strategy games

Coming this August from Wiz Kids is Sovereign’s Chain, a strategic cutthroat card game, that uses strategy, skill and luck.

For 2-4 players ages 14 and up with an average play time of 30 minutes, class cards are played in front of players, creating a chain. Players can play cards on their own chain or an opponents, some being played faceup and using abilities, and some facedown to be used later. Cards come in two suits of stars and planets, and in order to win, once someone’s chain reaches seven cards, a player must have the highest difference in points between the two suits.

There is also a small deck of event cards that will affect the game play.

The game comes with 70 class cards, 15 event cards, and several types of tokens.

Get your brain working with the tile-matching puzzle strategy game Project L on Kickstarter now!

Reminiscent of Tetris, in Project L you complete puzzles with your pieces, starting with a single basic piece, and building a pool as you go through the game. Players will compete to get the most points for completed puzzles. Each puzzle earns you points, as well as pieces back that you used, and a bonus piece for completing the puzzle, which can in turn help with more difficult puzzles.

This is a 3-D game experience, with acrylic pieces that fit in triple layer tiles.

Each turn, you can complete three actions, taking a new level 1 piece, upgrading a piece, taking a puzzle tile (you can have up to 4 unfinished puzzles), place a piece on your puzzle and only once every round, players can put a piece on all their puzzles.

Once the black puzzles are gone, players rush to complete their remaining puzzles in the last round.

Depending on pledge levels, you can receive the base game, Ghost Piece Expansion or Ambassador pack.

More information about the Kickstarter can be found here.

GMT makes board games of strategy and war,  and Playdek makes digital boardgames. Now the two have come together to bring GMT history based war games to the digital frontier! In their own words,

“The ultimate goal of the partnership is to bring the best strategy games and global favorites to hobby gamers worldwide,  building a global community of online digital strategy gamers.”

Their first venture together will be to bring Labyrinth: The War On Terror to digital gamers later in 2018 to Steam. Later in 2019 a mobile version is to be released. Also in 2019 look for Imperial Struggle and the first installment of the COIN (Counter-Insurgency) to be released. Get all your favorite history/war games from GMT as boardgames and play them as they are produced in digital format by Playtek!

A digital game that is set to make its debut at GenCon at the Nauvoo booth from developer Digidiced is also ready for beta invites.

Stockpile, an economic board game with stockholding strategies of buying low and selling high, is combined with other mechanisms to keep players guessing.

Players act as investors hoping to strike it rich, with whomever makes the most money at the end of the game as winner, using both insider information and the stockpile.

Each round, the players are given insider information that will dictate how a stock’s value will change by the end of the round, helping them to decide when to buy and sell.

Players will purchase their stocks by bidding on the stockpiles – that is, piles of cards with a mixture of face-up and face-down cards placed by others. Trading fees can mess up the piles by making players pay more. Players will interact with one another by putting stocks and cards up for auction.

This is a heavy strategy execution game, with players deciding when to sell and when to hang on in hopes of being the majority shareholder.

The game will be available on PC, Mac, Linux, iOS and Android. It will feature online play as well as pass and play and 3 different computer opponent levels. It will also be available in a variety of languages worldwide.

More information can be found out here.

Plan B Games, the publisher that brought us the crazy popular Century: Spice Road, it’s much anticipated sequel, and the excellent Azul, has announced a new publishing branch they have titled Next Move Games. Next Move Games, much like Plan B, is focused on creating short, punchy, and high quality games that focus on elegantly simple rules and exemplary table aesthetic but feature incredible strategic depth, so the program doesn’t seem to have changed much. The only noticeable difference is that each game from Next Move will only have 4 letters in the title in order to drive home the point of their design and publishing goals, which leads us to their first of such titles – REEF. As described on their press release:

The first title REEF was created by acclaimed designer Emerson Matsuuchi – best known for designing the Century series. During the game, players serve as the reef itself, alternating turns and carefully selecting which colors and patterns in which to grow and expand – the more beautiful the reef, the more points they will score! […] While it could take thousands of years for a coral reef to grow, we expect a game of Reef to only take about 30 – 45 minutes.”

What a gorgeous game box, wouldn’t you agree? Even if that graphic is described on their press release as “Visual still in development”, I feel their progress thus far is a pretty good sell. Given that this is yet another game in a line following from Azul, I have nothing but good expectations for  REEF and Next Move. However, we may not learn much more about REEF until it’s debut on June 13th at Origins (much the same as the sequel to Plan B’s Century: Spice Road). If, like me, you want to find out more about Next Move’s future games and more information about REEF, please check out their website for more information and future updates!

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It’s coming to the end of the year, and what does that mean, lots of people putting out their Top X for 2017 lists.  The Dice Tower does this themselves as they have already released their Top 10 Games of 2017 and Top 10 Pop Culture of 2017 on Youtube.  But not to be left out, Popular Mechanics has now released their list for the Top 50 Games of 2017.  What is interesting about their list is that they are a lot of great games on here from across the spectrum, from party games, to micro games, to heavy strategy games, and even Kickstarter games.  Although like any list, some maybe are not as great but get by on notoriety, but strangely also some games not from 2017 make the list.  Some of those games on the list include Star Realms, Quantum, and Codenames, which are great games, but odd choices for being included on a 2017 list.  Either way, check out their list to see the top 50 “new” board games for this year of 2017.

cafe international

The Café International: All are welcome here!  This statement almost brings to one’s imagination a coffee house where everybody knows your name.  Or is that a different place?  Either way, Café International is a game in which players are trying to accommodate as many international guests as possible into the cafe.  These guests all enjoy sitting together and getting to know one another over a glass of wine, a cup of coffee or a slice of pie, and do so together at tables or individually at the bar.

In the game, players will bring as many people into the cafe as possible, seating them at tables or the bar in clever ways.  As they do so, they will be scoring each round via black (1 point), red (5 points), and blue (10 points) chips, and may lose points when seating customers at the bar or having unseated guests at the end of the game.

Café International is a game designed by Rudi Hoffmann for 2-4 players ages 13 and up, and plays in 30-60 minutes.  The game is scheduled for release in August of 2015.

Stallioan canyon

F2Z Entertainment would like to announce the first expansion for Pretzel Games’ Flick ‘Em Up entitled Stallion Canyon.  In this expansion, horses are introduced into the game, allowing your cowboys to ride them to move faster and cross canyons.

This expansion will feature a booklet including five new scenarios and three practice fields to improve your abilities.  Additionally, new components will be included such as lassos, horses, and “high shot” ramps.

See a short video demonstration of the “high shot” ramps here.

Flick ‘Em Up is a cowboy-themed dexterity game by Pretzel Games and designed by Jean-Yves Monpertuis and Gaëtan Beaujannot.  The official release of this expansion will be at Spiel Essen 2015.


gmt logo

GMT Games has released their latest update newsletter in which they chronicle the latest news and upcoming releases.   The following is discussed at length:

  • a brief account of the Consimworld Expo, in which record-breaking attendance was noted (over 300).
  • Mr. President: a new game design that is currently in its prototype phase.  Mr. President is a solitaire gaming experience in which the player takes the role of the President of the United States and simulates the actual governing of the country.
  • Designer Kurt Keckley has created a full-featured solitaire system for his Fields of Despair WWI BLOCK GAME design.
  • A call for playtesters on the following projects: The MBT VASSAL playtest module and Mitch Land: Silver Bayonet 25th Anniversary Ed.
  • Updates on the progress of Won by the Sword; proofing is almost done.
  • An ongoing series replay of The Dark Sands (The Dark Valley system) by Developer Tim Wilcox in InsideGMT.
  • Digital versions of Dominant Species and Twilight Struggle updates.
  • Links to recent InsideGMT articles.
  • Information about the Fall GMT Weekend at the Warehouse on October 15-18, 2015.

Visit this link to view the update in full.


A new board game publisher from Canada, Altema Games, has launched their first game on Kickstarter. Described as a mix of the resource collection from Lords of Waterdeep with the wacky take-that of Munchkin, Cauldron, is a board game of brewing potions that promises gameplay simple enough for anyone to learn but with enough strategic depth and variety to keep you coming back for more.

  • Simple yet deep – Cauldron is simple enough for new gamers, yet rich enough for seasoned veterans.
  • Highly interactive – Ignore your opponents at your peril. To win, you must watch them, anticipate their moves and thwart their plans.
  • Exciting and fun – We have play-tested Cauldron for more than a year to ensure that perfect balance that makes a game, above all else, fun to play every time.

cauldron game


Each player must take control of a unique character attempting to earn the title of Grand Infusionist, gather (and steal) the resources necessary to complete your potions and cast spells to boost your prospects and frustrate your enemies. Cauldron was designed by Artem Safarov and plays 2-5 players in about 60-90 minutes.

Check out the Kickstarter campaign here.