Scott Almes, the designer behind the Tiny Epic series of games and the very popular, Heroes of Land, Air & Sea, has just kickstarted a new, stand-alone game, called Boomerang.
Boomerang could be described as a card drafting game (like 7 Wonders or Sushi Go!), mixed with a roll-and-write game (like Yahtzee, or Qwixx).
With roll-and-write games taking off the last few years and card drafting already a favorite mechanism among many, Boomerang is sure to appeal to a wide swath of gamers.
In Boomerang, players are touring Australia, trying to see and do as much as they can before their holiday ends! By spotting native animals, collecting pieces of Australiana, and doing other holiday activities, players will earn points. Each round players will draft cards, mark off various accomplishments on their score sheets, and at the end of the game, the best traveller wins. You beauty!
To find out more, visit the live Kickstarter campaign. And now, the obligatory clichés: Crikey, this looks promising. G’day, mate.
Gamelyn Games, creators of the increasingly popular Tiny Epic series, has a new project slated for next year that will be just as epic…but no longer tiny.
Heroes of Land, Air & Sea is a 4X-style board game with miniatures that tells the epic tale of orcs vs. humans, dwarves vs. elves, battling kingdoms, and the individuals who turn the tides of war. […] Players must explore the territory around them, build up their work force, fortify their army, and develop their kingdom — all through careful action selection, exploitation, war, and resource management.
This is an interesting shift for Scott Almes and Gamelyn Games and you can tell they are taking this seriously; Despite the 2017 launch date for the Kickstarter campaign, the team has already set up a BGG listing and a youtube trailer! Some chatter among the community are nicknaming Heroes as the Big Edition of Tiny Epic Kingdoms, but a discerning eye toward their description of this newest foray suggests there’s a bit more going on. The exploration, combat, and economics have all been expanded to include more opportunities and risks. With the recent successes of Tiny Epic Western and House of Borgia on Kickstarter, it feels very appropriate for Gamelyn Games to ramp up their product line and shoot for a full-bodied 4X experience. More interestingly is that if they can make a good one in a small box…just imagine what they can put into a big one. Look out for their Kickstarter on January 26, 2017.
Gamelyn Games has been having excellent success with their Tiny Epic series of games from Tiny Epic Kingdoms to the recent Tiny Epic Western, so now they are seeing how small they can go. Now on Kickstarter is a micro edition of the game that started the series, Ultra-Tiny Epic Kingdoms.
The game will play the same but all components have been shrunk down to nearly half the size so it can fit in your pocket. All the custom meeples/tokens have been changed out with cubes and the cards have been down sized to fit in the small box.
The game will include the original 16 factions of TEK as well as 16 location cards and the deluxe edition will come with a box sleeve and a draw bag branded with the game name. Plus they are really playing up the smaller theme in this campaign with a smaller price tag and a small campaign time of only 7 days (ends April 2nd). So if you are interested in a micro Tiny Epic Kingdoms, head on over to the Kickstarter page to check it out and pledge for a copy before the campaign is over.
At the beginning of last year very few people had heard the words ‘Tiny Epic’ in the board game world, until that is the launch of not only a hugely successful game but an entire franchise of Tiny Epicness. It began with Tiny Epic Kingdoms (TEK) and spun off into two other games (Tiny Epic Defenders and Tiny Epic Galaxies) and now it’s back on Kickstarter with Tiny Epic Kingdoms: Heroes’ Call by Gamelyn Games and designed by Scott Almes.
Tiny Epic Kingdoms: Heroes’ Call is an expansion to TEK that will add new factions, new territories, new regions, new resource types, hero meeples, war towers and new mechanics. Lets look at them individually in brief detail:
- New territories, regions, and resource types: If all stretch goals are unlocks Heroes’Call will contain 16 new territories with two new regions Tundra and Peaks. Peaks allow you to collect a new resource Silver that can be used as a wild and Tundra regions will allow you to collect one resource of any type except silver. Meeples in the Tundra region are forced to move out on the next Patrol or Quest action and silver can not be used in wars.
- Hero meeples: Hero meeples are special meeples that allow you to draw two cards that give them special abilities the player will choose one of them and place a large meeple on the map. Hero’s can be promoted and eventually will turn into a normal meeple (retire), at which point when you expand you will place a new meeple on the board.
- War Towers: War Towers represent players building the tower on the Tower Track and give a bonus to any wars that player conducts in the region they are in. They can be left alone and are self defendable but they can be destroyed by other players.
- New Factions: There are at least 7 new factions with more added in the deluxe version and through stretch goals.
In addition to the expansion the second edition of TEK is available through the project. There are a few changes to the original game like the research icons on the faction cards are updated, the bits for ore and books are also updated, and the rule book was updated and clarified. If you already own TEK there is an add on for an upgrade kit to obtain these new items.
Tiny Epic Kingdoms was a huge success and it is very likely Heroes’ Call will be as well. There are some very interesting changes and additions to the game that should make it fun and enjoyable for everyone. As expected Heroes’ Call has already blown through stretch goals and I’m sure more will go down before the project ends. So if you’ve always wanted a copy of TEK, have the game and would love and expansion, or never heard of any of this but find it interesting and want to know more than head over to Kickstarter now and check out Tiny Epic Kingdoms: Heroes’ Call!
Did you ever want to build a treehouse as a child…or if you’re like me as an adult? Did the treehouse of your dreams have a pizza parlor or hotdog stand, a water slide or surf simulator, a board game room or a rock climbing wall? Did you ever build it? Well now you can with Best Treehouse Ever now on Kickstarter.
Have you ever dreamed of building a super awesome treehouse? Now it’s time to live that dream! In Best Treehouse Ever, players compete to build the best treehouse in the neighborhood. Players will outfit their treehouse with the coolest rooms, all while making sure their tree doesn’t tip over…and that their rooms are the most impressive at the end of the game. Building takes place over three weeks/rounds, and at the end of the third week the winner will be the player with the best treehouse ever!
In Best Treehouse Ever 2-4 players age 10+ will draft cards and use spatial reasoning to expand their treehouse. They will need to keep an eye on other players treehouse’s as well because at the end of each round they take turns deciding which room types will score. Play time is 20-30 minutes and is sure to be a hit with gamers and families.
It is designed by Scott Almes who designed hit games like the Tiny Epic Kingdoms, Tiny Epic Defenders, Tiny Epic Galaxies, Harbour, Martian Dice, and Kings of Air and Steam. It will be published by Green Couch Games whose Fidelitas should be available in stores soon, and beautifully illustrated by Adam McIver.
Best Treehouse Ever has already received lots of praise from reviewers and already reached its funding goal. It has also unlocked two stretch goals so stop dreaming of building a treehouse and head over to Kickstarter to see if Best Treehouse Ever is a game that you’ll want in your collection.