In the game, players are leading research teams with variable powers on the planet Ryh, collecting samples while negotiating favor with the three local clans. The game has a vibrant color palette and distinctive artwork by Sam Phillips.
The only difference between the Kickstarter version and the retail version of the game is the former includes the small Allies Expansion pack with four additional player factions, which will be getting a limited retail release. Both versions feature linen finish, black core cards, premium wooden tokens, thicker box, translucent dice, plastic molded insert, and a solo mode. If you missed the Circadians: First Light Kickstarter, now is your chance to snag a copy.
The next big thing designed by Jamey Stegmaier is Tapestry, a 1-5 player civilization game that plays in 90-120 minutes. The game was revealed on Stonemaier Games’ weekly livecast video on Facebook.
In Tapestry, you start from nothing and advance on any of the 4 advancement tracks (science, technology, exploration, and military) to earn progressively better benefits. You can focus on a specific track or take a more balanced approach. You will also improve your income, build your capital city, leverage your asymmetric abilities, earn victory points, and gain tapestry cards that will tell the story of your civilization.
The game features art by Andrew Bosley, of Everdell fame, and sculpts by Rom Brown. The first English print run of 25,000 is complete and the game is sailing from production to fulfillment centers now, with each box individually numbered. Tapestry will be available for preorder through Stonemaier’s website in early September, and will be for sale at Essen Spiel.
Some tidbits from the video: Tapestry is not tied to real world history. The rulebook is only four pages long. The factions have asymmetrical starting points. The solo mode is by Automa Factory. The game includes a spatial placement element somewhat similar to A Feast for Odin.
Players will choose 1 of 16 heroes to play and explore a randomly generated world. You will battle against minions, earn rewards and loot through a Diablo inspired system, permanently upgrade your heroes whether you win or lose, and conclude each session with a boss battle against a Fallen champion who grows stronger as the game progresses.
Dice Throne Season One: Rerolled is a remastered edition of Dice Throne Season One. Roxley reimagines the original 6 heroes as well as adding two new heroes: Treant and Ninja!
For more information, check out their Kickstarter campaign here.
Breaking Games has brought a new worker placement fantasy game, Dwellings of Eldervale, designed by Luke Laurie to Kickstarter! This 1-5 player game will have you each controlling a unique faction including Air, Earth, Water, Fire, Light, Darkness, Order, and Chaos. The game combines worker placement with tableau/engine building mechanisms as each player summons special units, dwell in Eldervale to gain points as well as combat advantages, battle other players or even monsters with dice driven combat that can be mitigated, play magic cards, and advance your elemental power.
The standard box includes 8 sets of player wooden components, 8 player boards but 11 factions, 8 monster cards, 49 magic cards, 8 jumbo starter cards, 72 adventure cards, 24 elemental hexes with unique artwork on every tile as well as 7 ruin hexes, 100 treasure tokens, 54 dice, 9 glass orbs, cardboard resources, and a board of elements. The game also comes with storage trays.
To find out more, visit their Kickstarter campaign here.
For fans of Unearth from Brotherwise Games, today’s news brings word of new life for the family-weight dice placement, set collection game. A new expansion is on the horizon, coming this July, called The Lost Tribe, and with it comes a one-two-three punch of painless enhancements. It’s biggest contribution is more cards to add a fresh coat of paint on the 2017 release, and on top of that more dice to allow for a 5th player. Last, but certainly not least, it adds a solo campaign mode that will broaden the game’s appeal and replayability.
“Unearth: The Lost Tribe continues Brotherwise’s trend of offering huge value and playability at a low price point. Responding to continued requests from Unearth fans, they’ve even included a plastic mini of the adorable Delvers that have helped make Unearth so visually iconic. Unearth: The Lost Tribe comes in a disposable tuck box—all components (but the included mini) can be contained in the base game box.”
Expansions such as these are very inoffensive, and tend to be no-brainers – it’s an all-around improvement to the game. More cards and more players is always a welcome thing, but arguably the best addition is the solo mode. Not only does it give existing owners a little side puzzle to chew on, but those looking for solo games with low overhead will probably want to give Unearth a second glance. For those interested, be on the lookout for Unearth: The Lost Tribe at your favorite retailer this July.
Two new products are slated to arrive soon from Stronghold Games – Friedmann Friese’s Futuropiaand the Piece of Cake expansion for Kitchen Rush. The former new game from prolific designer of F-named games, Futuropia is described as a “luck-free” economic game where players compete to build an ideal civilization – one where citizens no longer need to work but instead have enough food and energy to live in leisure for the rest of their natural lives. It’s a fun theme with some serious science fiction roots not entirely divorced from it’s predecessor, Power Grid, which is certainly reason enough to have a piqued interest. Futuropia allows for 1 to 4 players and takes roughly 90 minutes to play.
“To ensure you always encounter new challenges, we offer multiple game set-up variations, which create a variety of gameplay situations, ensuring new experiences and replayability. The solo game offers you an option to learn the mechanisms and processes of Futuropia before you play it with other players. See our hopeful future in…Futuropia!”
Kitchen Rush: Piece of Cake is, on the other hand, simply an expansion to the frantic real-time cooperative game slash restaurant simulator. It adds plenty more new options to the game, including board extensions, desserts, mini-orders, and a new hourglass for use as a specialist worker. Kitchen Rush is excellent and challenging on it’s own, but if perhaps you find it a bit stale or would like to broaden the types of actions in the game, Piece of Cake is there for you. Both products are scheduled to release to retail in January of 2019, so if you’re interested in either of these items be sure to check out your favorite store to pick up a copy.