Stronghold Games is bringing out a new edition of Diamonds, the popular trick-taking game for 2-6 players designed by Mike Fitzgerald. The second edition includes redesigned player cards, redesigned player aids, as well as the Thief mini-expansion. The new player cards have eschewed the black border look in favor of a more traditional, easier to read visual design, while maintaining the splash of color in the middle of the card.
Gameplay remains the same. Each suit (hearts, diamonds, clubs, spades) has a corresponding suit action that triggers when a trick is won, when a player does not follow the suit that was led, and at the end of a round of ten tricks for the player with the most cards of each suit. Players collect diamonds (acrylic crystals, not the suit), first into their showroom and then moving them into their vault. Diamonds can be stolen from a player’s showroom, but not from their vault. At the end of the game, diamonds in showrooms are worth one point and diamonds in vaults are worth two points. The Thief mini-expansion adds a rotating thief token and changes the suit action for clubs. The new suit action allows the player triggering the action to take a diamond from the showroom of the player with the thief token in front of them.
Diamonds second edition is scheduled for a September release, however Gen Con attendees will get an early opportunity to acquire the new edition of Zee Garcia’s #1 card game (as of this Top Ten from 2016).