IDW Games is publishing a family update to their 2017 release Seikatsu. Seikatsu: A Pet’s Life features adorable artwork by Neytirix and reunites the design duo of Matt Loomis and Isaac Shalev for the same core tile-laying as the original.
In Seikatsu, players place tiles containing a bird of a certain color and a flower of a certain color in a shared garden. Players score groups of birds when tiles are placed, and score rows of matching flowers at the end of the game. Similarly, in Seikatsu: A Pet’s Life, players place tiles containing a type of animal and a color of pillow upon which the animal is sitting in a shared living room. Upon placing tiles, players will score for groups of the same type of animal. Then, at the end of the game, players score rows with pillows of the same color.
Seikatsu: A Pet’s Life has a player count of 1-4, and releases on August 30, 2019.
Seikatsu by Matt Loomis and Isaac Shalev is coming at the end of August from IDW Games. It is a 30-minute competitive tile-laying game for 1-4 players who will have the opportunity to build a Japanese Zen garden. It might not be as peaceful as it sounds, though, because each player looks at the garden from their own pagoda (their place on the board), which influences the patterns they would like to see emerge. Of course, it is important to ensure that your pagoda has the access to the most beautiful and calming view – and there are ways to do that since a particular tile placement may favour your point of view but might not be nice at all from the perspective of others.
Featuring a one-of-a-kind dual aspect tile design, players must weigh the benefits of scoring flocks of birds now, or the benefits of planting sets of flowers to be scored later. In a battle of serenity, tensions will be high as the best tile placement for you may also aid your neighbor. Who will have the best view of the garden? It’s all a matter of perspective!