Stonemaier Games

The official announcement and pre-orders for Wingspan, a new game from Stonemaier Games (publishers of Scythe), will be available on January 2nd, 2019. Wingspan is designed by Elizabeth Hargrave, with art by Ana Maria Martinez JaramilloNatalia Rojas, and Beth Sobel.

If you don’t mind being trickle fed information you can join the Wingspan Facebook group, where the box cover was recently teased.

The only details regarding game play are that it will be for players who enjoy Terraforming Mars and Gizmos. There have been pictures of dice for the game, along with beautifully crafted and painted eggs, tokens, and cards. Until the new year, keep an eye on the Facebook group for more information.

Stonemaier Games has announced a limited edition set of metal mechs for their super popular (BGG ranking #7!) board game Scythe. The set comes with one mech from each faction, packaged in a felt lined insert in a numbered, foil embossed box. The print run of the new mechs will be limited to 4000, although a special numbered run of 40 will be released in a 2018 charity auction. The metal figures will be released world wide on November 2, 2018. For more information, check out the Stonemaier announcement on their web site.

 

Stonemaier Games and developer Jamey Stegmaier have announced a new small box expansion for their mega hit Scythe (currently rated number 7 on boardgamegeek). Scythe Encounters started in June 2018 as an invitation to fans to design encounter cards for the game, those random events players find while wandering the countryside. The response was overwhelming, and Encounters represents the best 32 entries. Scythe Encounters is due for release December 8, 2018, however Stonemeier went one step further and had one palette shipped over to the US, so the first 1900 pre-orders will receive their boxes significantly earlier. Check out the Stonemaier Games Newsletter for more information, and as always, a great chart on the progress of new additions from the company.

If the name in the headline seems slightly odd and lengthy, you’d be forgiven for thinking so, but such is the cost of combining two fairly different tile-laying games into one new and surprising title. Stonemaier Games announced on Wednesday that they’ve gotten permission from Bezier Games  to combine their Castles of Mad King Ludwig with Stonemaier’s Between Two Cities, creating a more unique version of the latter with advanced scoring and theme from the former. It’s a kind of board gaming mad science that, when coupled with several prominent reviewers having received early copies to critique, makes for one very powerful piece of news that subverts disbelief with lots of pretty new tiles and possibilities. Between Two Castles of Mad King Ludwig plays 2 to 7 players, features a 4-piece Game Trayz custom insert, and is set to hit retail on October 19th.

     “Between Two Castles of Mad King Ludwig is a competitive tile-drafting game in which each tile is a room in a castle. You work together with the player on your left to design one castle, and with the player on your right on another castle. […] At the end of the game, each castle is scored. Your personal final score is the lower of the scores of the two castles you helped design, and the player with the highest final score wins the game. To win, you have to share your attention and your devotion between two castles.”

As presented within the description above, it really is just Between Two Cities but with some better bits mixed in. You’re still doing the same wonderfully unique exercise of building two places between your neighboring opponents, but now there’s more involved with what kinds of rooms you add that affect scoring in new and interesting ways. It is doubtlessly a more attractive package than either of it’s parts, both on the table and in it’s design. Fans of either game have something a bit more of value in store in this union, which speaks to the thoughtfulness of Stonemaier Games’ presentation of this product.

Apart from the praise and criticisms this game will gather under it’s own merits, I can’t help but applaud the idea of smashing up two games into something a bit different. Will this become a new trend to takeoff into 2019? The year of board game mashups? It would be fascinating to see, and I encourage it! If you’re interested in learning more about Between Two Castles of Mad King Ludwig, check out Stonemaier Games website for more pictures, videos, a full rulebook, and updates.

The award winning Scythe by Stonemaier Games has commanded a top 10 spot at BoardGamesGeek ever since it came out in 2016 and is #1 on the Dice Tower People’s Choice Top 100 Games of All Times.  Scythe’s third expansion, The Rise of Fenris, was just released this Summer.

Now, you can play Scythe on the PC.  In association with the Stonemaier Games and Asmodee Digital, The Knights of Unity have developed Scythe Digital Edition. Early access is available now on SteamScythe Digital Edition features the same great gameplay and art as the tabletop boardgame.  The accompanying soundtrack for each faction in the digital game is as unique as the factions and wonderfully consistent the 1920 alternative history beautifully illustrated by Jakub Rozalski.

While the game is in early access, users may provide feedback to the developer to improve gameplay and features of the game in Steam forums and reviews.  The game is expected to remain in early access for the next two to four months.  However, the game is fully functional with single-player and local multi-player modes.  The game also includes a tutorial and different visual themes. The game is supported in English, French, Italian, German, Spanish and Polish.

