Social Deduction Games
Wizkids Games has just announced the new social deduction game Chiyo’s Secret from designer J.B. Howell (Reavers of Midgard). In Chiyo’s Secret, players are trying to determine the identity and location of the wanted lovers Chiyo and Fusanobu in feudal Japan. One player takes on the role of Motonaka, the lovers’ son, trying to save his parents and help their escape. The rest of the players are either Allies, seeking to capture the pair for execution, Usurpers trying to lure Fusanobu into a trap and seize power, or Betrayers trying to betray the Daimo and use the pair as a gift for the Shogun. Players gain information by moving locals between establishments, or by questioning Motonaka, who may lie about his parents once per game. Players roles, excepting Motonaka, are secret, so exact intentions are unclear. The game ends when a player has met his or her winning conditions. Chiyo’s Secret is due to be released in February 2019, but for more information check out WizKids’ web page here.
Werewords is a word game designed by Ted Alspach and published by Bezier Games where players are trying to guess a secret word. However, the werewolf doesn’t want the villagers to guess it correctly. One player is the Seer, who also knows the word. If the villagers do not guess the word, the werewolf wins unless the villagers can identify the werewolf. If the villagers do guess the word, then they win unless the werewolf can identify the Seer.
It was originally published in 2017, but today the Deluxe edition launched on Kickstarter.
Why a deluxe version?
The deluxe version has updated artwork, a new narrator for the updated app, and it changes the number of players who can play. Werewords Deluxe is a party game that can be played by 2-20 people. It also has new roles to add to the fun and variety of the game.
Some of the stretch goals include a new custom word list voted on by backers, the ability to turn off proper nouns in word lists so that players with varied backgrounds can stand on equal footing, and many more.
Werewords Deluxe will fund on April 4, 2018. If you’re interested in more information, see the Kickstarter page.
Muquo Games has started a Kickstarter campaign for Adrana Project, a social deduction game heavily dependant on smartphones, social media and the internet. Players represent agents of either the World Federation, looking to maintain order out of the chaos, or the Neoluddites, who believe technology has gone too far in taking away the world’s humanity. 4-12 players are trying to deduce who is on each team and to fulfill their agenda towards domination, all in real time with no turns and no moderator. Adrana Project comes with the Adrana Core, a small physical piece, which uses beacon technology, detecting phones which move close to the Core. Players can use this technology to steal virtual cards, which give clues or actions, or the Neoluddites can use the Core to install viruses in the Adrana Server during their mission.
Adrana Project, the new “phygital” social deduction game will continue its campaign through December 5, and the game should be available June 2018. Additionally, here are pledge options allowing immediate beta tester access.
Fantasy Flight Games is releasing a new skirmish map for Imperial Assault, The Nal Hutta Swamps Skirmish Map . Taking place on the homeworld of the Hutts, this new map will be available as a tournament skirmish, and comes on a 26×26 beautiful neoprene playmat. The Nal Hutta Swamps Skirmish Map should be available now, and you can read the press release here.
In a report of current projects, Czech Games Edition has listed That’s a Question!, the new party game from Codenames developer extraordinaire, Vlaada Chvátil. That’s a Question! has 3-6 players use color coded cards and interrogation to try and predict how someone will answer. All players bet on which answer will come up, tallying their progress on a scoring board. Look for That’s a Question! in September 2017.
Hawk Wargames has announced the second edition of their highly regarded 27th century wargame Dropzone Commander. Hawk Wargames has stated the update is intended to bring more balance, and allow every unit to be playable. Expect Dropzone Commander second edition in Q4 2017.
Steve Jackson Games has given some more details about the upcoming digital version of their classic wargame Ogre, being designed by Auroch Digital. Celebrating the 40th anniversary of this futuristic tank battle classic, the early screenshots look true to the original. You can read the press release about Ogre digital here.
An expansion to Mayfair Games‘ Spiel winning tile building game Isle of Skye: From Chieftain to King has appeared in some distributor’s pre-order lists, and confirmation has come from the designers. Isle of Skye: Journeyman Expansion adds mighty warriors, cunning merchants, and swift heralds. Players can turn agents, flip cards and fulfill missions, while trying to avoid being thwarted by their opponents. Isle of Skye: Journeyman is expected in stores November 2017. A brief description is available on Alliance Distribution’s web page.
