T.I.M.E. Stories, published by Space Cowboys, is a narrative game where each player takes on the role of a temporal agent who lives through a story, as part of their mission. Players start the game in their home base where they receive their mission briefing. The objective is to then complete the mission in as few attempts as possible. Each expansion has players immersed in different environments as they proceed on these missions.
The latest expansion is T.I.M.E. Stories: Madame, which sees players pick up on plot points from earlier missions (expansions) as part of an overall story line dubbed, “The White Cycle”. This mission takes place in Versailles, Paris, and the publishers have hinted that the narrative flow sets up a major shift for the game which would take place in “The Blue Cycle” in future. The core game, T.I.M.E. Stories, is required to play this expansion. The T.I.M.E. Stories: Madame expansion is designed by Fabien Riffaud, and Juan Rodriguez, with art by John Mac Cambridge, and Pascal Quidault.
Space Cowboys kindly corrected an earlier article we had published about Time Stories: Madame:
“Just a quick update: the US/UK version of TIME Stories Madama doesn’t have the typo you refer to in this article: http://www.dicetowernews.com/time-stories-has-an-error/56900. The French version has, but we’ve fixed it for all the other versions.”
No date has been set for a US release as yet, though the correction offered by Space Cowboys implies that its on the cards.
On its Facebook page, Space Cowboys has announced a slight error on one of the cards in the new T.I.M.E. Stories Madame edition.
The correction (with no spoilers) says one of the cards give the player permission access to Card F, a card that does not exist. The text should read, “The E Card is Now Accessible.” They apologize for the error.
The Unlock series of card games from Asmodee and Space Cowboys each contain the essence of an escape room encapsulated into a coded deck of cards. Using an app and a timer, players look for clues on the cards, and solve puzzles. In Europe, these games are generally sold in packs of 3, and the newest collection has just been released, Unlock: Exotic Adventures from designer Cyril Demaegd. The stories in Exotic Adventures, which will likely be sold individually in North America at a future date, include Unlock! Night of the Boogeymen, Unlock! Scheherazade’s Last Tale, and Unlock! Expedition: Challenger. Night of the Boogeymen follows a child William, who has been tormented by monsters from under his bed. Players need to fight off the monsters without waking William. Scheherazade’s Last Tale takes place at the last moments of the classic story. Scheherazade is about to tell the Sultan her last tale, but she is out of ideas and the scribe has gone missing. The players need to find the lost scribe and tell the final tale. Expedition: Challenger involves a Private Investigator, a woman with a missing friend, and a valley full of unseen monsters lost in time. Players need to find the mysterious Professor Challenge and the lost friend in time. Unlock: Exotic Adventures is available now in Europe. Previous trilogies included Unlock: Escape Adventures (2017), Unlock: Secret Adventures (2017), Unlock: Heroic Adventures (2017), and Unlock: Mystery Adventures (2017).
UK Games Expo is the premier event in the UK where all aspects of the gaming hobby are represented under one roof. It will run on Friday, 1st June to Sunday 3rd June 2018. The UK Games Expo Awards were developed and introduced in 2007 to recognize the achievements of manufacturers and publishers of eligible games in a variety of game genres.
This is a shortlist of the games nominated in no particular order.
Best Abstract Game
Best Children’s Game
- BrainBox People at Work (The Green Board Game Company)
- Don’t be a Donkey (John Adams Leisure Ltd)
- Rhino Hero: Super Battle (Habermaass GmbH aka HABA)
Best Family Game
Best Miniature Range
Best Miniature Rules
Best New Accessory
- Big Book of Battle Mats (Loke Battle Mats)
- DMB Games Resin Dungeon Tile Core Set (DMB Games)
- Blood Red Skies – Aces Accessory sets (Warlord Games)
Best New Boardgame (American-Style)
Best New Boardgame (Euro-Style)
Best New Boardgame (Strategic Style)
Best New Card or Dice Game
Best New Expansion
Best Party Game
Best Role-playing Adventure
Best Role-playing Expansion
Best Role-playing Game
Brotherhood of the Coast is the seventh expansion for T.I.M.E. Stories, a board game in which players take on the roles of temporal agents for the T.I.M.E. Agency which protects humanity from temporal faults and paradoxes. T.I.M.E. Stories is a narrative game, from game studio Space Cowboys, which employs a mechanism called “decksploration” and allows players to retry the scenarios, if they should fail, by going back in time then trying again.
In T.I.M.E. Stories: Brotherhood of the Coast the team travels to 1685 to the Golden Age of piracy.
“We’ve tried to keep this blunder under wraps, but the situation has gone beyond our control, which is the exact reason we’re sending you, agents. Some time ago, four seasoned agents, just like yourselves, were sent to this timeline. Unfortunately, something went awry, and we’ve lost their trace. It’s up to you to track them down and… release them from their receptacles. More details on that at a later date. We’ve seen the way you handle yourselves in the field, and believe you possess the exact skills we need to bring these agents home.” [source]
Two of the available receptacles, which the time agents “inhabit” for the mission, are Carapoux, a gun slinging buccaneer, and Charlotte Gordon, a ruthless pirate captain.
A copy of the base game, T.I.M.E. Stories, will be required to play this expansion. T.I.M.E. Stories: Brotherhood of the Coast supports 2-4 players, aged 12+, and plays in 90 mins to 4 hours depending on the number of players. Expect the expansion to be released in the third quarter of 2018.
Asmodee has a new press release featuring one of the ten cases from the new Sherlock Holmes Consulting Detective standalone box, Carlton House & Queen Park. “The Demise of a Teatotaller” sets up a brutal stabbing, a devastated widow, and her best friend, found with the murder weapon in hand. To make things more complicated, Scotland Yard has demanded Sherlock update them on a second case at the same time.
