Star Wars: X-Wing Miniatures
Fantasy Flight Games, the Darth Vader to Asmodee’s Palpatine, is getting ready for the launch of the Second Edition of their supremely popular Star Wars: X-Wing Miniatures Game line on September 13. On their website, Fantasy Flight has given a list of retailers that will be having launch parties for the release, with 3 short fast paced events, prizes and more. These Launch Parties are just the beginning for a community supporting Organized Play events. In another article, Fantasy Flight talks further about the Scum and Villainy faction in X-Wing, the neutral third party alongside the Rebellion and the Empire. Lando’s Millenium Falcon, Slave I, and the Fang Fighter will all be available at launch, as well as the Scum and Villainy Conversion Kit for 1st edition miniatures. This article also focuses on the abilities of droid pilots IG-88, Guri and 4-LOM. Check out Fantasy Flight’s articles about the Second Edition Launch and the Scum And Villainy Additions on their website.
Fantasy Flight Games has announced the X-Wing Second Edition Core Set which will be released in August at GenCon and then generally released in September 2018. Veteran players of the existing edition of the game can check a new FAQ they’ve added to answer all of your questions regarding what will happen to your current collection.
“While the X-Wing Second Edition Core Set provides everything you need to get started with your first space battles in the new edition, it isn’t all that will be on offer. You can bring your full collection of first edition ships into the new edition with Conversion Kits for the Galactic Empire, Rebel Alliance, and Scum and Villainy. What’s more, a full hangar bay of expansions will launch alongside the Core Set, giving you plenty of options for creating your squadrons and customizing your X-Wing Second Edition experience.” [source]
So why have they released a second edition? If you’ve been playing the game up until this point you’ll have noticed that the constant errata of cards and ships has created a convoluted mess and made the competitive scene a challenging, unfriendly place for new players. It’s also put a lot of strain on needing judges at competitive events to keep everyone above board which slows the game. A lot of the older ships are also lagging in their ability to compete with newer ships and Fantasy Flight have listened to a very vocal community and looked to rectify the situation by cleaning things up and hopefully injecting new life into the game.
“Since 2012 and the release of the game, X-Wing Miniatures Game has grown and expanded to become a massive bestseller. Fourteen waves and fifty-eight distinct starships provided a massive library of ships and tactical possibilities, giving you the chance to field hundreds of unique squadrons in their space battles across the Star Wars saga. Despite the massive success of the game’s first edition, we believe that by advancing the game to a second edition, X-Wing can offer an even better experience!” [source]
Highlights of some of the changes include:
- The addition of force powers to the game in a more streamlined and versatile manner in the form of a new force icon on pilots.
- The Resistance faction has been separated from the Rebel faction and the First Order faction has been separated from the the Galactic Empire faction which should add more tactical variety.
- An official X-Wing App will make building squads easier and will be necessary to build freeform squads.
- A revamped and redesigned damage deck.
For more details regarding the changes affecting the Rebel Alliance, Galactic Empire, or Scum and Villainy factions you can read their own articles on the Fantasy Flight Games website. Also check how these changes will affect the organized play community.
Fantasy Flight Games has announced the Guns for Hire expansion pack, a Scum and Villainy aces expansion for X-Wing. This expansion comes with two models, alternate paint versions of the Kirhaxz fighter and Starviper. Additionally, Guns for Hire comes with eight ship cards, twelve upgrades and four condition cards, including cards for 4 unique ace pilots from the Edge of the Empire and Force and Destiny role playing games.
You can read the full press release for Guns for Hire here, and the expansion pack is due to be released in Q3 2017.
Fantasy Flight Games continues to expand and add to one of their best selling lines, Star Wars X-Wing, with their latest large ship expansion, the C-ROC Cruiser. This expansion is a Scum faction expansion as the characters piloting this ship are highly undesirable types like Vizago or Azmorigan. The C-ROC is similar is size and shape to the Imperial Assault Carrier, but that is about where the similarities end. The C-ROC has no interest in carrying fighters in battle, its all about the cargo upgrades and being able to manipulate them as you like. Between the powers of Vizago and Azmorigan, you will be able to swap out upgrades you have for others you didn’t pick while you are battling. This gives the C-ROC excellent flexibility and able to adapt to most situations, or you can just obliterate your enemies by running into them. Overall, if you like to play the Scum faction in X-Wing, this ship will add a powerful ally to your side and also brings with it a M3-A Interceptor for good measure.
You can read more about the set on the FFG website, and then you can pre-order the set at your local game store.
By now you’ve probably already seen Star Wars: The Force Awakens multiple times, so Fantasy Flight’s new expansions for the Star Wars: X-Wing Miniatures game will come as no surprise.
The T-70 X-Wing Expansion Pack and the TIE/fo Fighter Expansion pack are now available, bringing in ships and characters from the new movie. As with other expansions, each one will include one detailed, painted ship, along with ship cards, upgrades, and maneuver dials. The T-70 X-Wing includes a new ship from the Resistance forces, as well as a new pilot and droid featured in the movie. The TIE/fo fighter is an upgraded fighter used in the First Order, and it includes multiple pilots with unique skills.
Read more about the new expansions on Fantasy Flight’s website here.
Revealed on Force Friday, the new X-Wing Force Awakens core set contains exciting new Resistance and First Order ships. This latest article at Fantasy Flight.com gives a closer look at the Tie/fo fighters.