Indie Boards and Cards just let loose some new information about current games and upcoming games. The first two announcements are simply the official release of Aeon’s End, and the reprint of Kodama being back of store shelves. But that isn’t what is interesting, what is interesting is that they just wrapped up a Kickstarter for their next social deduction type game called Abandon Planet. In Abandon Planet you are trying to escape the planet as meteors rain down from the sky, destroying anything and everything in their path, including eventually the Earth itself. So you have to hop into your rocket and try to collect all the supplies you need to make the interplanetary jump to safety. The problem is, you won’t be able to collect everything on your own, so you will have to form alliances with others to get the materials you need, but be careful, betrayal is not uncommon when your very lives are on the line! Each turn you will play a card to indicate which direction you will go, then you will pick up parts at the new location, or steal parts from other players. After that a meteor will come down and destroy things, where that happens is random but one person will know each round, and they can tell the other players, if they want to. So keeps your friends close and keep an eye on your enemies and you just might survive. Kickstarter delivery isn’t expected until March 2017, so you most likely won’t see this on store shelves until the 2nd quarter of 2017.
The last bit of news is that Indie Boards and Cards just submitted their Resistance App to both the Apple and Android app markets for approval. What this app will do is narrate the the game for you, and out of the gate it will support Resistance, Hidden Agenda, and even Avalon. But what makes this app truly special is that they also included functionality for AI players so if you have less than 5 people, you can still play the game with the app picking up the empty seats! Australia and New Zealand will see the app first in order to finish debugging and testing the app, then the rest of the globe will get it soon after.
We’ve already reported about the upcoming Spyfall expansion that Cryptozoic is putting out, but that’s not all they have coming. The first game coming is the first licensed game for the Attack on Titan anime series and that is Attack on Titan the Deck Building game. This is a cooperative game where you will be playing as characters like Eren, Mikasa, and Armin as you build up your deck to fight against the unstoppable titans as they attack the last human settlement. This game will use the Cerberus Engine that is used by the DC Deck Building Game so those who have played that game will be familiar with how the game goes. One major difference is that there is a positional element to the game in that you have to be in the right place in addition to having the right cards. Look for this to hit store shelves in a just a few weeks.
Next will be the retail release of the second Ghostbusters board game, Ghostbusters II the Board Game. This game expands on the concept from the first game and has you playing the Ghostbusters against all the ghouls and ghosts from the second movie. Hopefully you have what it takes to stop Vigo before he comes back to enslave the world. Look for this on store shelves in December of this year.
Coming in January of next year is a new social deduction game in the Batman animated series universe called Batman: Almost Got ‘im. In the game you are playing villains around a poker table playing poker and reminiscing about the times they almost got Batman. The thing is, Batman is in their midst, and so you need to figure out who it is before he is able to subdue everyone. An interesting twist to this game is that you will be playing poker in this game, and the hands you are able to craft will dictate the actions to take during the night phase. Look for this on store shelves in 2017.
Last on the list is the second Attack on Titan game with the Attack on Titan: The Last Stand – Tactical Board Game. This is board game you will be playing on a 3D surface in the form of the castle walls as well as the Titan himself. One player will play as the titan and will be playing down two cards, one hidden and one revealed that indicate what actions he will be taking. Everyone else will be playing the characters like Armin and Eren as they prepare and attack the Titan with all they got. Players though will have to be careful because with one Titan card being face down, there is always uncertainty of where the Titan will strike, and being unprepared will be your death. Look for this game to hit shelves in January of next year.
The End is Nigh is billed as a pre-apocalyptic social deduction game where the comet that is going to wipe out all life is on it’s way so off to the fallout shelters you go. But once you are there and it’s time to close the door, you realize you are over the limit of the shelter by two people. So now you have to decide who to kick out, plus you have been hearing of a doomsday cult that is looking to sabotage shelters to make sure no one survives. So it’s up to everyone in the shelter to pick who to cast out and close the door before the comet hits.
In the game you will have both a character, like scientist, athlete, or geezer, as well as a trait, civilian or cultist. On your turn you will first question a refugee that wasn’t questioned last round, asking him whatever you think will help determine his identity. Then you will cast your vote for who you think should be exiled from the shelter, then the player you just questioned becomes exhausted for the next round. This goes around until it strikes 6, then whoever has the most votes is thrown out, all the votes are reset and play repeats the same way for the next six in-game hours. When the clock strikes 12, another person is cast out based on who has the most votes and then the game, and the world, ends. It’s at this point you find out who you cast out and who you kept in, hopefully it was the civilians and not the cultists.
The game sounds interesting and promises to be more deduction with a social aspect than social deduction, which could be fun. You can check out the campaign page and pledge for your own copy today at only $15..
