Following the same “narrative game engine” as its predecessor, Escape the Dark Sector has added new mechanics to represent a change in setting from retro fantasy to a science-fiction inspired Escape experience.
Players assemble a captured starship crew that begins their story in the detention block of a vast space station with the goal of making it back to their impounded ship. They must blast their way through combat scenarios, bypass traps and deal with terrors drawn from 48 illustrated chapter cards that make each new game a different experience. If the players manage to overcome every card in the mission deck and survive the final boss, they escape the station and win together.
Themeborne added some mechanical tweaks to suit the flavor of its new game. Progressively more challenging chapter cards, a redesigned ranged combat system, expanded combat actions and character enhancements are some of the newer features to make their way into this latest Escape title.
Castle found a following with its retro fantasy charm that called back to nostalgia like Fighting Fantasy books featuring monochrome art and immersive storytelling. Themeborne used inspiration from classic sci-fi and role playing games this time to put together Sector.
This is Themeborne’s third crowdfunding campaign following the original Escape the Dark Castle fundraiser and a second campaign to back a series of Castle expansions. With a July 1 funding deadline looming, some stretch goals remain to be unlocked and a series of bundles and add-ons are still available on their Kickstarter page.
The award-winning murder mystery board game Mysterium has been released for the iOS platform. In this cooperative board game, one player takes on the role of the ghost of a murder victim who uses various types of cards to give clues to the other players (paranormal psychics) who will use those clues to ultimately solve the mystery of the murder.
The iOS digital version of the game features online multiplayer for up to 7 players and works cross-platform between the iOS, Android, and Steam versions. There is a solitaire and story mode as well.
Ryan Laukat of Red Raven Games announces a sequel to the story-driven “civ-building”, or actually town-building, game, Above and Below entitled Near and Far. In Near and Far, up to four friends are searching for the Last Ruin, which purportedly contains a legendary artifact that grants their greatest heart’s desire. In the game, players will be recruiting adventurers, hunting for treasure, and competing to be the most “storied traveler”. Players will need to manage their food and equipment to survive the long journey, and sometimes special encounters will befall a player, in which another player will then read from the Book of Encounters. Players will read over ten game sessions to reach the end of the story.