Genius Games, publishers of science-themed titles such as Cytosisand Subatomic, has acquired Artana – publisher of history and technology themed games such as Tesla vs. Edison, Lovelace & Babbage, and Einstein: His Amazing Life and Incomparable Science. It’s a perfect match, frankly, with each catalog complementing the other to cover more ground in a STEM (Science, Technology, Engineering, and Mathematics) focused line of products. Genius games does intend to keep Artana’s branding and will continue to publish games under their name in order to maintain a marketing strategy of publishing games rooted in history under their banner. As per Genius Founder and CEO John Coveyou:
“Artana is a perfect strategic acquisition for us. Like Genius Games, they specialize in telling stories about the real world – in Artana’s case exploring topics in history as well as science and technology. Our Science-focused games have proven a hit in both casual gaming as well as academic and educational settings, and Artana’s varied catalog expands and enhances this appeal. The two companies are a natural fit.”
It’s not often that you see acquisitions like this that make as much sense as Genius’. The two publishers complement each other very well, as both have been laser focused on the kinds of games they push out for the past 5 years. My sincere hope is that this partnership will yield even greater STEM-themed games because their remains nearly unlimited benefits from their success. If you’re interested in learning more, check out Genius Games or Artana Games websites for news posts, products, and more.
In an interesting turn of events, a popular card game is getting a subsequent board game version instead of vice versa as is typically the trend. Space Race, now on Kickstarter, is a more fleshed out version of it’s predecessor with more cards, a premium table presence thanks to it’s components, and more robust strategies. The gameplay is similar to what fans of the card game already know – this is a simultaneous action selection game where the actions to choose from dwindle over time as players compete for cards and points. What separates the two beyond the obvious physical differences is that scoring happens more often in the new one, changing how important breakthroughs are in comparison.
“Space Race is a unique engine-building strategy game for 1-4 players (5 with the Deluxe Bundle). You become a director of a newly formed Space Agency and your mission is simple: lead your country onto the pages of history as the nation that has conquered the Universe! Hire astronauts and scientists, develop technologies, initiate space programs, and celebrate astonishing breakthroughs.”
While this is a big step from it’s previous card game version, the same typical dynamic applies – one is a lighter game with a much smaller footprint while the other is the opposite. That said this new Kickstarter doesn’t so much reduce it’s predecessor as much as it embellishes it, and that’s a great thing for a game that really deserves attention drawn to it’s excellent core mechanic. There’s even two expansions on offer during this campaign that add more cards, projects, and rocket miniatures modeled after historical space-faring designs. If you’re interested in learning more about Space Race, check out the Kickstarter crowdfunding page to read the full rules, watch reviews, and see community feedback and updates.
Learn the periodic table with Periodyx: An Elemental Card Game
If you have wanted to learn and have fun while doing so then Periodyx is the game for you. The game comes with 118 element cards that include fun trivia facts, and accurate facts. All the information on the cards are true to the element and have been approved by teachers and science professionals to ensure all the facts and stats are correct.
Periodyx plays 2 to 10 players and ages are from reading age and up. While the basic game can be played in 10 rounds or shorter the designers have also created 10 games geared toward educators and home schoolers.
The 10 bonus games are:
Periods: A rummy-style game in which players compete to collect and make seven periods in the fastest time.
Element War: A war-style game using the statistics, and information found on each Element card, in attempt to win all the cards.
Tantalum Trios: As cards are placed into rows and columns, look for trios to win.
Dysprosium Draw: Draw clues to an element’s identity and get other players to correctly identify the Element.
Silly Silicon Search: Find the hidden Element by a process of elimination.
Curious Curium: Guess the Element from a series of one-word clues.
Nuclear Pile: From a spread-out pile of cards, find two cards that have one or more things in common, first match wins.
Mendelevium Match: Be the first player to slap your hand on the card from the deck that matches in any way one of the cards in your hand, to collect the cards. The first player to make three matches wins.
Plutonic Pelmenism: A classic memory game played with all the Element cards, or with specific types of Element cards, like the gasses or the heavy metal Elements.
Mendeleev’s Table: A domino-style game to connect the cards, and build the classic arrangement of the complete Periodic table.
If the you are hesitant to invest in this project the designers insure you that they are ready to go to press.
We have already invested in the illustrations, the editorial content, the package design and vendor sourcing. All that is left to do is to ask for your help to get the Periodyx Game into production, and into the hands of game players
For more on this project visit their Kickstarter page here.