Designed to take advantage of swarm tactics and numerical superiority, the TIE/fo fighter is an extremely agile, mass-production fighter designed for swarm tactics. However, it’s not quite as fragile as the TIE fighters that were flown during the Galactic Civil War. Instead, its hull and shields were reinforced to improve survivability. The result is a more durable First Order fighter with two attack, three agility, three hull, and a point of shields.
The ship features a number of manoeuvring options, including a speed “1” turn that the X-Wing can’t match and a fully loaded action bar. As well as the Koiogran turn the Tie/fo can also execute Segnor’s loops with both manoeuvres giving a stress token.
The TIE/fo fighter is always a fast, slippery ship, no matter who’s sitting in its cockpit. Still, there are definitely a number of veteran pilots within the First Order who are simply able to get more from the ship than their colleagues.
The Force Awakens Core Set comes with nine different TIE/fo fighter ship cards, including three unique veterans. Identified by their call signs, these First Order pilots are able to handle their TIEs in ways that less experienced pilots simply can’t.
Featuring full compatibility with other ships in the series, set course for that galaxy far, far away in your very own Tie/fo fighter soon.
Fantasy Flight Games is proud to announce that The Force Awakens™ Core Set has now arrived for X-Wing™!
On Friday, September 4, 2015, Fantasy Flight Games released The Force Awakens Core Set for the popular X-Wing Miniatures Game in select retail stores, some stores even opening in the wee hours of the morning to sell this new core set along with lots of other Star Wars: The Force Awakens merchandise.
The Force Awakens Core Set includes a similar assortment of basic components needed to get your X-Wing collection started and to the table right away. However, this new core set includes the following additions to the game:
- New Resistance pilots and starships that can be combined with pre-existing Rebellion fleets
- New First Order pilots and starships that can be combined with pre-existing Imperial fleets
- Includes 1 Resistance T-70 X-Wing with new pilots and upgrades, such as the Weapons Guidance tech upgrade
- Includes 2 First Order TIE/fo Fighters with new pilots and upgrades
All the components needed for a full game of X-Wing including:
- 3 Plastic Ship Bases
- 6 Plastic Pegs
- 8 Ship Tokens
- 3 Maneuver Dials
- 11 Maneuver Templates
- 1 Initiative Token
- 4 Evade Tokens
- 4 Focus Tokens
- 6 Target Lock Tokens
- 7 Shield Tokens
- 3 Stress Tokens
- 6 Asteroid Tokens
- 5 Satellite Tokens
- 6 Mine Tokens
- 34 Assorted Tokens
- 13 Ship Cards
- Proton Torpedoes
- Weapons Guidance
- 1 Poe Dameron
- 1 Blue Ace
- 1 Red Squadron Veteran
- 1 Blue Squadron Novice
- 1 Omega Ace
- 1 Epsilon Leader
- 1 Zeta Ace
- 2 Omega Squadron Pilot
- 2 Zeta Squadron Pilot
- 2 Epsilon Squadron Pilot
- 1 Range Ruler
- 3 Red Attack Dice
- 3 Green Defense Dice
- 1 Learn to Play
- 1 Rules Reference
- 1 Mission Guide
Fantasy Flight Games will be publishing a series of articles over the next several days that will “more closely examine the Resistance’s signature T-70 X-wing, the First Order’s TIE/fo fighter, and what The Force Awakens Core Set means for the future of X-Wing Organized Play.” Keep watching for these articles as Dice Tower News brings them to your attention, and on FFG’s website.
While this new core set is currently only available at select Force Friday locations, it is now shipping for wider release, and should be available later this month at your favorite local game store. For more information on this new release, visit FFG’s website here.
Fantasy Flight Games has posted an advanced strategy guide for the use of the A-Wing in the Star Wars: X-Wing Miniatures game. This post was written by Neil Amswych (aka “The Tusken Tactician”). This is a follow up to his basic A-Wing strategy guide.
This guide focuses heavily on building a good squadron using the Rebel Aces A-Wings. He stresses how imperative it is to have a balanced squadron since the A-Wing by itself is not able to bring enough fire power. With multiple configurations this guide should help you if you like fighting with the nimble A-Wing.
For the full guide head over to Fantasy Flight Games site here.
Fantasy Flight Games has released their latest preview of Star Wars: X-Wing Miniatures game Scum and Villainy. This preview shows off some of the great repurposed ships. These are beautifully repainted and include very different abilities. They describe the use of these as follows.
Its ships don’t permit quite the same swarms or nimble, high-risk piloting as the Empire’s, nor do they work quite as well in formation as the rugged and resilient ships that the Rebellion’s squad leaders most often favor. Instead, the galaxy’s Scum operate best when its squadrons’ individual pilots are left to their own devices and given license to purchase the deadliest and dirtiest upgrades available on the black market.
With two Z-95 Headhunters and a Y-Wing this ship pack should be interesting to play with. With the use of the illicit weapons this set should offer a fair bit of variety combat since your enemies will never be quite sure what you are going to do.
For the full preview head over to Fantasy Flight Games site here.
Some of us like to be good, some bad, and some prefer the seedy underbelly. With their latest preview Fantasy Flight Games is showing off the third faction of The X-Wing Miniatures Game Scum and Villiany. These ships are piloted by the sleazier side of galactic society.
This preview looks at the weaponry used by the scum. Since they have decided to abandon their need to abide by the rules of the empire they have way better weapons than most other people. Illicit weapons that have interesting effects and will require a decent amount of strategy in how and when to use them.
With many of the ships from Scum and Villainy you can send many more ships. But the ships tend to be somewhat weaker and more vulnerable. This means that you might be attacking with quantity over greater quality of ships.
For the full preview head on over to Fantasy Flight Games website here.
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