Sherlock Holmes Consulting Detective is a series of 1-8 player games in which players solve cases through the use of detailed clues and gorgeous components, including newspapers, maps, paper scraps and booklets. The game originally came out in the early 1980s, moved its way through video game implementations, and had a beautiful revision from Space Cowboys and Asmodee in 2016. Standalone versions with 10 cases each followed, starting with the original Thames Murders & Other Cases (2016), then Jack the Ripper & West End Adventures (2017), and the upcoming box Carlton House & Queen Park (2018) due out in February. Be aware that due to the long history of the series, some of the mysteries in the new box were originally done in the Ystari version of the game in the 1980s, although Asmodee states details and solutions have been changed.
CMoN has announced they will be publishing Victorian Masterminds from acclaimed designers Eric M. Lang and Antoine Bauza in 2018. Originally announced by Space Cowboys in 2016 (french video here, english here), Victorian Masterminds has 2-4 players take on the roles of evil geniuses in the 19th century, wreaking havoc on an unprotected London after the disappearance of the protector Sherlock Holmes. Players need to send their henchmen into the city, completing missions, destroying buildings, and collecting pieces to build their ultimate evil contraption. When a player has finished their contraption, or the Secret Service can control this villainy, the game ends, with victory going to the player with the most points. Victorian Masterminds features highly asymmetric characters with unique abilities and contraptions. Gameplay involves placing tiles representing individual agents (Henchmen, Machine, Saboteur, Pilot or Number 2) face down on locations within the city. When a location gets 3 tiles, they are immediately revealed and executed in order.
Read the full press release on the CMoN website here.
Space Cowboys has announced that the work of Sherlock Holmes is not done yet. The world of Sherlock Holmes Consulting Detective is expanding again with Carlton House & Queen’s Park in the first quarter of 2018.
The fog creeping its way through the streets of London envelopes you in mist. The streets are lined with gas lit lamps, highlighting the various shops and other establishments. Victorian London is known for its greatness, but within the dark streets, devious acts of crime are committed far too often. Outcries from the beautiful Queen’s Park can be heard, warning all that are within earshot that something is perpetually amiss. Whispers in dark taverns mention the mysterious Carlton House Mansion—the crimes that have been committed inside are both unspeakable and incredibly difficult to solve.
As in each of the Sherlock Holmes Consulting Detective games, this edition includes 10 cases for you to solve as you enter the world as one of Victoria London’s Baker Street Irregulars. The games plays co-operatively for multiple players to work on the same case together.
The new stand alone expansion includes some of the most rare and long out-of-print expansions from the original game by Ystari. These cases have been updated and revised, correcting errors that existed in previous edition.
Playing the Long Game
Space Cowboys has indicated that the Carlton House & Queen’s Park includes some of the longest cases in the series to date.
Each case provides an introduction but the rest is up to you. Provided with a map, directory, and newspapers, you have the freedom to go wherever you want to chase down clues and solve these mysteries. In addition to the traditional maps of London, Carlton House & Queen’s Park collection provides two new locations to explore. Irregulars can now explore the grounds of Carlton House and inside the house itself, as well as a map of Queen’s Park.
In the Box
Like in previous iterations of the game, boxes will include:
- 10 Case booklets
- Additional resources to aid you in your journey
This release is the third in a series of Sherlock Holmes Consulting Detective re-releases by Space Cowboys. The first in the most recent editions of the series was Sherlock Holmes Consulting Detective: Jack the Ripper & West End Adventures released in early 2017. This was followed by Sherlock Holmes Consulting Detective: The Thames Murders & Other Cases also released in 2017.
Asmodee and Space Cowboys have announced three new escape room titles to the popular Unlock! line of games. The three original Unlock! games created one hour escape room experiences with just a deck of cards, using a unique mechanism of card numbering and combining. The House on the Hill puts the players in a haunted house with a mysterious Book of the Dead. The Nautilus’ Traps has players escape a submarine at the bottom of the sea during a sea monster attack. The Tonipal’s Treasure involves a period hunt for pirate treasure on Tonipal island, however at the start you have been arrested and imprisoned by the Governor.
Read the full press release from Asmodee here, and look for the three new Unlock! games in Q4 2017.
Asmodee has posted detailed information about Cities of Splendor, the long awaited first expansion to their 2014 mega-hit and multiple award winner, Splendor. Designer Marc Andre and Space Cowboys are back at it in Cities of Splendor, which actually includes 4 mini-expansions: The Cities, The Trading Posts, The Orient and The Strongholds.
- The Cities replaces Nobles Tiles with double-sided City Tiles, which functionally act the same, but unlike the Nobles players must claim a City Tile in order to win the game.
- The Trading Post adds some engine building to Splendor by adding the Route to the Orient board. On this board, players can claim achievements, gaining special abilities such as additional Prestige Points, or the ability to claim more gems.
- The Orient adds 30 new Developments Cards, which add unique new powers. These new Orient cards sit alongside the normal Development Cards, giving tons of new options.
- Finally, The Strongholds adds a new mechanism to Splendor increasing player interaction. Players now have plastic Stronghold Towers which reserve a Development Card for their own exclusive purchase. When a player claims a Development Card, they may also either place a Stronghold, or remove an opponents’ Stronghold. Additionally, if all 3 of your Strongholds sit on the same card, you may claim it by right of conquest!
Cities of Splendor will be released at GenCon 2017, and will be in stores the same week (August 17-20). You can read Asmodee‘s press release here.
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