Currently, the Digital Edition features only the base game and does not include any of the expansions.  iOS, Android, and other formats planned for later.  Go to Steam to learn more about Scythe Digital Edition.

 

My Little Scythe is a competitive, family-friendly, adventure, Euro game based on the enormously successful Scythe board game.

“…each player controls 2 animal miniatures embarking upon an adventure in the Kingdom of Pomme. In an effort to be the first to earn 4 trophies from 8 possible categories, players take turns choosing to Move, Seek, or Make. These actions will allow players to increase their friendship and pies, power up their actions, complete quests, learn magic spells, deliver gems and apples to Castle Everfree, and perhaps even engage in a pie fight.” [source]

My Little Scythe is designed by Hoby Chou and his daughter, Vienna Chou, with artwork by Noah Adelman and Katie Khau. The game supports 1-6 players, aged 8+, and can be played in 45 mins. My Little Scythe was originally a fan created, print-and-play game that won the 2017 BoardGameGeek Best Print-and-play Game Award. It combined the theme of My Little Pony with gameplay mechanisms from Scythe. Considering the licensing hurdles with having to obtain the rights to produce a My Little Pony themed game, Stonemaier Games chose to theme the game in a different universe of their own making where players control cute pets going out on adventure.

Pre-orders are available on the Stonemaier Games website for a limited time. The game will be pre-released at GenCon and GenCan’t 2018 and will see retail release August 17th, 2018.

If you are looking to become more immersed in the winemaking theme in Viticulture, look no further than Visit from the Rhine Valley. Stonemaier Games has announced a new alternate set of 80 visitor cards for Viticulture.  This new set of visitor cards focus more on the wine business itself and less on victory points.  These cards have their own unique backs, so they cannot be mixed with other visitor cards from Viticulture, Tuscany, or Moor Visitors.

Visit from the Rhine Valley contains 40 summer visitor cards and 40 winter visitor cards.  Four of the cards are specific to Tuscany.  Six of the cards are the same as existing cards (banker, contractor, craftsman, harvest expert, zymologist, and uncertified oenologist). The rest are new visitors, five of which have all new artwork.

Look for Visit from the Rhine Valley at your local retailer starting June 1, 2018, or pre-order now from Stonemaier Games.

Scythe, designed by Jamey Stegmaier and published by Stonemaier Games, has been wildly successful since it’s 2016 release. It’s since been rated the #1 game by the people (Dice Tower’s 2017 Top 100 Games) and is currently ranked #8 on BoardGameGeek’s list.

Scythe is an engine-building competitive game set in an alternative history of the 1920’s. It currently has two expansions – Invaders from Afar and The Wind Gambit.

Well, Jamey has announced the upcoming, and final, third expansion called The Rise of Fenris.

“While the exact nature of the episodes and modules will remain a mystery (some of these components are in secret tuckboxes), the components in this expansion include a detailed episodic guidebook, 13 plastic miniatures, 62 wooden tokens, 2 custom dice, 5 tiles, and 100+ cardboard tokens.”

So it appears that this expansion will feature a “Legacy” aspect to it! For more details on the announcement, you can head over to Stonemaier Games.

Stonemaier Games sent out their latest update with the new games and releases on the horizon, as well as a new box.  First on the list is something that everyone has been clamoring for, and that is a way to reset the game of Charterstone after playing.  As a refresher, Charterstone is the latest in the line of legacy games, games where permanent changes are made during the campaign.  Playing through and having something unique at the end is a hallmark of those types of games, but what if you want to play through it again?  Enter the Recharge Pack.  This pack will include all the components that are permanently changed during the campaign so you can reset the game to the start, for a smaller price point than buying a new copy.  You can read more about it on the blog post here.

Next is that the rulebooks for the next Scythe expansion, Wind Gambit, have been released.  You will find the rules here, and they are in 14 different languages and also include a link to the Automa rules for solo play, in 14 languages as well.  This will tell you what new things will be coming in the expansion as well as how they will affect gameplay.

Next we have the box I mentioned, and that is the Scythe Legendary Box.  This is an extra large box meant to carry the base game of Scythe along with all the current and future expansions for the game.  Also included are tuck boxes for each faction to help keep things organized.  For more information on the box and where you can purchase them, you can check out this blog post.

Finally not so much a board game announcement as it is an upcoming siting of the Scythe game on a major television show.  So if you are a fan of Orphan Black and plan to watch the series finale, be sure to be on the lookout for a set up game of Scythe in the background.

