players attempt to build a space station over five rounds in a unique twist on a worker placement game. Each round has three phases, the first and third rounds are familiar to most people who have delved into this genre of game: Placement and Feeding. It’s the middle phase that makes the other two phases vastly more interesting. In the Splicing Phase, prepped workers are upgraded to have extra parts. Claws, leaves, brains, and my favorite, tentacles. The physical components allow you to add up to two additional sections into each of your six workers with interlocking pieces. Extra parts means your workers gain various abilities such as displacing other workers and gaining extra resources.
Following TMG’s recent trend, Chimera Station is available in a DELUXE format which includes upgraded components such as metal coins. There are also a line of stretch goals to upgrade the DELUXE version even more, and add a mini expansion. The Kickstarter Campaign is live now and will go through October 7, 2016. The game is expected to ship in June of 2017, but with the limited nature of the DELUXE product, the time to act is now.
Check out TMG’s Kickstarter Page for more information including reviews, preview videos by Man Vs Meeple, Rahdo, UndeadViking, and Bowers Game Corner. Since TMG hasn’t shared their splicing technology, we were not able to combine Radho and UndeadViking, so you’ll have to watch their reviews separately.
Tasty Minstrel Games would like to announce their current project, Yokohama Deluxe, a new version of Yokohama that includes metal coins and upgraded wooden components.
Yokohama is a game by Hisashi Hayashi in which players take on the role of merchants in the Meiji period, an important era of commerce and international trade in Japan’s history. Players work to gain fame through successful business practices, including building a store, broadening their sales channels, learning a variety of techniques, and responding to trade orders from abroad.
TMG has clearly expressed that they are providing the upgraded components in this deluxe version of Yokohama at cost to backers, and that this will be a limited, one-time opportunity to obtain this deluxe version. For more information and to support this project, visit its Kickstarter page here.
Just launched on Kickstarter from Tasty Minstrel Games is the reprint of the classic game Colosseum. In Colosseum you are a Roman impresario trying to produce the grandest spectacles and attract the most spectators to your colosseum. You will do this by collecting sets of performances and upgrading you colosseum in five different phases; investing, acquiring events, trading events, producing events, and closing ceremonies.
In investing you will spend money you have earned to upgrade you colosseum to improve your ability to put on shows. Through the acquire and trade portions you will first bid on sets of events to acquire them, and then trade events with other players in order to better your sets. In the producing phase you can put on shows and earn points and money based on how well your production satisfies the noble’s desires. Lastly in the closing ceremonies phase the highest scoring player gets a bonus and donates an asset to the lowest scoring player, everyone who put on a show removes a performer and the round begins again. The player who put on the best single performance by the end of five rounds wins.
The campaign also boasts other upgrades to the game such as metal coins, updated art and rules, some additional event scrolls, and other component upgrades as stretch goals. With the campaign funding in record time and over three weeks left, the game is going to look pretty good by the end. You can head over to the campaign page to check it out and pledge for your copy.
Tasty Minstrel Games would like to announce that their new dice-drafting/stealing game, Thief’s Market, is now on Kickstarter.
Gameplay in Thief’s Market occurs over a series of rounds in which players will split the loot from a “hard day’s work” and then spend it on useful items, finery, and henchmen. These purchased items will grant the ability to manipulate your take further as you go to market. Using the items you purchase, you can take actions such as flipping dice to the desired side, make extra purchases, re-roll dice, gain points, reduce the cost of purchases at the market, and create effects when you purchase certain cards.
A copy of Thief’s Market contains the following:
- 13 Custom Dice
- 41 High Quality Game Cards
- Start Player Marker
- Player Reference Cards
- Coin Tokens
- Infamy Tokens
The project has met multiple stretch goals currently, and aims to add metal coins to the game when a certain pledge level is reached. For more information and to support this project, visit the Kickstarter page here.