That’s right, another legacy game from Rob Daviau, and this time it’s Ultimate Werewolf Legacy, designed together with Ted Alspach. Werewolf itself has been around since 1986 and has had a number of expansions and re-implementations done along the way. With artifacts, additional characters, additional werewolves, there is just a lot of content already out for the game, so a legacy version of the game could be interesting. The legacy game is meant to be played in chapters of three games each, and the decisions of one game will carry over and affect the next. Along the way characters may earn titles that give them special abilities beyond what their role normally gives them. Also of note is that the game will allow for changing the moderator, that way you won’t have to be the NPC leader of the group for the entire game. Look for this game to hit shelves some time in 2017.
On March 22, a new espionage-themed board game, Agents & Operatives, will hit Kickstarter from Everything Epic, a game design and publication company “committed to producing games that combine innovative mechanics with thematic experiences.” In Agents & Operatives, players are cast as Section Leaders of a clandestine Faction Team where the objectives are clear: locate Faction allies and decimate all enemies.
The game combines social deduction gameplay mechanics with worker placement through the strategic placement of units on interactive Zone tiles. According to unit placement, players receive special unique abilities and then work to discover other players’ secret roles, obtain resources, and damage other players’ Sections.
What follows is an excerpt from Everything Epic’s official press release, in which the game design is further explained:
Agents & Operatives presents features that create genre-breaking mechanical combinations that are familiar yet used in new and dynamic ways that will allow gamers of all types, from the Avid Eurogamer to the Ameritrash Thematic gamer, to easily learn and enjoy together. Additionally, the game’s modality adds for high replayability, high strategy, with easy rules entry and low downtime that keeps players engaged and planning their next move; all the while scheming against their enemies at the table.
Exciting features of the game include Zone tiles that can be arranged differently to alter worker placement strategy and combat range. Faction Team objectives also change depending on number of players, allowing the game to showcase new strategies depending game size. Another innovative feature is the bold “Team Reveal” ability, where all Team members can collectively reveal their Faction to all other players in order to utilize a special ability. The game also adds a Terror Track, which makes the gameplay deadlier as the game proceed, immersing players in a race against time that compels decision-making based either on contemplated strategy or social instinct. Finally, in keeping with Everything Epic’s preference to avoid player elimination, despite being a combat game, players are never fully eliminated and can continue to assist their Team after decimation of their Section.
Agents & Operatives is a game for 4-8 players and plays in 60-90 minutes. Watch for the Kickstarter project for this game to launch on Tuesday, March 22, 2016.
With the success of Euphoria on Kickstarter, Overworld Games is aiming to expand on the universe with a new game Leaders of Euphoria: Choose a Better Oppressor. This game is set in the Euphoria universe but at the beginning of the timeline, when everyone is choosing who their new leader will be. The game is designed by Brian Henk and Clayton Skancke and it will play like Good Cop, Bad Cop, a popular social deduction game from the duo released last year, and so will be a much lighter and quicker game compared to it’s euro style brother. More information can be found on the Prefundia page and you can sign up to receive an email when the official campaign launches on Kickstarter this summer. You can read the full press release from Overworld Games below.
Overworld Games Announces Leaders of Euphoria: Choose a Better Oppressor
LAS VEGAS, Nevada (March 15, 2016) – At the GAMA Trade Show, Overworld Games announces a Q4 2016 title they will be publishing called Leaders of Euphoria: Choose a Better Oppressor, a social deduction game for 4-8 players in the style of Good Cop Bad Cop and set in the Euphoria universe.
The immensely successful euro-style worker placement game Euphoria: Build a Better Dystopia was published in 2013 by Stonemaier Games with the help of almost 5000 backers on Kickstarter. Euphoria is known for its tongue-in-cheek humor about a dystopian culture in the future where a higher class competes for control over markets and valuable minerals while a lower class toils away in the mines. Good Cop Bad Cop is an award-winning hidden identity and deduction game that was published in 2014 by Overworld Games.
Leaders of Euphoria: Choose a Better Oppressor is designed by Brian Henk and Clayton Skancke, best known for Good Cop Bad Cop and New Salem, and developed with the help of Jamey Stegmaier of Stonemaier Games. The artist for Euphoria, Jacqui Davis, has signed on to do the illustrations for Leaders of Euphoria. It takes place when Euphoria was a young city and its citizens were choosing who they want to lead their city into the future.
More details on Leaders of Euphoria will be available on its Prefundia page over the coming months.
About Overworld Games:
Overworld Games became a tabletop game publishing company in 2014 with the release of Good Cop Bad Cop and have followed it up with New Salem,Booze Barons, and two Good Cop Bad Cop expansions. They focus on light social games, often involving hidden identity and deduction.
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