Stronghold Games has scheduled a slew of new releases this November, including new games from frequently collaborating designer Friedemann Friese and expansions for some of its other popular titles. Visit the publisher’s page for more information.
FLEE, a new game utilizing the Fable System in Stronghold/2-F Spiele’s Fast Forward series.
Finished!, a new puzzle-style solitaire game.
Pursuit of Happiness: Community, an expansion for the life-building game Pursuit of Happiness that introduces the concept of local communities.
Flamme Rouge: Peloton, an expansion for the bicycle-racing game Flamme Rouge that introduces new tiles, a variant for solo play, and expands the base game up to 6 players, or even up to 12 players with each controlling one rider.
The Bottle Imp, a new version of the 1995 classic trick-taking game.
The award-winning murder mystery board game Mysterium has been released for the iOS platform. In this cooperative board game, one player takes on the role of the ghost of a murder victim who uses various types of cards to give clues to the other players (paranormal psychics) who will use those clues to ultimately solve the mystery of the murder.
The iOS digital version of the game features online multiplayer for up to 7 players and works cross-platform between the iOS, Android, and Steam versions. There is a solitaire and story mode as well.
Toucharcade.com has written an informative article with more information on this release. You can read it in full here.
A unique tableau-building game where players hire adventurers from a tavern to complete epic quests and gain glory for their guild!
Daily Magic Games has announced the successful funding of their new set-collection game, Quests of Valeria, in which players play the role of a Guild Master, recruiting Citizens to fulfill the requirements to complete quests for Victory Points.
Quests of Valeria is a stand alone game set in the world of Valeria and takes place just after Valeria: Card Kingdoms. Amid the onslaught of monsters and petty squabbles of the Dukes and Duchesses, the Guild Masters of New Shilina work behind the scenes to make sure the Kingdom prospers. As one of the famous Guild Masters of Valeria, you conduct most of your business in the glorious Gutrot Tavern located in the heart of New Shilina. It’s not enough to hire the best citizens to send on quests – you must also leverage their skills to gain the upper hand.
Outwit your fellow Guild Masters by creating a cascade of fruitful actions to bring prestige to your guild and win the admiration of the King and the citizens of Valeria!
A copy of the game includes:
- 84 Citizen Cards
- 32 Quest Cards
- 6 Guild Master Cards
- 5 Player Reference Cards
- 7 Card Cost Tokens
- 1 First Player Token
- 2 Action Tokens
- 1 Rulebook
- 1 Beautifully Illustrated Box
Quests of Valeria is for 1-5 players and plays in 45-60 minutes. For more information, visit the publisher’s website.
Fans of the original adventure and survival game Robinson Crusoe: Adventures on the Cursed Island will be interested to know what specific changes will be present in Portal’s new release of the game under the Portal banner. According to Portal’s latest news release, the major notable changes will include:
- a “typical” square game box, as opposed to the original’s coffin box
- a fancier 1st Player Token
- an additional 7th Scenario
- Character Sheets on thick cardboard, as opposed to the thin sheets in the original
- shaped wooden resource components, as opposed to the cubes in the original
- redesigned Discovery Tokens with thematic names on them
- character stickers for the wooden player pawns
- a freshly-reworked rulebook (I like how Portal points out that the original “explains nothing” and the new one “explains everything”)
Preorders are currently being accepted, and this new release is scheduled for release in November of 2016. For more information, visit Portal’s new release here.
It is said that The Brood have always been with us, hidden out of view, waiting for the right opportunity to makes their presence known. When the world went black and the screaming finally stopped, they emerged from their places of hiding on and beneath the surface, cutting down and feeding on any living thing that stood in their way.
In the dark, Northern Wastes, known as Sector 44, danger lurks in the form of The Brood, a parasitic sect of creatures that dwell in subterranean systems beneath the ruined cities. Only The Outlanders, a team of skilled individuals hired by the surviving settlements, are brave enough to enter the Black Zones to retrieve valuable supplies and technology. In Blackout, players will take on the role of one of these Outlanders, selecting the specialization of either the Tracker, Engineer, Recon, or Slayer and seeking glory and renown.
