Stephen Gibson

Successfully Kickstarted back in 2014, Grimslingers is a sci-fi and fantasy wild west card game where you are either dueling it out from between 2 to 6 players, or working together on a campaign for 1-4 players.  The game was to be self published by the creator Stephen Gibson but was later picked up by Greenbrier games to be published by them instead.  As described by Greenbrier games, Grimslingers is;

A strategic, sci-fi fantasy western themed card game, featuring two different modes of play – versus and co-op. In versus, players will go head to head in teams or a free-for-all using a wide selection of spells, items and abilities.

In co-op, players will work together through a narrative campaign composed of four 60-90 minute play sessions, battling strange creatures, overcoming intense challenges, collecting loot, gaining levels and exploring a truly unique wild west.

The pledge manager for the Kickstarter just launched so there is time for you to get in on the game that way, but if not, Greenbrier Games will be bringing copies of a micro version, Grimslingers: Duel, to demo at GenCon.  Grimslingers: Duel comes with everything you need to play the versus game with two people so it will serve as an introduction to the game ahead of it’s release in September of 2016.  Check out the full ICv2 article for more information.

Stephen Gibson has posted his first Kickstarter project Grimslingers. This is a card game for 2-4 players.

You are a Grimslinger, a magically imbued westerner being forced by the mysterious Iron Witch to duel other Grimslingers.

The duel is broken down into 3 phases, which repeat until someone wins:

  • Phase one: Sacrifice health for energy, reactivate deactivated spells or use your “surge” ability to power-up your elemental attacks.
  • Phase two: Everyone picks a spell and a target card and places it face down. When everyone has placed their cards, you shout “DRAW” and reveal them.
  • Phase three: There is a unique order resolution system to determine who’s spell resolves first, which ones fail, or which ones go head to head into a “face-off” mini-game.

The game takes 20-40 minutes to play and it is for ages 12 and up.

Click here if you want to learn more and possibly back the project. You have until Mar 26, 2015 to back this Kickstarter.