sci-fi

Successfully Kickstarted back in 2014, Grimslingers is a sci-fi and fantasy wild west card game where you are either dueling it out from between 2 to 6 players, or working together on a campaign for 1-4 players.  The game was to be self published by the creator Stephen Gibson but was later picked up by Greenbrier games to be published by them instead.  As described by Greenbrier games, Grimslingers is;

A strategic, sci-fi fantasy western themed card game, featuring two different modes of play – versus and co-op. In versus, players will go head to head in teams or a free-for-all using a wide selection of spells, items and abilities.

In co-op, players will work together through a narrative campaign composed of four 60-90 minute play sessions, battling strange creatures, overcoming intense challenges, collecting loot, gaining levels and exploring a truly unique wild west.

The pledge manager for the Kickstarter just launched so there is time for you to get in on the game that way, but if not, Greenbrier Games will be bringing copies of a micro version, Grimslingers: Duel, to demo at GenCon.  Grimslingers: Duel comes with everything you need to play the versus game with two people so it will serve as an introduction to the game ahead of it’s release in September of 2016.  Check out the full ICv2 article for more information.

starfinder baner

Paizo has announced a new science fiction role-playing game entitled Starfinder, a universe set thousands of years in Pathfinder’s future.  Starfinder is a stand-alone RPG evolved from Pathfinder’s ruleset in which players take on the role of alien races both new and familiar as they explore the mysteries of a weird galaxy.  Your starship’s crew can be made up of such character archetypes as:

  • android assassins
  • ratfolk mechanics
  • lashunta technomancers
  • human pilots
  • and many more!

The Starfinder line will include:

  • a hardcover core rulebook
  • hardcover rules supplements
  • a monthly Starfinder Adventure Path with epic campaigns, expanded rules elements, and new monsters
  • integrates easily with the Pathfinder roleplaying game

The Starfinder system will release in August of 2017.  For more information, visit the product announcement here.

embers of the forsaken board

Far Off Games is currently running a Kickstarter project to fund the first expansion for their 2014 “sandbox-style” science-fiction game, Xia: Legends of a Drift System.  The base game won multiple awards in 2014 including several Golden Geek awards, Dice Tower awards, and was a Meeples’ Choice nominee.  In this new expansion, entitled Xia: Embers of a Forsaken Star, the universe of Xia expands with pre-painted miniatures, new sectors and new missions in this 1-5 player sandbox-style space adventure.

Some of the features of this new expansion include:

  • a new Event deck featuring an even more dynamic and changing universe
  • a new Cargo Pod and Armor Plating outfits
  • dangerous comets and Ice Asteroids
  • new sector types
  • a complete solo campaign with unique goals, objectives and progression
  • new beautifully sculpted and pre-painted starships
  • all new mission types
  • gravitational anomalies and black holes
  • manage your trade routes with the Economy Board

This project has already met its goal and will fund on June 21, 2016.  For more information and to support this project, visit the Kickstarter page.

cosmic kaboom

For centuries, the Factions have been at war. However, it wasn’t until recently that they developed the ability to create a bomb so powerful as to destroy entire planets. Now the secret is out, and it’s a race to see which faction will be triumphant and become RULERS OF THE UNIVERSE!

Minion Games is currently running a Kickstarter project for Cosmic Kaboom, a sic-fi dexterity flicking game where players “fly around space collecting energy to power up space bombs which are used to eradicate the planets of their enemies.”  Due to the dynamic and flexible nature of the gameplay, players are able to play the game on a game surface of any size.  In the game, players will fly–or actually flick–their space ships around space (the game surface), collecting energy to power up space bombs and eradicate their enemies.

cosmic kaboom box

To summarize gameplay, each player will control three planets, one of which housing an energy crystal that supplies energy cubes of that player’s type.  These cubes are obtained when a player flicks his or her ship onto the planet.  Players can “build” (obtain) a space bomb using a set of cubes from each player’s color.  This bomb can then be tossed onto the board in an attempt to destroy other players’ planets, earning points for each planet destroyed.  Players gain powers and bonuses as the game progresses via Advancement cards.  When one entire color of planets has been destroyed, or the majority of the planets have been destroyed, the game ends and the player with the most points wins.