Blackout is a post-apocalyptic dungeon crawler for 1-4 players by Richard Broadwater. The game features a mission-based leveling system that offers savage combat and exploration and offers 15-20 hours of solo and co-op play. “In Blackout, players will use miniatures on a grid-based board to simulate exploration and combat. Each character is supported by a player card, item, and ability cards. Modifier tokens are used to alter starting stat values of your characters as the campaign progresses. Movement is handled using the grid spaces that are present on all hall or room components. Combat is resolved using fixed-range based on a particular ranged or hand weapon and determined by dice rolls and modifiers.”
Included in the game are the following components:
- 32 high-quality plastic miniatures
- 48-page Rulebook
- 20-page Campaign Book
- Double-sided room and hall sections (representing alleyways/abandoned buildings and underground tunnel/maintenance chambers)
- Debris markers
- Status counters
- Player cards
- Enemy cards
- Item cards
- Event cards
- 6 ten-sided dice
This project is currently on Kickstarter and is scheduled to fund on Friday, November 15, 2015. The project currently has over 1,000 backers and has raised over $90,000 in pledges. For more information on the project, visit its Kickstarter page here.
In the October 2015 press release for Van Ryder Games, the company announced that Kevin Wilson, designer of hit games such as Descent, Civilization, Android, and TMNT, will be creating 1 of 4 upcoming new Abductor Packs to expand the solitaire game Hostage Negotiator.
See the official press release below:
Thompsons Station, TN – October 12th, 2015 – Van Ryder Games announced today that Kevin Wilson, designer of such notable games as Descent, Civilization, Android, and the upcoming TMNT, has signed on to design an Abductor Pack for the hit solitaire game Hostage Negotiator. The Abductor pack from Wilson is slated to be 1 of 4 new expansion packs to be released in 2016.
Van Ryder Games’ owner A.J. Porfirio comments, “We are thrilled to have Kevin on board to contribute to the growing amount of Hostage Negotiator content. He is undoubtedly the most prolific designer we have worked with and we couldn’t be more excited.”
Hostage Negotiator is a quick to play 20-30 minute card and dice game that has you negotiating with a hostage taker for the release of hostages. Gameplay features a hand building mechanic which has the feel of deck building, but without the deck. The game immerses you in the theme with many players reporting a strong emotional response when hostages are released or killed. The game is expandable by adding Abductor Packs that feature new Hostage Takers and new game play elements.
Hostage Negotiator is currently sold out and a 2nd printing is in progress with an expected Nov/Dec release date which will include a reprint of Abductor Packs 1 & 2, as well as, the introduction of Abductor Packs 3 & 4!
For more information on Hostage Negotiator and its upcoming expansions, visit the company’s website here.
Join forces with legendary heroes to brave the many dangers of a cavernous dungeon. Wield potent weapons and magic. Conquer hordes of vile monsters. Discover fabulous treasures. Glorious battles and astonishing riches await you with the upcoming release of Warhammer Quest: The Adventure Card Game!
Fantasy Flight Games announces the upcoming revival of the classic dungeon-crawl board game, Warhammer Quest, in the form of a cooperative adventure card game. In this game, 1-4 players will select from four hero types (Bright Wizard, Ironbreaker, Waywatcher, or Warrior Priest) and enter the tunnels together underneath the fantasy city of Skompf to fight monsters that threaten the city’s very survival. Behind the havoc of the monsters in the dungeon is the quest’s deadly nemesis, whom the hero must confront and defeat to win the quest.
Each player will control his or her hero using four different action cards: Attack, Aid, Explore, and Rest. While each hero possesses the same four action types, the effects of taking the action and amount of dice rolled varies between the different heroes based on the role they play in the party. When executing an action, players will exhaust the appropriate card to take the action. Exhausted action cards cannot be used again until the player refreshes all actions.
Warhammer Quest: The Adventure Card Game is for 1-4 players ages 14 and up and plays in 30-60 minutes. It is scheduled for release late in the third quarter of 2015. For more information on this exciting new release, visit the game’s pages on the FFG website here.
GMT Games has released their latest update newsletter in which they chronicle the latest news and upcoming releases. The following is discussed at length:
- a brief account of the Consimworld Expo, in which record-breaking attendance was noted (over 300).
- Mr. President: a new game design that is currently in its prototype phase. Mr. President is a solitaire gaming experience in which the player takes the role of the President of the United States and simulates the actual governing of the country.
- Designer Kurt Keckley has created a full-featured solitaire system for his Fields of Despair WWI BLOCK GAME design.
- A call for playtesters on the following projects: The MBT VASSAL playtest module and Mitch Land: Silver Bayonet 25th Anniversary Ed.