Tasty Minstrel Games announces a brand new dice game from Dave Chalker (Get Bit) called Thief’s Market. On each turn in this fast dice game, 3-5 players will roll the dice and take turns claiming what they want from the dice pool as loot (or stealing from each other). After all players have loot, they then are able to purchase useful cards with special abilities using any “gems” claimed. “Yellow coin sacks” provide currency to be used later in the form of “wild gems”, and purple masks provide players with victory points. Set in the same thematic world as Harbour and features the art of Rob Lundy.
TMG plans to begin its Kickstarter project for Thief’s Market in January of 2016. TMG states: “Our goal is to be able to deliver the game to you via Send From China (with double-bubble protection like on Harbour) straight from China to arrive 6-8 before GenCon so that we can comfortably release the game at GenCon 2016 (and hopefully sell tons there).”
Watch for this project on Kickstarter over the next month.
If you haven’t played Eminent Domain by Seth Jaffe yet you are missing out on a spectacular game. It’s twist on deck building and role selection will remind you of games like Roll for the Galaxy and Puerto Rico. It is also one of my favorite games to play during my lunch hour because of it’s short playing time. There is even an expansion out for it called Eminent Domain: Escalation that adds to the replayability of the game and changes up the original’s ‘everyone starts with the same deck’ concept. Now Tasty Minstrel Games (TMG) is bringing us another expansion for the game called Eminent Domain: Exotica:
Your civilization has grown to the edge of the known universe. To expand farther you’ll need to explore exotic worlds and learn their language and customs. Mine foreign asteroids for valuable crystal and befriend alien cultures in Eminent Domain: Exotica!
Eminent Domain Exotica adds a lot more to the game.
- 9 new starting scenario cards – these cards were first introduced in the Escalation expansion and allow players to start the game with asynchronous decks
- 31 new technology cards – technology cards are key to winning the game and these will add even more options for you to choose from
- 27 new planet cards – new and exciting planets to take over either through colonization or warfare
- and a whole lot more!
In addition to the expansion box, which will come in a limited edition foil stamped digitally signed box, each backer will receive a promo pack that will include more planets, technology cards, and scenario cards as well as extra Exotica components for fifth player. Eminent Domain: Exotica definitely sounds like an outstanding expansion to an outstanding game.
But wait….there’s more!
Not content to just offering an expansion to one of their hit games in their latest Kickstarter TMG has also included a brand new game set in the Eminent Domain universe called Eminent Domain: Battlecruisers by Philip duBarry!
Battlecruisers is a game for 3-5 players that plays in about 15 minutes. Players are locked in space combat with each controlling a battlecruiser and are looking to either be the first to gain 15 victory points or be the last one standing. All players have decks of 20+ cards but each player only plays with six to eight of these cards (determined by player count) which can be randomly chosen, mutually agreed upon, or picked using one of the scenarios in the rule book. During set up players will randomly discard one of these cards into their discard pile and play one face up into their ‘recovery pile’.
Each turn players will choose one of the remaining cards in their hand to play simultaneously face down in front of them. Players will then turn their cards over resolving them in number order. If no one else chose the same card as you then you can play the main card effect helping you achieve victory. If two or more players chose the same card then you resolve the clash affect that will punish you and the other players that played the same card. After resolving effects players return their ‘recovery zone’ card back to their hand and place the previously played card in the recovery zone. If you ever run out of cards to play you are out of the game.
This game looks like it offers tons of variety and like it can be enjoyed by just about every type of player out there. This is due to the large number of cards per player yet only a small number of them are used each game. Players can choose to play with the cards that match the gaming style of the group they are currently playing with.
Eminent Domain: Exotica should be an excellent addition to the Eminent Domain base game and Eminent Domain: Battlecruisers looks like a fun quick game with huge amounts of replayability. You can find both on their Kickstarter page here where you’ll find a discount if you wish to back both of the games. I for one am very excited for another expansion to the fantastic game Eminent Domain and Battlecruisers has me interested enough to pledge for a copy of that. Of course both of these games should be making an appearance in you FLGS/OLGS after they ship to backers so you can always wait for them to arrive there.
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