Cosmic Kaboom if for 2-4 players ages 13 and up and plays in 30 minutes.  The project has reached its minimum funding level and will fund on June 9, 2016.  For more information, visit the Kickstarter page here.

helionox

Mr. B. Games proudly announces their Kickstarter for Helionox: Mercury Protocol, a new stand-alone expansion set in the Helionox Universe.  Helionox is a deck-building game featuring variable player powers and worker placement.  This new expansion will add pick-up-and-deliver mechanisms to this movement-based card game.  This expansion will be completely compatible with the original core set, The Last Sunset, and will expand the game options of interplanetary travel, combat, and cargo delivery.  Several new card types will also be included, including four unique ships, each equipped with differing abilities.

helionox cont

What follows is a summary of gameplay for the expansion, as outlined on the Kickstarter:

Players compete for “Influence” by overcoming both social and stellar events, traveling to different locations around the solar system to establish embassies and gain special abilities, and acquiring powerful technologies and operatives from an abundant marketplace.

On their turn, players purchase cards from the market with “Credits” and integrate these cards into their deck for use later in the game. Players can also choose to overcome one or more of the disastrous events spreading across the colonies by using “Defense”. Both Defense and Credits are gained by playing cards or using Location and Architect abilities. Players continue building increasingly powerful combinations to acquire Influence points on subsequent turns. But time is limited!

Once the last card of the “event deck” is played, the game is over. The player with the most influence at the end wins.

This Kickstarter project for Helionox: Mercury Protocol will end on Friday, May 6, 2016.  For more information and to support this project, visit the Kickstarter page here.

awful fantasy

Awful Fantasy, a social media parody of fantasy and sci-fi, is coming out with its first tabletop game, Awful Fantasy: The Card Game. The game comes from the designers of Warhammer Quest: The Adventure Card Game, and features the humor of Awful Fantasy. In this storytelling game, players will be collecting cards in order to complete their own awful fantasy tale. The game will launch on Kickstarter on May 3rd. For more information, see the full press release:

Awful Fantasy—the satirical social media source for all things awful in fantasy and sci-fi—is proud to announce the upcoming release of its first official tabletop game, Awful Fantasy: The Card Game! Watch for the upcoming Kickstarter campaign launching on May 3rd.

About the game:
Based on the the unique and absurd humor of Justin and Mitchell Lucas and with gameplay designed by Adam and Brady Sadler (Warhammer Quest: The Adventure Card Game), Awful Fantasy: The Card Game is a casual card game for 2 – 6 aspiring awful authors. Each player takes on the role of a ridiculous author equipped with a hand of awful cards, which are used to either draw fantasy cards or thwart your rival authors.

The goal of the game is to collect a series of fantasy cards to complete your own tale of awful fantasy. Each story must contain at least 3 fantasy cards, including a plot, a protagonist, and an antagonist. The combinations of these cards are diverse, and each play provides a new opportunity for you to tell a tale more awful than your last.

The Lucas twins and Sadler twins have a long creative history that began in their high school days. This is their first collaboration in the gaming world, but hopefully far from their last.

Number of players: 2 – 6
Time required: 20 – 45 min
Recommended ages: 13+
Awful Fantasy website: awfulfantasy.com
Facebook: https://www.facebook.com/AwfulFantasy
Twitter: http://twitter.com/awfulfantasy