- Updates on the progress of Won by the Sword; proofing is almost done.
- An ongoing series replay of The Dark Sands (The Dark Valley system) by Developer Tim Wilcox in InsideGMT.
- Digital versions of Dominant Species and Twilight Struggle updates.
- Links to recent InsideGMT articles.
- Information about the Fall GMT Weekend at the Warehouse on October 15-18, 2015.
Visit this link to view the update in full.
Titans, & Witches, & Bears! OH MY!
Last week at the GAMA Trade Show in Las Vegas, Fireside Games proudly announced three product releases for 2015: Castle Panic: The Dark Titan, Bears!: Trail Mix’d and The Village Crone.
Castle Panic: The Dark Titan
Castle Panic, a tower-defense cooperative board game in which players strive to defend their castle against an onslaught of monsters, will be receiving its second full expansion, The Dark Titan. This expansion will add new monsters, new cards, and new support tokens, as well as Agranok, the Dark Titan who has escaped exile and returned to exact his revenge on your Castle. The Dark Titan requires the Castle Panic core game to play, is fully compatible with the game’s first expansion, The Wizard’s Tower, and is scheduled for release on April 1, 2015.
Click here for the full story and further links on this new expansion.
Bears!: Trail Mix’d
Fireside Games’ dice roller, Bears!, is a fast-paced game in which players pair dice to avoid bears that are attacking their camp. The game will now receive an expansion, Trail Mix’d, which will give players 6 new rules for the original game, as well as a die that is rolled before each round, changing up the rules that affect pairing and scoring for even more versatility and unexpected results.
Bears! is a game for 2 or more players ages 7 and up, and plays in 20 minutes. Bears!: Trail Mix’d will be available in June of 2015.
The Village Crone
Finally, Fireside Games announces a brand new game, The Village Crone, where each player takes on the role of a witch in the medieval village of Wickersby. Each player will vie for the venerable title of the Village Crone using worker placement and resource management to gather ingredients and cast spells on the villagers. Players will achieve goals and score victory points by making the villagers fall in love, turning them into frogs, or teleporting them. The game will also feature a solo play option.
The Village Crone is for 1-6 players ages 13 and up and plays in about 90 minutes. It is scheduled for release in the fall of 2015.
For more information on any or all of these three new releases, visit the Fireside Games website to read the official announcement and visit the game pages.
The Dark Titan is coming! Are you prepared? Get ready for the next expansion to Castle Panic!
Players must stand together more than ever when The Dark Titan Agranok returns from banishment seeking vengeance.
Fireside Games is in the midst of The Dark Titan Cometh Tour, which lasts through the month of March 2015, where they are touring Colorado and Utah (including the GAMA Trade Show) displaying the new expansion for the hit cooperative game Castle Panic entitled The Dark Titan.
The Dark Titan expansion brings to the game a variety of new monsters and their tricks, such as Elite monsters, the Dark Sorceress, and Boom Trolls. The players also have new reinforcement types to aid them, such as the Cavalier, Boiling Oil, and Support Tokens.
The following components are included in this expansion:
- 1 Agranok Token
- 5 Agranok cards
- 5 Castle Cards
- 17 Monster Tokens
- 3 Support Tokens
- 1 Cavalier Token
- 1 plastic stand
Some of the new monsters and reinforcements include:
- Heralds: indicate when Agranok will appear
- Cavalier: player’s reinforcement that can deal up to 2 points of damage to Monster(s) in the same space
- Elite Monsters (i.e., Elite Goblins): have the ability to evade attacks
- Boom Troll: carries explosives into your castle to blow it up
- Dark Sorceress: cripples players’ hand size
- Plague Cards: players must discard all cards of a certain color
- Wither: banishes a card for the remainder of the game
- Support Tokens (Supply Wagon, Stonemason’s Cart, Reserve Squad): if these make it to the castle intact, can provide nice advantages or damage monsters
- New Castle Cards: Boiling Oil (damage all monsters in the Swordsman ring of a certain color) and Barrage (players choose a color or ring and all players may play all cards of that type simultaneously)
- Agranok, The Dark Titan: an 8 hit-point monster that is double-sided
The Dark Titan requires the Castle Panic core game to play and is fully compatible with The Wizard’s Tower expansion. Castle Panic is a game for 1-6 players ages 12 and up and plays in 1 hour.
For more information on this new upcoming expansion, visit the Fireside Games website.
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