Solomon Kane

At the recent GAMA trade show, I had the great pleasure of sitting down with “Az” Drummond, the Communications and Community Manager for Mythic Games. Az is an incredibly charismatic sort, and the love of Mythic’s games just screams from his very pores, making conversation easy. The next time I am in Ireland, this is a man I need to visit.

The first game we discussed was Solomon Kane, by designer Jake Thornton, successfully Kickstarted in July 2018. Solomon Kane is a story driven game, starring the well known character from Robert E. Howard‘s short stories, a 16th century puritan looking to vanquish evil. Players each take control of one aspect of Kane, playing either his Courage, Temperance, Justice or Prudence, influencing Solomon as he makes choices in his adventures. Games are organized into scenario “Chapters”, 8-10 of which comprise a story arc, known as an Act. The game includes an immense 35 Acts in 14 Adventures. The word count alone on Solomon Kane exceeds 250,000, which comprises the original short stories and new material, including settings in the United States. The game will be a powerhouse of miniatures, with 107 unique sculpts in the 178 miniatures included in the game. The titular Kane alone will have multiple unique figures showing his various trials and tribulations as he progresses through the stories. Mythic Games holds regular “What’s Up Wednesdays” to publicly discuss their games in development, and Solomon Kane in particular has benefited from these. Az states that when Kane delivers it will be easily twice as deep and rich as it was in the Kickstarter, with more stories, more content and more options.

The next game we discussed was the Kickstarter powerhouse Time of Legends: Joan of Arc, which earned almost $2.2 million, and funded in 3 minutes. Kickstarter backers will be excited to hear that wave 1 is shipping this May, with wave 2 following later in the summer. Joan is a story intense game, with multiple scenarios that use strong narrative to emphasize the RPG elements of this miniatures heavy game. Mythic had samples of the miniatures available to see, and before people ask – the dragon was breathtaking. This particular sculpt went through 6 versions before the final was selected, a massively detailed beast with a 54mm wingspan. The scale is so impressive, one can place a standard human mini fully within the dragon’s mouth, and yes, I did just that. Joan is also playable in a skirmish mode, with 2 players selecting armies by point value in order to play a more traditional miniatures game.

Joan of Arc will be also be having a retail release in November. This core set is for 2 players, includes 5 scenarios newly made for retail, and a hand picked 73 miniatures. Az was sure to emphasize that Kickstarter exclusives will remain just that – exclusive, and that Kickstarter backers are guaranteed to receive their games before retail.

The newest game from Mythic shown at GAMA was Super Fantasy Brawl, by designer Jochen Eisenhuth. The rumor is that Jochen presented his game to Mythic in such a complete state that very little had to be refined, other than the final art, and Mythic signed him on the spot. Super Fantasy Brawl (SFB) is a card based miniatures arena combat game, with more than a dozen champions coming in the core game. Players pick 3 champions and shuffle their specific card decks together, creating a team to fight in the arena. Obstacles and arena elements can influence battle, such as pillars of magic which add abilities. SFB uses a beautiful cartoon fantasy style of art, made popular by games such as World of Warcraft. The included characters span all genres of fantasy, and include pirates, samurai, trolls, vampires, werewolves, and more. I even saw an early sketch of an Aztec warrior wielding a blow gun astride a raptor mount, and it looked fantastic. The plan is to bring Super Fantasy Brawl to Kickstarter this summer, followed by retail release, then monthly champion packs starting Q1 2020, each with one miniature and its own deck of 6 cards. For more details, check out Mythic Games’ website on Brawl here.

Now you can be a Virtue guiding Solomon Kane in his fight against the forces of darkness with the new co-op game from Mythic Games now on Kickstarter.

In this 1-4 player game combining storytelling through cards, resource management and tactical miniatures, this Kickstarter exclusive follows Solomon Kane as he must fight the Shadows of Darkness, with some aid by the Virtues.

The core box set comes with 3 complete adventures for players: Rattle of Bones, Skulls in the Stars and Blue Flame of Vengeance, all based on the works of Robert E. Howard. The stories have in total 60 chapters to play out.

The miniatures, assembled but unpainted, include Solomon Kane, Courage, Justice, Temperance and Prudence, 4 Shadows and about 12 NPCs from each story.

Game components include track, 4 dashboards, virtue tokens, virtue cards, turn order tokens, fate dice, luck cubes, mercy cubes, a save box and board tiles, a chapter cards deck, event cards, darkness cards, discovery cards, exploration tokens, wound tokens, darkness and light tokens and spawn tokens.

A recently unlocked stretch goal is the Solo Mode gameplay, including another virtue figure, special dashboard and more virtue cards. There is also another adventure, The Witchfinder General, complete with figures and cards, and nightmare cards.

Backers also have the option of adding another adventure and figures.

For more information about the Kickstarter, visit here