raild raiders infinite

Soda Pop Miniatures, who are most well known for their Super Dungeon Explore line, have recently launched a Kickstarter for their next minis game, Rail Raiders Infinite.  Rail Raiders Infinite is a sci-fi western game (think BraveStarr cartoon) where you are a bandit on a train trying to grab the most loot and make your escape before the train makes it to the station.  Each player will be their own bandit with a special power and specific figure, on your turn you will draw a High Noon card which will cause special effects for that player’s turn, and then you get to take three actions.  Players can move from one adjacent car to another, if no lawbots are around you can loot the car where you flip a loot token over and take as many loot cards as indicated, or get into a showdown with the  lawbots or other players.  Showdowns are done through rolling poker dice and whoever comes up with the best poker hand at the end of the roll wins the showdown.  Each car that you can move into indicates how many Long Arm of the Law cards as well as loot tokens are placed on that train car so some cars are tougher to rob than others, this is where you and the other bandits have to work together to take out those lawbots, but once the arrangement doesn’t benefit you anymore you can then turn on your fellow bandits.  Players will keep going until the High Noon deck runs out, which at that point if you are still on the train you get captured, so you better make your escape before that happens.

rail raiders comp

The campaign is a short one having launched less than a week ago and ending in only 10 days as of the writing of this article.  The funding is well past the goal and into stretch goals getting you extra stuff like more lawbot minis, more bandits to choose from, extra dice, and even plastic coins.  If this sounds like something you would be interested in then head on over to the campaign page to pledge for your copy.

ascendency

Boldly go where no one has gone before. In Star Trek™: Ascendancy, you control the great civilizations of the Galaxy, striking out from your home worlds to expand your influence and grow your civilization.  Will you journey for peace and exploration or will you travel the path of conquest and exploitation?  Command starships, establish space lanes, construct starbases, and bring other systems under your banner. With more than 200 plastic miniatures and 30 star systems representing some of the Star Trek™ Galaxy’s most notable planets and locations, Star Trek™: Ascendancy puts the fate of the Galaxy in your hands.

ascendency pieces

Gale Force Nine proudly announces the upcoming summer release of Star Trek: Ascendancy, a “strategy board game of exploration, expansion and conflict between the United Federation of Planets, the Klingon Empire, and the Romulan Star Empire.”  The game draws its thematic material from the vast 50-year history of Star Trek, and will featured a modular board to explore that will provide the game with a great deal of variability.

The game is set to release this summer, with two expansion sets, Cardassian Union and Ferengi Alliance, planned for later this year.  Gale Force Nine will be releasing informative articles on the game over the coming weeks.  For more information about the game, visit its page on Gale Force Nine’s website.

origins

Origins would like to announce the first annual ORIGINS FILM FESTIVAL™, which will be held at Origins in Columbus, Ohio from June 15 to June 19, 2016.  The festival will be showcasing independent feature and short films of any genre related to gaming, sci-fi or fantasy.

Awards given during the festival will include:

  • BEST FEATURE FILM
  • BEST SHORT FILM
  • BEST GAMING FILM 
  • BEST SCI-FI FILM 
  • BEST FANTASY FILM

Origins is taking submissions for the film festival until May 1, 2016.  Filmmakers will be granted a 5-day full-access badge to the Origins Game Fair, and winners of the above awards will also receive two full show passes each for next year’s Game Fair.

Please visit the Origins Game Fair Film Festival website for rules and terms on submissions.

The 26th century: humanity has discovered a new planetary system.  The first settlers have arrived.  Workers and mining companies are building factories and extracting resources.  In this era of development there is an urgent need for transportation and trading.  It is up to you to plan routes for the transportation of food, people, resources and goods.  Building up a supply network is difficult because of the ongoing changes in the planetary configuration.  Find ways to plan your network in the best and most efficient way.  Only with the best strategy will you be able to compete with the others and establish a successful supply network in the new world.

Thomas Neu of Neobite Games is currently running a Kickstarter project for his new competitive card game, Space Pioneers, a game with a unique combination of planning, interacting and solving missions and secret tasks.  The goal of the game is to establish supply flights within the newly discovered planetary system by planning the best routes.

Space Pioneers is for 1-5 players ages 8 and up and plays in 20 minutes.

For more information and to support this project, visit the Kickstarter page here.