Vengeance: Director’s Cut is an expansion to 2017’s Vengeance, a game in which the players are downtrodden heroes seeking to get revenge against those who have wronged them. In Vengeance: Director’s Cut, the players are movie directors, shooting a film about the heroes attempts to confront their nemeses – in fact, the expansion is billing itself as “A revenge movie in a box.”
In the Vengeance: Director’s Cut expansion, a new gang is introduced as well as a new hero. The expansion also introduces Hero Perks and Story Missions, which are specific to each hero and add more narrative to the base game.
Through the currently running Kickstarter campaign, which has funded, those interested can get the base game as well as the expansion. For further information, be sure and check out the Vengeance Kickstarter campaign here. The campaign only has about a week to go!
How’s this for a meta concept – A game to celebrate a publisher’s history of games where players are sorting the pieces to another gamer’s collection? It might be brilliant, it may seem cheesy, but that’s what Queen Games is doing for their 30th anniversary. The Queen’s Collection, designed by Daniel Bernsen, is a limited edition card game for 1-to-4 players where everyone is trying to sort pawns back into the Queen’s Collection of Queen Games. It’s incredibly cute, but also intriguingly flexible as the game can be played solo, cooperative, competitive, and in teams!
“The Queen’s Collection is a limited edition product that celebrates Queen Game’s immense catalog of games. The intriguing game system includes 16 cards, each depicting a Queen Game, and players must play cards from their hand to try to sort pawns onto the same colored card.”
While there’s not many more details than what’s been described above, this is of course a novelty item and one in short supply at that. Yet this isn’t just a game for Queen Games’ fans, it’s also for fans of gaming history if you consider it carefully. Not only is this a celebration of a publisher that’s made an indisputable impact on the industry, but it’s going to be a rarity in itself and both of those are good reasons to get a small box card game. For more information on The Queen’s Collection and of the other great titles in Queen Games’ lineup, be sure to visit theirwebsite for product pages, news updates, and more!
Now on Kickstarter is Spire’s End, a card driven adventure game for 1 or 2 players. The adventure in Spire’s End is the search for your uncle, you last living relative, who has disappeared into a mysterious spire that has erupted from the ground in the middle of town suddenly. The deck is divided into six chapters with cards in numbered order to guide you through the adventure. As each card is turned, more of the story is told, choices are to be made, and challenges to defeat. Helping you along the way are six allies, each with their special abilities. Hit points are a valuable commodity. Not only do they determine the health of your allies, they are also a resource that must be spent to activate powers. The more powerful the power, the more vulnerable an ally becomes. Enemy actions are determined by a random deck of action cards. Cube counters keep track of hit points, armor points, and other effects, so there is no pencil and paper record keeping. The adventure cards are HUGE (custom 6.5 x 3.5 inch cards) and carry striking black/white/red artwork from Benjamin Wiesemann. Spire’s End contains 105 story cards, 22 action cards, 11 instruction cards, 6 ally cards, 115 cube trackers and 3 8-sided dice. Stretch goals will add more to the contents. To learn more, check out the Kickstart campaign, which runs until November 16 and has an expected delivery date of July 2020.
This game comes with 4 unique campaigns as players customize their own characters, travel across the country of Isofar in the land of Telios, and craft equipment as they explore this open-world, voice-narrated story! The Isofarian Guard utilizes bag building and card/tableau building mechanics to explore, enter combat and go questing, and encounter events along their journey. The game offers 30+hours of play as well as the ability to replay the campaigns due to the branching paths within the story.
For more information, check out their Kickstarter campaign here.
IELLO has two new games coming to your favorite retailers this September. The first is the all new Ninja Academy, designed by Antoine Bauza, Corentin Lebrat, Ludovic Maublanc, and Théo Rivière. The game pits 3-to-5 players against one another in a wide variety of dexterity challenges. Challenges are decided at random, and alternate between tests for the whole group or a duel between two players. There’s really quite an assortment of mini-games here, as per the game’s description:
“For example, try to be the first player to place a ninja meeple on each of your fingertips! Try to guess how many ninjas your opponent put in the box just by shaking it! Be the quickest to assemble 5 wood logs vertically! Be strong enough to collect points depending on your score, but also be strategic enough when you bet on the winner of each duel!”
