steam punk

aether captains 2

This is the second campaign for the Aether Captains game and this time around they easily hit their goal on the first day and are on their way to unlocking some nice extras.

Aether Captains is a steampunk one vs many game where one player takes on the role of the Arkady Navy to defend their homeland and the remaining players take on the roles of pirating war captains.  The Navy player gets control of the very imposing ships HMS Dominion or Dauntless , both represented by custom dice, and work to maintain order by destroying the war captains as they come out onto the board.  Since the government is helping the Navy player there is not much need for resources, but they will need to defend the cities on the board or liberate them if they have been taken over. They can also recruit new crew to help make their job easier but essentially they are on a seek and destroy mission against the pirates.  The war captains have a little more variety in their objectives because they are randomized on cards at the beginning, they could be things like occupy a city, attack other players, or some other variation making their end goal hard to tell at the beginning.  But since the war captains are pirates, they will have to pillage the towns in order to have the resources to go up against the the much bigger Navy ships.  Whoever achieves their goals first is the winner of the game.

aether captains 2 comp

The game looks great with custom dice representing all the ships on the player boards while on the main board they are designated with minis.  Also available in the campaign are two expansions for the game adding either more content for the Navy or more content for the war captains.  Either way if this campaign sounds interesting head on over to the Kickstarter page to pledge for your own copy.


Zephyr: Winds of Change is a cooperative steam punk adventure game where each player is a captain of an airship and it’s crew. Captains will  fly around exploring the skies and work towards accomplishing missions while attempting to defeat the evil warlord.  In the game, each  airship will start out with fairly basic equipment and abilities, but over the course of the game you can upgrade your airship with things such as improved guns, armor, or special gadgets to provide new abilities.  The same goes for your crew. You start with the bare bones and begin to hire more people, and when you do they will come with a random personality and a faction you choose giving them different abilities each time you play.  While building up your airship and crew are nice, you will have to make progress on the overall mission which is chosen at the beginning and will determine your starting resources and the win condition.  You will then explore the land with your airship flipping over exploration cards, taking on extra assignments for rewards to use in upgrades, and fight battles with other airships as you continue in your mission.  Will you all succeed or go down in a hail of bullets and fire?

zephyr ship

Zephyr looks like an interesting cooperative game and comes with good reviews from both NVS and Undead Viking.  One benefit of the campaign is that Portal Dragon has already implemented a demo of the game on Tabletop Simulator so if you own that you can play the game before you buy.  So if you want to back for the game or to be IN the game, head on over to the campaign page today.

In the deep depths of The Lurk lies a battlefield where the Cogs and the Nautilus duel over the precious resource Aether. Locked in combat they must survive not only each other but the environment around. Who will win this struggle depends on the decisions you and your opponent make. The only question now is which side will you choose the nature loving tentacle bearded Nautilus or the invading steam punk powered Cogs?

Rivals: Masters of the Deep will be published by World of Rivals LLC and is a tactical miniatures game that pits two (or more) players against one another in a steam punk underwater world. It is designed by Chase and Sean Layman with the fun and colorful illustration done by Michael Anderson (II) and Alain Viesca.

Rivals: Masters of the Deep is a tactical game for two or more players set in the cold dark depths of the Lurk. Players take command of either the Cog or the Nautilus, gather a fighting force and, through wise decisions and strategic moves, destroy the opposition.

Rivals is played on a randomly generated hex map that builds an underwater world that players will interact with while battling each other. There are rip tides that will batter you and coral that will try and eat you all while facing your opponent.

Each player, or team if there are more than two players, will select a side in the battle either the Cogs or the Nautilus. The Cogs are steam punk style surface dwellers that wear wet suits to survive in the depths while the Nautilus are underwater dwelling tentacle bearded nature lovers whose villages are set atop a deposit of a rare mineral deposit of Aether. Players will not only have to battle each other but also be prepared to face Lurkers. Lurkers are the various creatures that live in the depths.

The miniatures in the game are cute chibi style miniatures and World of Rivals LLC has had previous Kickstarter success with toy miniatures in the same universe that Rivals is set in. The miniatures in the game look great and are definitely unique.

If you are fan of steam punk, chibi style miniatures (or miniatures in general), or have an interest in the Rivals Universe than this may just be the game for you and I would suggest heading over to the Kickstarter page to check out Rivals: Masters of the Deep which has already funded and is now working on stretch goals.

GreenBrier Games is showing off a number of upcoming releases and current Kickstarter Projects at GAMA Trade Show.

Heavy Steam is slated for an April release coming off of a Kickstarter last year where they raised $64,000.  This great little Steam punk inspired title had a preview done by the Dice Tower’s Ryan Metzler (below) and you can see the pictures taken by the Dice Tower team at GTS as well. You can see information from the publisher on the game here.

Ninja Dice: Kage Master

This expansion to the title Ninja Dice is currently on Kickstarter and you can read our full write up on the campaign here.


We were able to get a look at what appears to be pretty darn close to final productions quality on this card driven miniatures game.  This was on Kickstarter last year and should be available this summer.

Sacred 40 Mini’s

Finally they are putting a line of mini’s this summer in collaboration with Art Justice Games called Sacred 40.  these are beautiful.

captains wager

Captain’s Wager, from Grey Fox Games, is a bluffing and betting game with a steam punk theme that recently launched on Kickstarter.

Captain’s Wager is a betting and hand management game in which players take on the roles of rogue airship captains sending their pirate crews off in search of treasure.  It combines classic elements of poker with the kind of clever card play gamers expect from modern card games.  It accommodates 2-5 players and plays for about 30 minutes.

 captains wager inside

Pledge levels include the base game with stretch goals, a playmat, an expansion, and, for especially generous backers, a chance to have your likeness in the game.  The campaign will close on December 14 so stop by their page and check it out.

heavy steam board

Jeff Gracia, at Greenbrier Games, has a new, exciting, steam punk game available to Kickstart now.  Here’s the details:

Set in a steampunk universe, Heavy Steam is a game about piloting a giant mechanical humanoid war machine of doom. As a pilot you use the steam titan’s resources to strategically complete scenario objectives. More often than not it’s to defeat your opponent, but you’ve never shied away from a fight, have you?

  • In Heavy Steam you play the role of a pilot controlling your steam titian’s systems from the command center inside its head.
  • Fully customize your steam titan: choose a robot, recruit your pilot, then customize with weapons of your choice.
  • Plan ahead if you want to power your legs, weapons or other systems.
  • The battle board is abstracted with easy to master combat.
  • Event cards, terrain cards and other cards keep the game fresh and new every time you play.
  • Number of Players:  2 – 4  ( Supports more players with multiple copies and upcoming expansions.)
  • Time Required: 60 min
  • Recommended ages: 12+


Greenbrier Games Website:



Heavy Steam Art and Press Information: