In a game of Hats 2-4 players compete to have the highest score by having the most outstanding hats and being declared the maddest. Hats is designed by Gabriele Bubola and illustrated by Paolo Voto.
Each turn a player has a choice of actions to add a face-up hat to their collection in front of them by exchanging a card from their hand with one on the tea board which is either of the same card type or alternatively of a lower number. Otherwise a player can add any card from their hand directly to their collection in front of them by turning it face-down as a black hat. Each black hat is worth one point at the end of the game while all of the face-up hats’ scores are determined in a dynamic manner by which positions the matching hats hold on the tea board at the end of the game.
And there is one final scoring twist at the end of the game. Each player’s last remaining card in their hand determines their favorite type of hat. All of the hats in their collection of this type score the value of those cards minus the value of the final card held in their hand.
Plus there is a chocolate cookie worth 5 points to the owner of the greatest variety of hats!
Stay tuned for future games in the new Made in Wonderland series.
For further details on the game, including the cookie, and to download a copy of the rulebook visit the publisher’s site here.
Now available on Kickstarter is a Daily Magic Games card drafting, set collecting and pattern making game Chocolatiers.
This 2-5 player game for ages 8 and up. Players draft Chocolate cards, turn them in to match box tiles and add those to create the sampler. Box tiles are arranged to connect like-flavored chocolates. Each box in the sampler earns and points and bonus points are awarded for the most connected chocolates by type.
Each turn, players can do two of four actions: Take a Chocolate, Box Chocolates, Place a Wild Chocolate or Reserve a Box Tile.
The game ends when a player has placed the sixth box tile into their sampler.
In ARGH! players take the role of rival animal operatives fighting to stop the evil human scientists from experimenting on any more innocent animals. Ratchet, the leader of ARGH! has charged you with destroying the lab once and for all. Unfortunately, he has also charged other animals with the same task and there is not enough glory for all! Act quickly, find allies where you can and anything you can do to hinder your rival freedom fighters couldn’t hurt either…right?
On your turn you will draw a card from one of three decks (Garden, House and Laboratory), look at it in secret and decide to keep it face up or give it to another player face down. Without knowing what the card is, that player then chooses to keep it face down or return it to you face up. Play continues in this way until one of the three decks is empty or any player has two face-up bomb cards.
A player with two bomb cards is declared the winner but if a deck runs out first, each player reveals all their face down cards. If nobody has two or more bombs, the value of their cards will determine each player’s final score. Check out the official rule book for a complete rule explanation.
“Join me and together we shall annihilate this place, the symbol of our oppression!” – Ratchet, leader of Animals Revolt aGainst Humans.
ARGH! is the latest offering from designer Romaric Galonnierc, also known for games such as Yesss! and Casting.
ARGH! plays in 5 – 15 minutes and set for release in January 2018!