The second new release is an expansion for 8-bit Box called Double Rumble. Designed by the same team as Ninja Academy above, this game emulates NES-era side-scrolling beat-em-ups like River City Ransom and is playable solo or cooperative with a friend! Players take on waves of baddies coming from left and right, and it takes timing, tactics, and special attacks to survive the increasingly difficult waves and reach the boss. Fans of 8-bit Box and the retro games it calls back to will really like the flair of this one. For more information about either of these releases, be sure to check out IELLO’s website in the coming weeks as their catalog updates and watch out for their retail release early September.
Upper Deck Entertainment has announced that an expansion for Legendary Encounters: An Alien Deckbuilding Game is now available for preorder. Legendary Encounters: Alien Covenant plays 1-5 players, ages 17 and up, in 30-60 minutes. The expansion is designed by the same men that designed the base game, Ben Cichoski and Daniel Mandel.
Legendary Encounters: Alien Covenant “adds a new movies worth of material” to the base game. The new components include new characters, a new villain, and a new Hive.
If you would like further information or you would like to preorder the new expansion, check here.
Etherfields is a new miniatures board game designed by Michał Oracz and published by Awaken Realms. This is a 1-4 player cooperative/solo campaign driven game that produce an experience the publisher calls a Dream Crawler.
This games seems to play on your intuition, deduction skills, and emotional intelligence as players develop their characters through a story-driven campaign using deck-building mechanics and exploration. From the same designer as This War of Mine: TGB, you can bet this game will go deeper than just playing a board game, but provide an emotional experience in this living, breathing world. Players interactions and choices will leave lasting marks and lead to a variety of consequences as they progress throughout the campaign.
For more information, check out their Kickstarter campaign here.
Renegade Game Studios has just announced ClipCut Parks, a 1-4 player game designed by Shaun Graham and Scott Huntington (co-designers of Jolly & Roger) which will take scissors the roll & write genre.
By using their snipping talents, players in ClipCut Parks will be attempting to beautify an urban landscape and will compete to build the most beautiful park, ultimately trying to be the first player to complete 5 Park cards. Players will take turns rolling, cutting, and building their way to victory.
Dan Bojanowski, Senior Game Producer at Renegade Game Studios said, “We love roll and write games, and we hope gamers will get hooked into the unique gameplay and the delightful physicality.”
ClipCut Parks will be released in October 2019, and you can find more information on Renegade Game Studio’s website here.
Board & Dice has announced the first expansion for Dice Settlers, Dice Settlers: Western Sea, that is due to be released at Spiel 2019.
Dice Settlers: Western Sea allows the players to expand beyond the lands initially available to them, all the way to the sea. Besides the growing possibilities of the base game, the expansion introduces ways for the players to fish, sail, find treasure, and discover new and interesting technologies.
Dice Settlers: Western Sea is a modular expansion, meaning that players can add any one (or more) of the modules in the box to their base game, growing and changing it in different ways, to suit their tastes. The expansion also includes solo components for those solo players who want to be able to play the expansion in conjunction with the base game.
If you are interested in more information about the expansion, check here.
In “Chai”, step into the shoes of a tea merchant, combining tea flavors to make a perfect blend. Specializing in either rooibos, green, oolong, black or white tea, buy and collect ingredients to fulfill your customer’s orders.
The designers Dan & Connie Kazmaier have created a fantastic community on Facebook, where for more than 6 month everyone had the opportunity to participate in the process of creating the game either by playtesting or providing ideas. Thanks to this strong community the game “Chai” was already funded on Day 1.
The breathtaking game art is from the talented art team: Mary Haasdyk and Sahana VJ. I fell in love with that artwork first time I saw it. According to me, this is one of the most beautiful games ever produced.
The Kickstarter is running from the 4th of December to the 7th of January and will probably unlock couple of stretch goals too. Follow along on Kickstarter or Facebook.