Origins is one of the biggest conventions in the US for gaming, and they have been giving out their awards for the best each year.  The different categories include family games, role-playing games, card games, game accessories, board games, collectible games (CCG, TCG, etc.), miniatures, and finally a Game of the Year.  Some of the past winners include great games like Codenames, Imperial Assault, and 7 Wonders Duel, so you know bad games aren’t getting these awards.  But that’s enough background information, here are the nominees for the 2017 Origins Awards:

Family Games (6 Nominees)

Role-Playing Game (10 Nominees)

  • 7th Sea: Second Edition by John Wick Presents (designed by John Wick, Mike Curry, Rob Justice, Mark Diaz Truman, Jesse Heinig)
  • Curse of Strahd by Wizards of the Coast-D&D (designed by Jeremy Crawford, Tracy Hickman, Laura Hickman, Adam Lee, Christopher Perkins, and Richard Whitters)
  • No Thank You, Evil! by Monte Cook Games (designed by Shanna Germain and Monte Cook)
  • Star Wars: The Force Awakens by Fantasy Flight (designed by Tim Flanders, Corey Konieczka, and Sam Stewart)
  • Shadowrun-Seattle Sprawl by Catalyst Game Labs (designed by Raymond Croteau, Jason Hardy, James Meiers, O.C. Presley, Scott Schletz, R.J. Thomas, Malik Toms, Thomas Willoughby, CZ Wright, and Russell Zimmerman)
  • Symbaroum by Järnringen and co-published by Modiphius Entertainment (designed by Martin Grip, Mattias Johnsson, Mattias Lilja and Johan Nohr.
  • Storm King’s Thunder by Wizards of the Coast-D&D (designed by Jenna Helland, Adam Lee, Mike Mearls, Christopher Perkins, and Richard Whitters)
  • Star Wars: Edge of the Empire-Special Modifications by Fantasy Flight (designed by Blake Bennett, Tim Cox, Jordan Goldfarb, Sterling Hershey and Monte Lin)
  • The One Ring: Horse: Lords of Rohan by Cubicle 7 (designed by Shane Ivey, Andrew Kenrick, T.S. Luikart, Francesco Nepitello, and James Spahn)
  • Volo’s Guide to Monsters by Wizards of the Coast-D&D (designed by Jeremy Crawford, Ed Greenwood, Adam Lee, Mike Mearls, Kim Mohan, Christopher Perkins, Sean K. Reynolds, Matthew Sernett, Chris Sims, and Steve Winter)

Traditional Card Games (8 Nominees)

Game Accessories (4 Nominees)

  • Blood Rage Organizer by The Broken Token (designed by Greg Spence)
  • Dungeon Morph Dice Adventurer Set by Inkwell Ideas / Q-Workshop (designed by Joe Wetzel, Dyson Logos, Matt Jackson, Shane Knysh, Tim Ballew, Dave Millar, Sigurd Johansson, AJ Stone)
  • Flip ‘N Tray Mat Case by Ultimate Guard (designed by Adrian Alonso)
  • Improved D Total by Gamescience (designed by Dr. A.F. Simkin, Col. Louis Zocchi, Frank Dutrait)

Board Games (10 Nominees)

  • Blood Rage by (designed by Eric M. Lang)
  • Clank! by Renegade Games (designed by Paul Dennen)
  • Cry Havoc by Portal Games (designed by Grant Rodiek, Michael Oracz, Michael Walczak)
  • Feast for Odin by Z Man Games/Asmodee (designed by Uwe Rosenberg)
  • Islebound by Red Raven Games (designed by Ryan Laukat)
  • Mansions of Madness by Fantasy Flight/Asmodee (designed by Christopher Burdett, Anders Finér, Henning Ludvigsen)
  • Scythe by Stonemaier Games (designed by Jamey Stegmaier)
  • Star Wars Rebellion by Fantasy Flight (designed by Corey Konieczka)
  • Terraforming Mars by (designed by Jacob Fryxelius)
  • World’s Fair 1893 by Renegade Game Studios and Foxtrot Games (designed by J. Alex Kevern)

Collectible Games (5 Nominees)

  • Yu-Gi-Oh Breaker of Shadow Booster by Konami (designed by Konami Digital Entertainment)
  • Pokémon XY11 Steam Siege Booster by Pokémon USA (designed by The Pokémon Company)
  • Magic the Gathering: Kaladesh Booster Pack by Wizards of the Coast
  • Marvel HeroClix: Uncanny X-Men Booster Brick by WizKids (designed by WizKids)
  • Cardfight Vanguard Fighters Collection by Bushiroad

Miniatures (5 Nominees)

  • Warhammer 40,000 Kill Team by Games Workshop
  •  Konflikt ’47 by Warlord Games (designed by Clockwork Goblin Miniatures)
  • Dragon Rampant by Battlefront/Gale Force Nine
  • TANKS by Battlefront/Gale Force Nine (designed by Andrew Haught, Chris Townley, Phil Yates)
  • Dropfleet Commander by Hawk Wargames (designed by Andy Chambers and David Lewis)